Difference between revisions of "AI War 2:Eyebot"

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(CSV import)
(Update unit stats)
Line 1: Line 1:
 
{{AIWar2ShipStats
 
{{AIWar2ShipStats
 
|name=Eyebot
 
|name=Eyebot
|hull=600
+
|hull=1000
|shields=600
+
|shields=1000
 
|cap=60
 
|cap=60
|metal=1500
+
|metal=2000
 
|speed=600
 
|speed=600
 
|albedo=0.2998046875
 
|albedo=0.2998046875
 
|mass=0.2099609375
 
|mass=0.2099609375
|energy=300
+
|energy=500
|strength=5
+
|strength=7
 
|damage=80
 
|damage=80
 
|salvotime=4
 
|salvotime=4
Line 17: Line 17:
 
|shotspersalvo=1
 
|shotspersalvo=1
 
|engine=7
 
|engine=7
|armor=60
+
|armor=50
 
|old_strength=10
 
|old_strength=10
|strength_diff=-5
+
|strength_diff=-3
 
}}
 
}}
 
Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers)
 
Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers)
 
Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers)
 
Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers)
 +
Cloaked ships that really hurt targets with low energy consumption by overloading their systems.

Revision as of 16:24, 19 October 2018

Eyebot Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
2000 500 60 7 1000 1000 600 50 7 0.2998046875 0.2099609375
Eyebot Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
80 4 1 4000 20 1200

Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers) Cloaked, mildly fragile, unarmored ships with plasma bolts (anti-jammers) Cloaked ships that really hurt targets with low energy consumption by overloading their systems.