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- [[AI War 2: Pre-And-Post Launch Polish]] ...the initial discussions about all this were [https://forums.arcengames.com/ai-war-ii/my-personal-issues-with-fleets/ here], but other discussions were on278 KB (47,062 words) - 16:30, 11 October 2019
- [[AI War 2: Building Multiplayer]] ...st expansion (released at the end of this phase), and an unexpected ton of AI improvements.186 KB (31,438 words) - 17:26, 13 July 2020
- * Formations, which were in early versions of AI War 2 and tied to control groups at the time, have been renamed Fleet Forma * Build Queue Policies, which were in early versions of AI War 2 and tied to control groups, are being phased out. Along with the met122 KB (21,444 words) - 14:29, 18 April 2019
- == AI Updates == -added support for AI plots, which are enabled in the new "AI Plots" tab in the new game lobby.41 KB (6,639 words) - 19:47, 1 February 2015
- ...July 16), AND a signficant period with no public releases while we ported AI War from .NET/SlimDX to Unity3D. ...of the full release notes ([[AI War:Current Post-3.120 Beta|part I]] and [[AI War:Current 4.0 Beta|part II]], which were over 55,000 words—or, 222 page183 KB (30,714 words) - 11:55, 16 September 2017
- * Patch notes for game version 7.001 and up can be found at [[AI War:Current_Post-7.000_Beta|Current Post 7.000 Beta]]. == Prerelease 6.050 [http://arcengames.blogspot.com/2013/06/ai-war-beta-6050-release-candidate-3.html Release Candidate 3] ==209 KB (33,423 words) - 12:14, 16 September 2017
- ...IWarCursedGolem.png|100px|left|Cursed Golem]] || valign="top" | The Cursed Golem is much less durable and decays much faster than other golems (the decay st The Golemite [[AI War:AI Type|AI Type]] doesn't use that kind of golem.2 KB (292 words) - 09:34, 21 July 2016
- AI Updates -Added support for removing individual AI types from consideration for random selection by placing disabledaitypes.tx66 KB (10,612 words) - 11:54, 16 September 2017
- [[AI War 2: The Era of Discovery]] ...www.kickstarter.com/projects/arcengames/ai-war-ii-0/posts/2169345 Pivoting AI War 2: Bring The Fun!].154 KB (26,552 words) - 11:21, 1 August 2018
- #REDIRECT [[AI War:Cursed Golem]]33 bytes (5 words) - 20:47, 26 April 2015
- {{AI War 2 Ship:Cursed Golem}}30 bytes (5 words) - 17:48, 25 October 2018
- {{AI War 2 Ship:Derelict Cursed Golem}}39 bytes (6 words) - 18:40, 25 October 2018
- {{AI War 2 Ship:AI Cursed Golem}} Only used by Golemite AI.132 bytes (21 words) - 14:26, 14 March 2020