Difference between revisions of "Tidalis:0.900 Beta Release"

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== New & Updated Art/Music/Sound ==
 
== New & Updated Art/Music/Sound ==
  
* Segments 10-12 of the adventure map have now been visually polished.
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* Segments 10-14 of the adventure map have now been visually polished, which completes the visual polish of the adventure map.
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* The Forest and Forest Night themes have been visually polished and animated to a great degree.
  
 
== Gameplay Additions ==
 
== Gameplay Additions ==

Revision as of 10:32, 21 June 2010

New & Updated Levels

  • Adventure levels 77-86 have been added.

New & Updated Art/Music/Sound

  • Segments 10-14 of the adventure map have now been visually polished, which completes the visual polish of the adventure map.
  • The Forest and Forest Night themes have been visually polished and animated to a great degree.

Gameplay Additions

Gameplay Updates

New Level Editor Features

  • When hitting Save and Test on the Theme Editor, it now hides the entire GUI until any button or mouse click is registered.

Misc

  • Added mouseover highlight to adventure map nodes.
  • Added "Use Static Backgrounds" option for those with lower-end hardware and those who just like backgrounds that don't move.

Bugfixes

  • Fixed bug preventing scrolling in the adventure editor.
  • Fixed bug that made adventure map scrolling happen at the edge of the screen rather than the edge of the letterboxed area, which is a very different thing on large resolutions.

Internal Programming Notes

Tidalis