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  • ...with basic spaceflight capability and weaponry adapted from advanced human needler turret technology. Requires Mark II [[AI War:Needler Turret|Needler Turret]] technology.
    4 KB (434 words) - 13:24, 30 September 2017

Page text matches

  • ...t off an AI Eye) since they have a much longer lifetime than most spawned "drone"-type units. ...d threshold of each other, only draw one of them) to cut down on Attractor-Drone-related lag.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...hadows Nebula|Ancient Shadows Nebula]], this unit mounts can mount organic Neinzul type modules. This unit also cloaks and can grant cloaking to nearby ships Needler Module -> [[AI War:Needler Turret|Needler Turret]]<br/>
    59 KB (6,126 words) - 13:37, 30 September 2017
  • ...een redone so that all the short-range ones have low power costs (like the needler turrets already had), medium-range ones have moderate power costs, and long * The initial seeding of your needler turrets now only seeds half your cap, so you have some to put elsewhere if
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...with basic spaceflight capability and weaponry adapted from advanced human needler turret technology. Requires Mark II [[AI War:Needler Turret|Needler Turret]] technology.
    4 KB (434 words) - 13:24, 30 September 2017
  • * The Neinzul Mourner large starbase can now also spawn the player-gift facility after yo ** An AI/Neinzul hybrid experiment gone wrong. When hostiles are present, this post continu
    407 KB (65,607 words) - 12:09, 16 September 2017
  • * [[AI War:Neinzul Youngling Commando|Neinzul Youngling Commando]] (anti-light) * [[AI War:Neinzul Youngling Weasel|Neinzul Youngling Weasel]] (anti-rare hulls/bombers)
    28 KB (4,216 words) - 11:40, 4 February 2017
  • * Neinzul Cockroach: ** The neinzul spawner core guard post now spawns about 1/12th as many of these as before.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...while enemies are present, this ship produces a group of eight short-lived drone attack ships of the same mark as the Enclave. == Neinzul Enclave Stats ==
    2 KB (213 words) - 04:57, 10 July 2016
  • ...Post|Needler Guard Post]]<br/>Basic AI guard post armed with several heavy-needler batteries. ...aunches "Implosion Drones" which (while much shorter-ranged still, and the drone self-destructs when it fires) charge at enemy ships to fire several lower-p
    15 KB (2,291 words) - 05:52, 10 July 2016
  • ...se new areas, champions encounter both friendly and hostile human, zenith, neinzul, and spire splinter factions. As your champion gains experience and recove ** 9 New Bonus Ship Types, including the hilarious Tackle Drone Launcher and the first-ever bonus starship.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...see what it's like to play against a Speed-Racer/Thief and a Spire-Hammer/Neinzul-Youngster (answer: the former is quite amusing in a morbid sort of way, and * Needler
    14 KB (2,253 words) - 20:05, 6 August 2020
  • ** Adapted from Neinzul technology, when threatened this unit deploys Beam, Rail, Spider, and Grav * '''Neinzul Combat Carrier'''
    7 KB (1,011 words) - 20:01, 6 August 2020
  • ...ter nebulae that are inhabited not by the AI but by various Human, Zenith, Neinzul, and Spire splinter factions. There are also new bonus ship types, AI type ...ula" wormholes, and interact with the splinter factions of Humans, Zenith, Neinzul, and Spire that are found in those nebulae. Successfully helping a splinte
    9 KB (1,324 words) - 20:04, 6 August 2020
  • ...le enemies are present, this ship produces a group of special short-lived "drone" attack ships. ...cial short-lived "drone" attack ships. Rather than the Enclave Starship's Needler, Laser, MLRS, and Missle drones, the Combat Carrier produces Beam, Rail, Sp
    9 KB (1,360 words) - 04:49, 23 August 2016