AI War:AI Economical Units
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These are units the AI doesn't use itself during a game but that are interesting targets for Human players, wether to destroy capture or Hack them.
|Design Backup Server (Hack)|
Holds a ship blueprint that can be downloaded or corrupted.
|Advanced Factory (Capture / Hack)|
Allows fabrication of MkIV ships.
|Advanced Starship Constructor (Capture / Hack)|
Allows fabrication of MkIV starships.
|Advanced Research Station (Capture / Hack)|
Holds a ship blueprint; can be hacked to chose one from three when captured.
|Core Fabricator (Capture / Hack)|
Allows fabrication of a specific MkV ship.
|Core Starship Fabricator (Capture / Hack)|
Allows fabrication of a specific MkV starship.
|Core Turret Controller (Capture / Hack)|
Allows fabrication of a specific MkV turret.
|Experimental Fabricator (Capture / Hack)|
Allows fabrication of a specific experimental ship.
|Spire Archive (Capture)|
Contains a lot of Knowledge.
|Zenith Power Generator (Capture)|
Produces a lot of Energy.
|Distribution Node (Capture / Destroy)|
Destroy to steal a lot of Metal.
|Zenith Reserve (Capture / Destroy)|
Destroy to free (and gain) many Zenith ships.
|Data Center (Destroy)|
Holds AI's memory bits; destroy to make it forget Humans and lower AIP.
Destroying angers AI and raises AIP but destroying all four hampers AI processing power and massively lowers AIP.
Capture to gain access to AI central network and reduce AIP over time, but AI retaliates with increasingly strong fleets.
|Core Shield Generator (Destroy)|
Key objective; protects AI Homeworlds; destroy one to wipe its network, but there are several networks.