Difference between revisions of "Tidalis:0.852 Beta Release"

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* The Tidal Wreckage and Open Plains themes have been updated with new animations and details.
 
* The Tidal Wreckage and Open Plains themes have been updated with new animations and details.
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* Gibberish voice effects have been added in for all seven of the characters in the game, to be used during cutscenes.
  
 
== Gameplay Additions ==
 
== Gameplay Additions ==

Revision as of 14:53, 14 June 2010

New & Updated Levels

  • A number of the levels in the game have been tweaked in slight ways to make them more pleasing or slightly more polished.
  • A new demo puzzle 1-3 has been added.

New & Updated Art/Music/Sound

  • The Tidal Wreckage and Open Plains themes have been updated with new animations and details.
  • Gibberish voice effects have been added in for all seven of the characters in the game, to be used during cutscenes.

Gameplay Additions

Gameplay Updates

New Level Editor Features

  • A new, optional SoundOnShow attribute on TextSegment properties allows for people creating cutscenes to add in sound effects for speech, events, etc.

Misc

  • Sampler and Puzzles guided tour buttons now go to the level set menus for those, rather than to the first level in the set.
  • Added confirm to Restart Guided Tour button.
  • Added "Toggle All" buttons for the custom game menu's special block and usable item toggle sets.
  • The descriptions of the game styles, special blocks, and items have all been improved.
    • In the case of some of the special blocks, they have actually been renamed to remove the parenthetical addendums that had previously been used on them.

Bugfixes

  • Fixed bug where level-preview tooltip was not displaying a level title if the level's display name was blank (it should show the filename in this case).
  • Fixed bug where single-select dropdowns inside a scrolling area (like the Keybindings screen) would be too tall and make it impossible to reach the bottom of the list.
  • Fixed bug where esc/menu-ing out of the tutorials if you got there from the Tutorial guided tour button would put you in the wrong window.
  • Fixed a couple of unhandled exceptions relating to trying to edit themes, layers, or sprites while testing a theme.
  • Previously, the objectives display for puzzles were still stating that the objective was to clear all blocks even if there were other objectives that were overriding that. Fixed.
  • Previously, if a theme had an image that failed to load for whatever reason, then it wouldn't load the level. Fixed.
  • Previously, sometimes the View Completion Stats and Next Level buttons were showing through to the main menu. Fixed.
  • Fixed bug where some parts of the code recognized guided tour stage 1 but not stage 2.
  • Fixed bug where restart button was not always pausing the board during the confirmation popup.
  • Made suffix label on initial-settings window normal font to avoid eye-strain.
  • Fixed bug where sampler set was not always considered available-in-trial-mode.

Internal Programming Notes

Tidalis