Inhibiting Tesla Corvette Stats
|
Metal Cost |
Energy Use |
Ship Cap |
Strength |
Hull |
Shields |
Speed |
Armour |
Engine |
Albedo |
Mass
|
5,400 |
800 GW |
12 (I) |
0.07 |
8,000 (I) |
4,000 (I) |
400 |
110mm |
7 gx |
0.3 |
0.3 tX
|
Inhibiting Tesla Corvette Weapon Stats
|
Shot Damage |
Seconds per Salvo |
Shots Per Salvo |
Range |
Single Ship DPS |
Cap DPS
|
280 (I) |
17s |
1 |
3,200 (Detonation Radius) |
17-340 (I) |
510-10,200
|
Crowd control meets fire suppression.
Techs
- Weapon: Splash
- Hull: Heavy
Weapons
- Tesla Coil
- 280 Damage, Reload Speed 17s, Range 2,500[1][2]
Abilities
- WEAPON JAM
- This units attack slows enemy reload speeds if target Armor thickness is less than 60mm.
- The reload slow adds 8s to the reload time, +2s per mark level, up to a maximum of 20s.
- AOE BURST
- This units attack explodes on impact in 3,200 range AOE, dealing 2x extra damage to stacks (Maximum 20 Targets hit).
Upgrades
- ↑ Range is set to 0.8x (80%) of this value by default.
- ↑ 2,500 is the actual attack resolution range, with the "Projectile" fired detonating instantly without traveling (IE Point Blank) in a 3200 AOE