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  • ** This works with all the various NAT punchthrough that GOG Galaxy supports, which we are not entirely clear on t ** For us, this is routing through the internet and some firewalls, so the NAT punchthrough or relay servers or whatever it is in this case seem to be doi
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ** Among benefits to performance in various places -- the network NAT traversal included -- this is a more precise form of time tracking than our
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ...expect people to mainly use either Steam or GOG anyhow, since that handles NAT punchthrough and relay servers so brilliantly in both cases, and is just ea
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ...works with both local and public IP addresses, and should be able to avoid NAT punchthrough -- but if that fails, you will still need to use Steam Sockets
    646 KB (109,259 words) - 11:44, 22 September 2021