Difference between revisions of "Template:AIWarRefNav"

From Arcen Wiki
Jump to navigation Jump to search
Line 11: Line 11:
 
! scope="row" align="center" | [[AI War Ships and Structures#Basic Concepts|Basic Concepts]]
 
! scope="row" align="center" | [[AI War Ships and Structures#Basic Concepts|Basic Concepts]]
 
| align="center" | User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives
 
| align="center" | User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives
 +
|-
 +
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Base Game]]
 +
| align="center" | Human Forces ♦ AI Forces
 +
|-
 +
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Zenith Remnant]]
 +
| align="center" | Human Forces ♦ AI Forces
 +
|-
 +
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Children of Neinzul]]
 +
| align="center" | Human Forces ♦ AI Forces ♦ Hybrids ♦ Preservation Wardens ♦ Neinzul Rocketry Corps ♦ Golems
 +
|-
 +
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Light of the Spire]]
 +
| align="center" | Human Forces ♦ AI Forces ♦ Light of the Spire Campaign ♦ Spirecraft
 
|-
 
|-
 
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Ships and Structures]]
 
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Ships and Structures]]

Revision as of 17:39, 11 February 2012




AI War Wiki Home - AI War Reference Section Home
Basic Concepts User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives
Base Game Human Forces ♦ AI Forces
Zenith Remnant Human Forces ♦ AI Forces
Children of Neinzul Human Forces ♦ AI Forces ♦ Hybrids ♦ Preservation Wardens ♦ Neinzul Rocketry Corps ♦ Golems
Light of the Spire Human Forces ♦ AI Forces ♦ Light of the Spire Campaign ♦ Spirecraft
Ships and Structures Fleet Ships ♦ Starships ♦ Turrets ♦ Guard Posts ♦ Military Structures ♦ Economic Structures ♦ Golems and Astrotrains
Combat Mechanics Ammunition Types and Immunities ♦ Hull Types and Bonus Damage ♦ Armor ♦ Engines and Speed
Economic Mechanics Crystal and Metal Harvesting ♦ Energy Generation ♦ Science and Knowledge ♦ Constructors and Build Time



Navigation page that should be on all pages in the reference section.