Unit Movement

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Revision as of 13:22, 25 May 2013 by TinyCoyote (talk | contribs) (add decision-table)
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This site explains how units decide to move.

Decision

Chooses randomly any of these possibilities, of none remains the unit does not move (e.g. stands still on tile where it was spawned)

Move to an reachable .. Attack an ..
Type town-center[1] enemy[2] enemy-building enemy enemy-building
.. in sight-range .. in sight-range, in line-of-sight, and in attack-range
Melee x x x x x
Archery x x x x x
Siege Melee x x x
Siege Archery x x x

References

Template:Reflist