AI War:Current Post-8.000 Beta
Revision as of 14:54, 20 August 2014 by Dominus Arbitrationis (talk | contribs) (Created page with '== Prerelease 8.002 == (This isn't done yet, we're still working on it.) == Prerelease 8.001 == (Released August 20th, 2014) * Since the upgrade to the new engine version, the …')
Prerelease 8.002
(This isn't done yet, we're still working on it.)
Prerelease 8.001
(Released August 20th, 2014)
- Since the upgrade to the new engine version, the game has been running with 2x antialiasing on. This may have been what caused compatibility issues with some (very very - 2001 era) old graphics cards and drivers.
- Thanks to greywolf and mirkobern for helping us discover this change.
- Since the upgrade to the new engine version, the game has not been capturing fullscreen mode the same way on OSX. Fixed.
- Thanks to jerith for reporting.
- A couple of our shader definitions were slightly different in AI War compared to our later games. Nothing major, but very slightly less efficient. This may have been a factor in some compatibilities with certain outdated linux drivers (fingers crossed).
- Thanks to mirkobern for helping us discover this change.