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  • ...d about the new stuff VotM brings to the table, including "Dual-type" AIs, Dire Guardians, AI Planetary Subcommanders, and the "Hunter" and "Shark" AI plot ...ommanders can also pick from some of the 11 new special guard posts (like "Plasma", "Implosion", and "Widow") and most also try to be extra clever in how the
    14 KB (2,253 words) - 20:05, 6 August 2020
  • * Arks are reusing the icons from Dire Hunter Guardians. We will need new icons later * Plasma Turrets could still be researched though they are not in the game. This was
    154 KB (26,552 words) - 11:21, 1 August 2018
  • *** Ditto for the dire guard posts, except those now take 20 shots, holy cow. ** This'll likely be extended to other areas, such as Dire Guardians and faction units, but for now the majority of the player/AI unit
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...nsists of a number of shield generators which must be destroyed before the dire guard posts on the AI Homeworld(s) can be destroyed. * Grappler Guardian nerfs
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ** There are 50ish Turret Groups, 37 Strikecraft/Frigate groups, and 14 Dire Guard Post groups all added. ...Guardian no longer has Overdrive effect, instead is just a larger Plasma Guardian.
    293 KB (50,070 words) - 11:33, 14 October 2020
  • * Decrease firing rate of Plasma Turrets *** Guardian-level units transform into Ghouls, which have an AOE acid weapon
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...ltiplier identical to Concussion units, increasing by 0.5x per Mark. Their plasma cannon has been thrown in the bin, and it bought a new shiny Fortress Energ * Plasma Guardians now only have a 5x multiplier to bubble forcefields, increasing b
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...s, the Hunter Fleet gets access to more powerful units up to and including Dire Guardians. At low difficulty levels, the Hunter Fleet will attack more reck ..., the more nasty things they can spawn, ranging from the (relatively) weak dire guardians, to powerful golems, the frightening Hunter/Killer, and at max in
    44 KB (7,548 words) - 13:50, 25 April 2022
  • * Hover Guardian graphics finalized. ...game, and it represents something different here. It's now a darker, more dire orchestral sound, rather than the slightly cartoony sound it was before.
    304 KB (51,505 words) - 19:51, 1 February 2015
  • {{AI War 2 Ship:Dire Plasma Guardian}} [[Category: AI War 2: Dire Guardians]]
    112 bytes (15 words) - 23:20, 12 March 2020

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