AI War:Heavy Beam Cannon
| Stationary defense platform mounting a massive long-range beam cannon.
They shoot multiple beams in a fan-like shape, hitting a group of small ships or a single large ship multiple times.
This does not qualify as Area of Effect damage for the purposes of Immunities.
|Ship Cap||Ammo Type||Armor Type||Immunities||Damage Bonuses|
|Per Mark||Beam Weapon||Turret||Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow|
|Mark||Ship Cap||Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Ship Cap DPS||Abilities|
|I||12||3x 280,000||14,000||7 sec||3,000,000||0||0||Inf||120,000 dmg/sec||1,440,000 dmg/sec||Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply|
|II||8||6x 360,000||15,000||6 sec||9,000,000||0||0||Inf||360,000 dmg/sec||2,880,000 dmg/sec|| Radar Dampening Range 12,500, Personal Attack Boost Limited To +100%, Armor Piercing 8,000
|III||4||12x 450,000||16,000||5 sec||27,000,000||0||0||Inf||1,080,000 dmg/sec||4,320,000 dmg/sec|| Radar Dampening Range 12,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000
|IV||1||40x 580,000||17,000||4 sec||144,000,000||0||0||Inf||5,800,000 dmg/sec||5,800,000 dmg/sec|| Radar Dampening Range 13,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000
|Mark||Knowledge||Metal Cost||Crystal Cost||Total Cost||Energy Cost||Build Time||Cap Metal Cost||Cap Crystal Cost||Cap Total Cost||Cap Energy Cost||Cap Build Time|
How to use in your fleet
A sort of super-turret. While more fragile than fortresses, they pack about as much firepower at a much lower energy cost, making them very useful if you don't have access to a Zenith Power Generator.
Note that unlike normal turrets their ship caps are galaxy-wide.
How to counter when in the AI fleet
Luckily, these are human-only.