AI War 2:Molotov
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Molotov Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
? | 400 GW | ? | 0.01 (I) | 1,560 (1) | 780 (I) | 1,000 | 70mm | 7 gx | 0.3 | 0.3 tX |
Molotov Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
60 (I) | 12s | 1 | 4,200 | 5-45 | ? |
Fast and somewhat fragile grenade lobber that can really hurt swarmer types, that also applies minor movement and weapon speed penalties.
Contents
Techs
- Weapon: Splash
- Hull: Medium
Weapons
- Molotov Grenade
- 60 Damage, Reload Speed 9s, Range 4,200[1]
Abilities
- ATTACK BONUS
- If the target has Armor thickness of at most 30mm, weapon deals 3x damage.
- AOE BURST
- This units attack explodes on impact in 600 range AOE, dealing 1.5x extra damage to stacks (Maximum 9 Targets hit).
- ENGINE-SLOWER
- This units attack slows enemy engines for 2 seconds (+1s per mark) if the target has an engine power less than 8 gx. The target can be slowed up to a full 8 seconds.
- WEAPON JAM
- This units attack slows enemy reload speeds if target Armor thickness is less than 45mm.
- The reload slow adds 2s to the reload time, +1s per mark level, up to a maximum of 8s.
Footnotes
- ↑ Range is set to 0.8x (80%) of this value by default.