Valley 1:Post-Launch Series 2 Release Notes
Beta 1.102
(not released yet; we're still working on it!)
- Fixed a "screen shudders when paused" bug in the recent fix that helped the screen scrolling keep you on the screen even if being blown around by windstorms, knockback, etc.
- Thanks to leb0fh for the report.
- Fixed a bug from a recent version where placing an ocean buoy would not provoke the recalculation of whether each region on that continent is connected via land or non-turbulent-water to a settlement or non-stormy-port. This was causing the "marooned" message to show in some cases where it should not have been after placing an ocean buoy.
- Thanks to lavacamorada for the report.
- Fixed a bug where the underwater mission portals could not be entered and would not display the "press E to enter" text when you walked in front of them.
- Thanks to lavacamorada for the report and save.
- Fixed a bug where the game could fail to properly insert a settlement NPC into a settlement chunk because it thought its remembered position was valid when it was not.
- Thanks to Misery for the report and save.
- The "Douse Monster Nest" ability is no longer usable in an NPC-rescue mission.
- Thanks to jruderman for inspiring this change.
- The base shrapnel damage has been adjusted for the following entities as follows:
- Mossy Barrel from 22 to 8.
- Urban Crawler from 22 to 8.
- Thanks to CodexArcanum, Cinth, jruderman, Ipkins, AlexxKay, Lancefighter, CodexArcanum, Omosh, and Ghost Matter for suggesting.