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  • == Next Release Notes == [[AI War 2: Post Completion Part II]]
    338 KB (54,548 words) - 10:53, 26 June 2023
  • == Next Release Notes == [[The Last Federation Post-2.0 Release Notes]]
    349 KB (57,816 words) - 12:25, 31 January 2015
  • ...9.msg125187.html#msg125187 One does not simply stroll through AI War patch notes], indeed. ...en 1.0 and 5.0. So that's certainly a good reason to have such huge patch notes and so many changes!
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Patch notes for game version 7.001 and up can be found at [[AI War:Current_Post-7.000_Beta|Current Post 7.000 Beta]]. == Release 7.000 ==
    209 KB (33,423 words) - 12:14, 16 September 2017
  • == Next Release Notes == [[AI War 2: The Pivot]]
    161 KB (27,377 words) - 16:31, 24 April 2018
  • == Next Release Notes == [[AI War 2: Pre-Early Access Polish]]
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ** If you enable this optional rule then each normal mission will take 2 days instead of 1 (the Robot Control Centers will still take 5), causing tw ...e not only here but also in Spectral Empire and The Last Federation and AI War. This new system does highly-efficient sprite batching, which makes the fr
    48 KB (7,844 words) - 17:22, 2 February 2015
  • == Next Release Notes == [[Valley 1:Beta Series 2 Release Notes]]
    192 KB (32,418 words) - 19:50, 1 February 2015
  • == Next Release Notes == [[AI War 2: Post Completion]]
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ...is for pre-release testing for the Zenith Onslaught. It was used for patch notes as well. It is now out of date and left for historical interest The Zenith Onslaught is the second expansion for AI War 2. It's an expansion focused on making the galaxy feel rich and complex and c
    113 KB (18,449 words) - 16:11, 1 June 2021
  • == Next Release Notes == [[AI War 2: The Grand New AI]]
    179 KB (30,218 words) - 23:28, 1 January 2020
  • == Next Release Notes == [[AI War 2: Pre-And-Post Launch Polish]]
    278 KB (47,062 words) - 16:30, 11 October 2019
  • == Next Release Notes == [[AI War 2: Sunset of The Badger Era]]
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ...ly 16), AND a signficant period with no public releases while we ported AI War from .NET/SlimDX to Unity3D. * The combined release notes for those 81 betas total over 300 kilobytes of text.
    183 KB (30,714 words) - 11:55, 16 September 2017
  • == Next Release Notes == [[AI War 2: Final Pre-Beta Checks]]
    182 KB (30,453 words) - 13:10, 11 January 2018
  • == Next Release Notes == [[AI War 2: The Arrival of Fleets]]
    105 KB (17,355 words) - 23:34, 5 March 2019
  • == Next Release Notes == [[Skyward Collapse - Post Release Notes]]
    132 KB (22,317 words) - 12:25, 31 January 2015
  • == Notes From The Producer: January 18th, 2011 == ...resolved some annoying font wrapping issues that were caused by the Unity 2.6 engine.
    4 KB (537 words) - 19:52, 1 February 2015
  • == Next Beta Notes == ...eriod into two sets of release notes, but what can we say -- these release notes have gotten to 36,000 words, and it is time to cut them off and start a new
    208 KB (34,773 words) - 19:15, 5 June 2015
  • ...to have a graphical button that opens a window that tells you about the AI War II kickstarter, and which then has the option to click a button and find ou ** https://www.kickstarter.com/projects/arcengames/ai-war-ii/
    34 KB (5,632 words) - 20:40, 14 November 2017

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