AI War 2:Vengeance Generator
Revision as of 18:10, 25 October 2018 by Dominus Arbitrationis (talk | contribs) (Test to avoid overriding user edits)
Vengeance Generator Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1085000 | 0 | 1 | 258 | 20000 | 70000 | 0 | 180 | 0 | 1 | 2 |
Vengeance Generator Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
0 | 0 | 0 | 0 | ? | 0 |
Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.