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  • The Lore namespace will be used to document the lore of the games. Thus, content should be third-person and more formal than the *[[Lore:Exodian Blade|Exodian Blade]]
    2 KB (244 words) - 20:33, 26 October 2018
  • 6 KB (1,060 words) - 12:06, 17 September 2018
  • #REDIRECT [[Lore:Zenith Lore Rambles]]
    38 bytes (5 words) - 12:05, 17 September 2018
  • #REDIRECT [[Lore:Zenith Lore Rambles]]
    38 bytes (5 words) - 12:06, 17 September 2018

Page text matches

  • The Lore namespace will be used to document the lore of the games. Thus, content should be third-person and more formal than the *[[Lore:Exodian Blade|Exodian Blade]]
    2 KB (244 words) - 20:33, 26 October 2018
  • === Lore === * The game now has a Lore journal for the backstory of the AI (and thus AIW2 in general)
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ** You can search in the name, description, or lore text at the moment. For this sort of search, this is probably all we'll ne ...highest-mark unit that each entry has, and if there is lore, it shows the lore in a tooltip unless that is more than 4000 characters, in which case it sho
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • * The Fallen Spire campaign now has real lore in the game, displayed via the Journal ** This was done by adapting much of the AIWC lore (thanks Keith!) to ai war 2.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * [[Lore:Humanity|Humanity]]: only playable race in AI War, mankind was nearly exter * [[Lore:The AI|The AI]]: seemingly created by Humans during their civil war, the AI
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ==== Lore ==== ==== Lore ====
    111 KB (17,535 words) - 19:32, 20 April 2024
  • == Lore == *[[AI War 2: Zenith Lore Rambles| Zenith Lore Rambles]]
    4 KB (657 words) - 10:51, 26 June 2023
  • *** All lore-based journals are still host-only and don't need a faction to look at in g ...ng on journal entries that are actually for being a tip, rather than being lore or other information of that sort.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • === Lore === * Let us explore a bit more of the spire lore than we have in prior games.
    23 KB (4,043 words) - 14:00, 6 April 2022
  • ...reflect the current lore of the game better, rather than the state of the lore from a year ago. ...a region—that makes a lot more sense and is more fitting with the general lore of the game.
    363 KB (62,010 words) - 19:50, 1 February 2015
  • === Lore ===
    11 KB (1,818 words) - 00:48, 30 September 2020
  • ** This is more in keeping with the lore, anyhow, in that humans found the wormholes and then had to somewhat create ...e flower that humans built a spaceship inside of. A lot of cool backstory lore has been batted around for this, but we'll have that actually in place prob
    161 KB (27,377 words) - 16:31, 24 April 2018
  • #REDIRECT [[Lore:Zenith Lore Rambles]]
    38 bytes (5 words) - 12:05, 17 September 2018
  • #REDIRECT [[Lore:Zenith Lore Rambles]]
    38 bytes (5 words) - 12:06, 17 September 2018
  • ...able to telepathically link their minds with each other, but unlike the [[Lore:Thoraxians|Thoraxians]], they don't have a full blown hive mind, as there a ...d, two Neinzul factions can be found in the Nebulae planets, the hostile [[Lore:Astrid|Neinzul Astrid]], who were the predecessors of the Hybrids, and the
    4 KB (606 words) - 22:20, 22 October 2018
  • ...s and even new and bigger hulls that your champion can switch to. For the lore-inclined among you, these "offroad" scenarios also reveal more of the backs
    9 KB (1,324 words) - 20:04, 6 August 2020
  • We've had a lot of requests for more lore-laden journal entries like the Fallen Spire progression; there's also a goo
    7 KB (1,011 words) - 20:01, 6 August 2020
  • #REDIRECT [[Lore:Zenith]]
    25 bytes (3 words) - 17:45, 13 April 2015
  • #REDIRECT [[Lore:Hydral]]
    25 bytes (3 words) - 06:16, 10 July 2016
  • ** A number of the AI buildings now have lore-based explanations for their functions, providing some insight into their r
    208 KB (34,773 words) - 19:15, 5 June 2015

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