Difference between revisions of "Template:AIWarRefNav"

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(fixing some redlinks)
(Redlinks)
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! scope="col" align="center" colspan="2" | [[AI War:AI War|AI War:Wiki Home]] - [[AI_War_Reference|AI War:Reference Section]] - [[AI_War_Strategies|AI War:Strategies Section]]
 
! scope="col" align="center" colspan="2" | [[AI War:AI War|AI War:Wiki Home]] - [[AI_War_Reference|AI War:Reference Section]] - [[AI_War_Strategies|AI War:Strategies Section]]
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! scope="row" align="center" | Version History
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| scope="col" align="center" colspan="2" |  [[AI War:3.120 Release|Version 3.120]] ♦ [[AI War:4.000 Release|Version 4.000]] ♦ [[AI War:5.000 Release|Version 5.000]] ♦ [[AI War:6.000 Release|Version 6.000]] ♦ [[AI War:Current_Post-6.000_Beta|Versions 6.00Beta - 7.00]] ♦ [[AI War:Current Post-7.000 Beta|Versions 7.00Beta - 8.00]] ♦ [[AI War:Current Post-8.000 Beta|Versions 8.00+]]
 
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! scope="row" align="center" | Game Content
 
! scope="row" align="center" | Game Content
| scope="col" align="center" colspan="2" | [[AI War:Base Game]] ♦ [[AI War:Expansion 1: Zenith Remnant|Expansion 1: The Zenith Remnant]] ♦ [[AI War:Expansion 2: Children of Neinzul|Expansion 2: Children of Neinzul]]<br/>[[AI War:Expansion 3: Light of the Spire|Expansion 3: Light of the Spire]] ♦ [[AI War:Ancient Shadows|Expansion 4: Ancient Shadows]] ♦ [[AI War:Current_Post-6.000_Beta|Latest patches post 6.0]]
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| scope="col" align="center" colspan="2" | [[AI War:Base Game]] ♦ [[AI War:The Zenith Remnant|Expansion 1: The Zenith Remnant]] ♦ [[AI War:Children of Neinzul|Expansion 2: Children of Neinzul]]<br/>[[AI War:Light of the Spire|Expansion 3: Light of the Spire]] ♦ [[AI War:Ancient Shadows|Expansion 4: Ancient Shadows]] ♦ [[AI War:Vengeance of the Machine|Expansion 5: Vengeance of the Machine]] ♦ [[AI War:Destroyer of Worlds|Expansion 6: Destroyer of Worlds]]
 
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! scope="row" align="center" | [[AI War:Getting Started#Getting Started|Getting Started]]
 
! scope="row" align="center" | [[AI War:Getting Started#Getting Started|Getting Started]]
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| align="center" | '''[[AI War:AI_Opponent_Types|AI Opponent Types]]:''' ([[AI War:AI_Opponent_Types#Easier|Easier]] - [[AI War:AI_Opponent_Types#Moderate|Moderate]] - [[AI War:AI_Opponent_Types#Harder|Harder]] - [[AI War:AI_Opponent_Types#Technologist|Technologist]]) ♦ '''[[AI_War:AI_Plots|AI Plots]]:''' ([[AI War:AI Plots#Core Shield Generator|Core Shield Generators]] - [[AI War:AI Plots#Avenger|Avenger]] - [[AI War:AI Plots#Hybrid Hives|Hybrid Hives]] - [[AI War:AI Plots#Advanced Hybrids|Advanced Hybrids]] - [[AI War:AI Plots#Astro Trains|Astro Trains]] - [[AI War:AI Plots#Beachheads|Beachheads]])
 
| align="center" | '''[[AI War:AI_Opponent_Types|AI Opponent Types]]:''' ([[AI War:AI_Opponent_Types#Easier|Easier]] - [[AI War:AI_Opponent_Types#Moderate|Moderate]] - [[AI War:AI_Opponent_Types#Harder|Harder]] - [[AI War:AI_Opponent_Types#Technologist|Technologist]]) ♦ '''[[AI_War:AI_Plots|AI Plots]]:''' ([[AI War:AI Plots#Core Shield Generator|Core Shield Generators]] - [[AI War:AI Plots#Avenger|Avenger]] - [[AI War:AI Plots#Hybrid Hives|Hybrid Hives]] - [[AI War:AI Plots#Advanced Hybrids|Advanced Hybrids]] - [[AI War:AI Plots#Astro Trains|Astro Trains]] - [[AI War:AI Plots#Beachheads|Beachheads]])
 
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! scope="row" align="center" | [[Minor Factions]]
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! scope="row" align="center" | [[AI War:Minor Factions|Minor Factions]]
| align="center" | [[Human Colony Rebellions]] ♦ [[Human Marauders]] ♦ [[Human Resistance Fighters]] ♦ [[Broken Golems]] ♦ [[Zenith Devourer]] ♦ [[Zenith Dyson Sphere]] ♦ [[Zenith Miners]] ♦ [[Zenith Traders]] ♦ [[Neinzul Preservation Wardens]] ♦ [[Neinzul Roaming Enclaves]] ♦ [[Neinzul Rocketry Corps]] ♦ [[Fallen Spire Campaign|Fallen Spire]] ♦ [[Spire Civilian Leaders]] ♦ [[Spirecraft]]
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| align="center" | [[AI War:Rebel Colony|Human Colony Rebellions]] ♦ [[Human Marauders]] ♦ [[AI WarHuman Resistance Fighters]] ♦ [[AI War:Golems|Broken Golems]] ♦ [[Zenith Devourer]] ♦ [[Zenith Dyson Sphere]] ♦ [[Zenith Miners]] ♦ [[Zenith Traders]] ♦ [[AI War:Neinzul Preservation Wardens|Neinzul Preservation Wardens]] ♦ [[AI War:Neinzul Roaming Enclave|Neinzul Roaming Enclaves]] ♦ [[Neinzul Rocketry Corps]] ♦ [[Fallen Spire Campaign|Fallen Spire]] ♦ [[Spire Civilian Leader]]s ♦ [[AI War:Ships and Structures#Spirecraft|Spirecraft]]
 
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! scope="row" align="center" | [[AI War:Ships and Structures#Fleet Ships|Ships and Structures]]
 
! scope="row" align="center" | [[AI War:Ships and Structures#Fleet Ships|Ships and Structures]]
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! scope="row" align="center" | [[AI War:Game Mechanics#Combat Mechanics|Combat Mechanics]]
 
! scope="row" align="center" | [[AI War:Game Mechanics#Combat Mechanics|Combat Mechanics]]
| align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams (Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] ♦ [[Strategic reserve]]
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| align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[AI War:Attack Multipliers|Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams(Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] ♦ [[Strategic reserve]]
 
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! scope="row" align="center" | [[AI War:Game Mechanics#Economic Mechanics|Economic Mechanics]]
 
! scope="row" align="center" | [[AI War:Game Mechanics#Economic Mechanics|Economic Mechanics]]

Revision as of 22:22, 24 February 2015




AI War:Wiki Home - AI War:Reference Section - AI War:Strategies Section
Version History Version 3.120Version 4.000Version 5.000Version 6.000Versions 6.00Beta - 7.00Versions 7.00Beta - 8.00Versions 8.00+
Game Content AI War:Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
Expansion 3: Light of the SpireExpansion 4: Ancient ShadowsExpansion 5: Vengeance of the MachineExpansion 6: Destroyer of Worlds
Getting Started User Interface and ControlsNew Game (Multiplayer Lobby) OptionsSettings and ControlsTutorial WalkthroughGame Objectives (What do I do next?)How the AI Attacks You (AI Progress, Waves and Threat)I'm stuck! Help? (Player submitted questions)
Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Core Shield Generators - Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads)
Minor Factions Human Colony RebellionsHuman MaraudersAI WarHuman Resistance FightersBroken GolemsZenith DevourerZenith Dyson SphereZenith MinersZenith TradersNeinzul Preservation WardensNeinzul Roaming EnclavesNeinzul Rocketry CorpsFallen SpireSpire Civilian LeadersSpirecraft
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary



Navigation page that should be on all pages in the reference section.