AI War 2:Exogalactic War Front Planet Cracker
Revision as of 20:39, 2 November 2020 by Dominus Arbitrationis (talk | contribs) (Dominus Arbitrationis moved page AI War 2:Extragalactic Planet Cracker to AI War 2:Exogalactic War Front Planet Cracker)
Extragalactic Planet Cracker Stats | ||||||||||
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Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
2,000,000 | 15,000 GW | None | 1,840 (VII) | 200,000,000 (VII) | 100,000,000 (VII) | 1,000 | 180mm | 25 gx | 0.7 | 20 tX |
Extragalactic Planet Cracker Weapon Stats | |||||
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Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
3,800,000 (1,800,000 (4x 450,000) + 2,000,000 (160x 12,500) (VII) | 1s (Planet Cracker Array) 2s (Point Defense) |
4+160 | Infinite | 2,800,000 (1,800,000 + 1,000,000) (VII) | None |
Enormous vessel, wielding a weapon capable of annihilating even some of the most powerful vessels.
One of the two ships in the fourth tier of the AI's Extragalactic War Vessels, this ship is an utter MONSTER in the battlefield. It was designed to take on almost anything the player can throw at it. Very few things can defeat it. An endgame Spire fleet (Nine cities' worth of ships) can defeat one of these, with heavy casualties.