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  • Starward Rogue, released January 22nd 2016, is a procedurally-generated roguelike-ish kind * [[Starward Rogue:Post-1.5 Release Notes]]
    2 KB (342 words) - 17:36, 25 October 2018
  • == Next Release Notes == [[Starward Rogue:Post-1.5 Release Notes]]
    63 KB (10,263 words) - 17:36, 25 October 2018
  • * Fixed problem with a rogue testing version of the Zombot seeding which was causing some rooms to be un ...s in this new version, but none of them look all that relevant to Starward Rogue.
    47 KB (7,365 words) - 20:22, 26 January 2024
  • == Next Release Notes == [[Starward Rogue:Post-1.0 Release Notes]]
    108 KB (18,595 words) - 17:35, 25 October 2018
  • ...a modder’s additions won’t be accidentally overwritten next time we push a release to the game, for instance. ***If you are making changes to someone else’s work, though, please make some notes in the svn log as to why -- it’s just good form to explain your commits i
    11 KB (1,883 words) - 17:35, 25 October 2018
  • == Next Release Notes == ...buting things out to defend wormholes, etc, but I ran out of time for this release.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • == Next Release Notes == ...ffected mods for the visuals or icons of the ships, although prior to this release it probably didn't affect the game itself.
    123 KB (20,999 words) - 17:37, 25 October 2018