AI War:Current Post-8.000 Beta
Revision as of 19:04, 20 August 2014 by Dominus Arbitrationis (talk | contribs) (→Prerelease 8.001 Oiling The Engine)
Prerelease 8.002
(This isn't done yet, we're still working on it.)
Prerelease 8.001 Oiling The Engine
(Released August 20th, 2014)
- Since the upgrade to the new engine version, the game has been running with 2x antialiasing on. This may have been what caused compatibility issues with some (very very - 2001 era) old graphics cards and drivers.
- Thanks to greywolf and mirkobern for helping us discover this change.
- Since the upgrade to the new engine version, the game has not been capturing fullscreen mode the same way on OSX. Fixed.
- Thanks to jerith for reporting.
- A couple of our shader definitions were slightly different in AI War compared to our later games. Nothing major, but very slightly less efficient. This may have been a factor in some compatibilities with certain outdated linux drivers (fingers crossed).
- Thanks to mirkobern for helping us discover this change.