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  • =What exactly is added in the Light of the Spire expansion?= ...is focused on adding more broad ways to play the game, such as the Fallen Spire story campaign and the Defender Mode campaign mode. Along with that, it add
    27 KB (4,399 words) - 09:07, 23 October 2018
  • = What is the Fallen Spire minor faction? = * There's a [[AI War:Fallen Spire Walkthrough|walkthrough]].
    2 KB (421 words) - 15:57, 11 March 2015
  • ...details yourself but want some info, check out [[AI War:What Is The Fallen Spire Minor Faction|the basic non-spoiler overview]]. == How The Fallen Spire Campaign Really Works ==
    11 KB (1,779 words) - 14:03, 1 February 2015
  • ...details yourself but want some info, check out [[AI War:What Is The Fallen Spire Minor Faction|the basic non-spoiler overview]]. Our intention is that winning a "Fallen Spire" game should be roughly as challenging as winning a normal game, <b>assumin
    30 KB (5,095 words) - 15:36, 22 December 2016
  • #REDIRECT [[AI War:How The Fallen Spire Campaign Really Works]]
    63 bytes (10 words) - 22:28, 6 March 2015
  • |[[File:SpireArmorRotter.png|left|Spire Armor Rotter]] || valign="top" | Shots do fairly little damage, but eat awa Note that all Spire ships are immune to Reclamation and paralysis.
    1 KB (204 words) - 22:15, 1 February 2015
  • [[File:AIWarLotS.jpg|center|Light of the Spire]]<br/> <b>The Spire are coming...</b>
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...rs to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] Blades spawn automatically from [[AI War:Spire Blade Spawner]]s and therefore do not have any resource costs or build time
    753 bytes (108 words) - 05:00, 10 July 2016
  • <br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] ...ship-triangle. They are stand-off combatants, spawning very-fast moving [[Spire Blade]]s at the enemy (faster than many of the bullet effects in the game).
    2 KB (324 words) - 13:09, 28 October 2017
  • 36 bytes (5 words) - 01:02, 8 March 2015
  • 35 bytes (5 words) - 01:02, 8 March 2015
  • ...it smaller ships.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]]
    2 KB (262 words) - 12:15, 16 February 2015
  • |[[File:AIWarSpireMaw.png | 100px |left|Spire Maw]] || valign="top" | Huge alien vessel that swallows transportable enemy Since version 5.036, a Spire Maw's swallow rate has depended on its mark level. Mark I/II/III/IV/V Maws
    2 KB (395 words) - 12:15, 16 February 2015
  • |[[File:AIWarSpireStealthBattleship.png|100px|left|Spire Stealth Battleship]] || valign="top" | Powerful battleship with onboard clo
    2 KB (403 words) - 12:15, 16 February 2015
  • |[[File:AIWarSpireTractorPlatform.png|100px|left|Spire Tractor Platform]] || valign="top" | Large, slow alien vessel is bristling [[Spire Tractor Platform]]s are also termed Honey-Combs on the forums. To understan
    2 KB (274 words) - 12:15, 16 February 2015
  • |[[File:AIWarSpireTeleportingLeech.png|100px|left|Spire Teleporting Leech]] || valign="top" | Large teleporting ship fires lightnin ...ips and reclaimers are balanced to be weaker the average vessel, and the [[Spire Teleporting Leech]] is (for better or worse) both. They are built with a ve
    2 KB (252 words) - 12:15, 16 February 2015
  • ...eadnought.png|100px|left|Spire Dreadnought]] || valign="top" | An enormous Spire warship. It's primary armament is a short-range, high power photon bombard ...rge Spire ships in our galaxy, these require research & development at a [[Spire Galactic Capitol]].<br/>
    16 KB (1,520 words) - 17:55, 27 February 2013
  • ...pireBattleship.png|100px|left|Spire Battleship]] || valign="top" | A large Spire warship. It's primary armament is a short-range, high power photon bombard ...rge Spire ships in our galaxy, these require research & development at a [[Spire Galactic Capitol]].<br/>
    17 KB (1,924 words) - 22:42, 1 March 2012
  • ...ns.<br/>Each [[Spire Shipyard]] supports four of these frigates, and the [[Spire Outpost|Refugee Outpost]] supports an additional four. Spire Frigates are the basic units of the Spire Fleet, and each sport enough fire-power to eliminate fleet ships with ease,
    3 KB (433 words) - 21:51, 6 January 2014
  • #REDIRECT [[AI War:Spire Galactic Capitol]]
    43 bytes (6 words) - 12:16, 30 October 2018

Page text matches

  • We also did a huge number of extensions to DLC1 (The Spire Rises), and a lot of work towards the releasing-after-this-phase DLC3 (The * Improve the Spire City Upgrade notification
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • == Fallen Spire Journal Entries == These are journal entries from the Fallen Spire Campaign, they contain spoilers. The entries can be found in the 3journal.x
    41 KB (6,782 words) - 12:38, 27 February 2015
  • ** Many, many thanks to everyone who contributed. 5.0 and Light of the Spire would not be what they are without you. * The logo for light of the spire has been revised in light of the newer art style for the expansion (and in
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...n passing from the journals, but apparently the tech comes from an ancient Spire group known as the Shadow. Kind of an odd name in a race of luminous rock, === Flavor Imperial Spire Talk About Shadow Spire Champion Ship ===
    62 KB (10,032 words) - 05:06, 2 March 2015
  • * Fix to splintering spire crash if squad removed during some lrp processing ==== Spheres (Spire and Zenith) ====
    338 KB (54,548 words) - 10:53, 26 June 2023
  • * Added a note to the Dark Spire description indicating it's intentional chaoticity (by way of warning the p * Dark Spire minor faction ships will no longer kill warp gates.
    407 KB (65,607 words) - 12:09, 16 September 2017
  • * The Fallen Spire campaign now has real lore in the game, displayed via the Journal * The Macrophage Histiocytes mod (both the base one and the spire integration one) have been updated to work with the latest beta code, and a
    563 KB (96,029 words) - 12:31, 14 April 2021
  • ** Dark Spire x2 ** Fallen Spire x5
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...pawners and armories. And spire debris, research labs, and citadels. And spire archives, tech vaults, zenith power generators and matter converters. And ...d various dark spire stuff. Huge amount of dark zenith stuff. And fallen spire bits. And various instigator stuff. Tons of macrophage logic. Some merce
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ...whole new (paid) expansion has also been added to the game! Light of the Spire becomes available along with this updated release of the base game. Briefl *** The "Fallen Spire" scripted-campaign (with an optional alternate path to victory!). Gratuito
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ...champions encounter both friendly and hostile human, zenith, neinzul, and spire splinter factions. As your champion gains experience and recovers artifact ** A New Minor Faction: the Dark Spire. These only awaken when many ships die near their spawners, but once they
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Fixed a bug in recent versions where the Spire Maw was not doing attrition damage to its contents. * Spire Civilian Leader Outposts now use the normal irreplaceable-capturable seedin
    209 KB (33,423 words) - 12:14, 16 September 2017
  • Puffin was always an unpaid volunteer until it came to the first DLC, The Spire Rises, where he became a paid contractor. But the amount of work that he p ** Dark Spire
    415 KB (70,286 words) - 16:17, 13 April 2021
  • = Fallen Spire = ...nspiration from the [[AI War:What Is The Fallen Spire Minor Faction|Fallen Spire Minor Faction]] from AIWC.
    23 KB (4,043 words) - 14:00, 6 April 2022
  • * [[AI War:Spire Railcluster|Spire Railcluster]] * [[AI War:Spire Stealth Battleship|Spire Stealth Battleship]]
    28 KB (4,216 words) - 11:40, 4 February 2017
  • * Fixed some bugs that were causing Spire Cities on Nomads to still not grow to stage 2 when there were AI neighborin * Now when determining whether a spire city has its neighbors cleared of warp-gate stuff (and thus eligible to gro
    177 KB (28,387 words) - 17:36, 25 October 2018
  • [[File:AIWarLotS.jpg|center|Light of the Spire]]<br/> <b>The Spire are coming...</b>
    28 KB (4,541 words) - 20:03, 6 August 2020
  • * Hacking to make a dark spire VG vulnerable no longer gives your fleet the ability to build a new Vengean ...VGs being spawned somewhere, and if you want the AI to have its usual dark spire ward on its homeworld then you'd also need to put that in manually).
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...details yourself but want some info, check out [[AI War:What Is The Fallen Spire Minor Faction|the basic non-spoiler overview]]. Our intention is that winning a "Fallen Spire" game should be roughly as challenging as winning a normal game, <b>assumin
    30 KB (5,095 words) - 15:36, 22 December 2016
  • ...d factions that have their own agendas independent of humanity, unlike The Spire Rises, where all the factions cared about the player. * Spire Hammer AI Type: The AI gets Spire units in addition to its own unit types (Hard)
    113 KB (18,449 words) - 16:11, 1 June 2021

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