Metabolizing Gangsaw Stats
|
Metal Cost |
Energy Use |
Ship Cap |
Strength |
Hull |
Shields |
Speed |
Armour |
Engine |
Albedo |
Mass
|
1,250 |
175 GW |
32 |
0.02 |
2,800 (I) |
1,400 (I) |
1,600 |
90mm |
13 gx |
0.3 |
0.21 tX
|
Metabolizing Gangsaw Weapon Stats
|
Shot Damage |
Seconds per Salvo |
Shots Per Salvo |
Range |
Single Ship DPS |
Cap DPS
|
400 (I) |
3s |
1 |
Melee |
134 (I) |
4,280 (I)
|
Melee ship that hurts itself when it does damage, but also carves metal off their target to add to your income.
Techs
- Weapon: Melee
- Hull: Heavy
Weapons
- Melee Saw
- 400 Damage, Reload Speed 3s, Range Melee
Abilities
- METABOLIZATION[1]
- Upon killing a target, this unit's faction gains metal based on the target's metal cost.
- This unit's Metabolization multiplier is 10x, for a total of 200% of the target's metal cost. (Cap 5000 metal per kill)
- SELF DAMAGE[2]
- This unit deals damage to itself every time it deals damage.
- ↑ Gains 20% of target's metal cost, up to 5000 metal.
- ↑ Health_Change_Per_Damage_Dealt is -0.5