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  • * The combat section of the help menu now gives more detailed information on the new calibers system. * The "Know Your Allies: Power" help text had some out of date information and has been fixed. Note that no classes except for soldiers get any extra
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ...eft with 7 notifications in the Human.cs class, and all of those are broad information (not player-specific), while we've moved 11 classes to run directly on the * Fixed a couple of pieces of information on the tooltips for factories assisting fleets. Previously if you were in
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...go somewhere is now a lot more concise in terms of not repeating the same information over and over if several requirements are not met. * There are new "battle site" icons that drop on any tile that sees combat during playback. These can b
    132 KB (22,317 words) - 12:25, 31 January 2015
  • ...its bonuses being cleared (as from bamboo forests), there is now a battle site and a popup explaining that the health bonus removal dropped its health bel ** In general when a unit is cleared of all bonuses, that now logs a battle site entry as well.
    150 KB (24,846 words) - 12:25, 31 January 2015
  • ...this message after seeing it for the first time, but it's definitely handy information. ...ormation from the full inventory popups made it seem like that was all the information there was. Now, instead, the message just says "Details In Inventory" and
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ** Locked enchants still withhold this (and all other, except name) information, since it is of no use until the enchant is unlocked. ...this to let people help make decisions about spell balance using the same information we're using.
    278 KB (45,949 words) - 19:51, 1 February 2015
  • ...a new mode for the first time, they can go into their logbook to find some information that they might like, even if they have the tutorials turned off. ...mada Management window in betrayal mode, the game now gives you a bunch of information about that window, including some strategy tips. This info can be recalled
    349 KB (57,816 words) - 12:25, 31 January 2015
  • * In the main output log, the game now outputs some system information for debugging purposes, just like our later games do. ...ng you that it's beyond the maximum range at which it can give you precise information.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ** One new industrial construction site. ...so that they are now way better visually and also provide some contextual information about where they are firing that was previously absent.
    79 KB (13,456 words) - 16:18, 24 August 2016
  • ...us 18x more than our old hosting plan did, but which has already made the site snappier, and has let us finally pursue a server listing service. The firs * The Debug Output (F3) now includes a lot more information about the individual boards, helpful for desync hunting.
    8 KB (1,463 words) - 12:25, 31 January 2015
  • * The Ammo type has been added back to the attack line display; that information is in fact needed, and we shouldn't have removed it. * The update checker now uses the main Arcen site, rather than Amazon S3, as we have the bandwidth to spare for that sort of
    165 KB (27,263 words) - 19:48, 1 February 2015