Difference between revisions of "AI War:Hull Types"

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(change to sub-bulleted list - uglier but slightly easier to read I think; add wormhole guard posts and tachyon guardians)
(various updates - should be up-to-date except that I haven't considered bonus fleet ships from Ancient Shadows)
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__NOTOC__
 
__NOTOC__
 
Every ship in the game has an <b>Hull Type</b> that is what its structural hull is made from.<br/>
 
Every ship in the game has an <b>Hull Type</b> that is what its structural hull is made from.<br/>
Most military ships get an [[Attack Multiplier]] against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.<br/>
+
Most military ships get an [[Attack Multipliers|attack multiplier]] against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.<br/>
 
In-game when looking at the ship description pop-up, the Hull Type at the end of the second white line as, for example, "Hull: Light".<br/>
 
In-game when looking at the ship description pop-up, the Hull Type at the end of the second white line as, for example, "Hull: Light".<br/>
  
<br/>
 
 
Note that Attack Multipliers are not tied to the type of ammunition a ship fires, although a ship can be immune to a certain shot type as described in the [[Ship Immunities]] page.<br/>
 
Note that Attack Multipliers are not tied to the type of ammunition a ship fires, although a ship can be immune to a certain shot type as described in the [[Ship Immunities]] page.<br/>
 
How damage is calculated can be found on the [[Armor]] page.<br/>
 
How damage is calculated can be found on the [[Armor]] page.<br/>
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**Several bonus fleet ships, mostly short-range
 
**Several bonus fleet ships, mostly short-range
 
* '''Command-Grade''' - ''Bombers are the only ordinary ship that get a damage bonus against this hull type, whereas most turrets get a 0.1x damage penalty.''
 
* '''Command-Grade''' - ''Bombers are the only ordinary ship that get a damage bonus against this hull type, whereas most turrets get a 0.1x damage penalty.''
**Command stations
+
**[[Command Station]]s
 
**[[Data Center]]s
 
**[[Data Center]]s
 
**[[Wormhole Guard Post]]s
 
**[[Wormhole Guard Post]]s
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**Several bonus fleet ships
 
**Several bonus fleet ships
 
* '''Heavy'''
 
* '''Heavy'''
**Many [[AI_War_Ships_and_Structures#Starships|starships]] including [[Light Starship|Light]], [[Leech Starship|Leech]], [[Riot Control Starship|Riot Control]], and [[Neinzul Enclave Starship|Neinzul Enclave]]
+
**Many [[AI_War_Ships_and_Structures#Starships|starships]] including [[Flagship]]s, [[Leech Starship|Leech]], [[Riot Control Starship|Riot Control]], and [[Neinzul Enclave Starship|Neinzul Enclave]] Starships
 
**All [[AI_War_Ships_and_Structures#Spirecraft|Spirecraft]] except [[Spirecraft Implosion Artillery|Implosion Artillery]] and [[Spirecraft Shield Bearer|Shield Bearers]]
 
**All [[AI_War_Ships_and_Structures#Spirecraft|Spirecraft]] except [[Spirecraft Implosion Artillery|Implosion Artillery]] and [[Spirecraft Shield Bearer|Shield Bearers]]
 
**[[Hybrid Hives]] (under their shield modules)
 
**[[Hybrid Hives]] (under their shield modules)
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**[[Fighter]]s and similar bonus fleet ships
 
**[[Fighter]]s and similar bonus fleet ships
 
* '''Medium'''
 
* '''Medium'''
 +
**13 of the 20 [[AI_War_Ships_and_Structures#Guardians_and_Guard_Posts|guardians]] including [[Tachyon Guardian]]s
 +
**[[Spire Starship]]s
 
**Several bonus fleet ships
 
**Several bonus fleet ships
 
* '''Neutron'''
 
* '''Neutron'''
**Alien starships ([[Zenith Starship|Zenith]], [[Spire Starship|Spire]], and [[Core Starship|Core]])
+
**[[Zenith Starship]]s
 
**Five bonus fleet ships of which four were introduced in [[AI_War_Expansion_1:_Zenith_Remnant|The Zenith Remnant]]
 
**Five bonus fleet ships of which four were introduced in [[AI_War_Expansion_1:_Zenith_Remnant|The Zenith Remnant]]
 
* '''Polycrystal''' - ''As of v. 5.032, [[Fortress]]es get a 0.01x damage penalty against this hull type, so it is recommended that a strike force attacking a Fortress consist only of ships with polycrystal hulls.''
 
* '''Polycrystal''' - ''As of v. 5.032, [[Fortress]]es get a 0.01x damage penalty against this hull type, so it is recommended that a strike force attacking a Fortress consist only of ships with polycrystal hulls.''
**[[Bomber]]s and a couple of similar bonus fleet ships
+
**[[Bomber]]s and three similar bonus fleet ships
**[[Bomber Starship]]s
+
**[[Heavy Bomber Starship]]s
 
* '''Refractive'''
 
* '''Refractive'''
 
**[[Cloaker Starship]]s
 
**[[Cloaker Starship]]s
 
**All types of [[Mine]]s
 
**All types of [[Mine]]s
 
**Various bonus fleet ships that are either [[AI_War_-_Cloaking|cloaked]] or that [[Armor and Munitions Boosts|boost]] nearby ships
 
**Various bonus fleet ships that are either [[AI_War_-_Cloaking|cloaked]] or that [[Armor and Munitions Boosts|boost]] nearby ships
**[[Tachyon Guardian]]s
 
 
* '''Scout'''
 
* '''Scout'''
 
**[[Scout]]s
 
**[[Scout]]s
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**All [[AI_War_Ships_and_Structures#Turrets|Turret]]s, including [[Tractor Beam Turret|Tractor Beam]], [[Gravitational Turret|Gravitational]], [[Counter Sniper Turret|Counter Sniper]], and [[Counter Sniper Turret|Counter Missile]]
 
**All [[AI_War_Ships_and_Structures#Turrets|Turret]]s, including [[Tractor Beam Turret|Tractor Beam]], [[Gravitational Turret|Gravitational]], [[Counter Sniper Turret|Counter Sniper]], and [[Counter Sniper Turret|Counter Missile]]
 
* '''Ultra-Heavy'''
 
* '''Ultra-Heavy'''
**[[Fortress]]es;
+
**[[Fortress]]es and [[Modular Fortress]]es
 
**All [[AI_War_Ships_and_Structures#Golems|golem]]s
 
**All [[AI_War_Ships_and_Structures#Golems|golem]]s
 
**[[Ion Cannon]]s and related structures
 
**[[Ion Cannon]]s and related structures

Revision as of 05:38, 31 August 2012


This page is up to date for game version 5.032 and is likely out of date.

Every ship in the game has an Hull Type that is what its structural hull is made from.
Most military ships get an attack multiplier against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.
In-game when looking at the ship description pop-up, the Hull Type at the end of the second white line as, for example, "Hull: Light".

Note that Attack Multipliers are not tied to the type of ammunition a ship fires, although a ship can be immune to a certain shot type as described in the Ship Immunities page.
How damage is calculated can be found on the Armor page.

The following are all the Hull Types in v. 5.032, along with some examples of ships possessing that hull:




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