Template:AIWarTableSSScout

From Arcen Wiki
Jump to navigation Jump to search
Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
Per Mark Scout Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 5 sec 300,000 1,500 250 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000

Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy

II 5 sec 600,000 3,000 490 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000

Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy

III 5 sec 900,000 4,500 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x60 (6000 Range), Radar Dampening Range 4,000

Tachyon Beam Emission (6000 Range), Gathers Scout Intel, Unaffected By Negative Energy

IV 2 sec 1,200,000 6,000 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Tachyon Beam Emission (8000 Range), Counters Missiles, Gathers Scout Intel

Unaffected By Negative Energy


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 12,000 3,000 15,000 2,000 00:01:40 60,000 15,000 75,000 10,000 00:08:20
II 250 24,000 6,000 30,000 2,000 00:03:20 120,000 30,000 150,000 10,000 00:16:40
III 2,000 48,000 12,000 60,000 2,000 00:06:40 240,000 60,000 300,000 10,000 00:33:20
IV 3,500 72,000 18,000 90,000 5,000 00:10:00 144,000 36,000 180,000 10,000 00:20:00