Difference between revisions of "Turret Astrotrain"

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(Created page with 'Category:AIWar Category:AIWarBase {{5.027}}<br/> {| |left|Turret Astrotrain || valign="top" | Tough but not nearly-indestructible robotic c…')
 
(Redirected page to AI War:Astrotrain#Turret)
 
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[[Category:AIWar]]
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#REDIRECT [[AI War:Astrotrain#Turret]]
[[Category:AIWarBase]]
 
{{5.027}}<br/>
 
{|
 
|[[File:AIWarTurretTrain.png|left|Turret Astrotrain]] || valign="top" |  Tough but not nearly-indestructible robotic courier.  Has heavier turrets than normal astro trains, and so poses much more of a threat.<br/>More importantly, they reveal any cloaked ships that come near, and they tend to disrupt player minefields.<br/>Build Counter-Dark-Matter Turrets to protect against them, destroy Astro Train Stations to re-route them, or attack them.
 
|}
 
 
 
 
 
 
 
== Base Stats ==
 
----
 
{| border="1" cellpadding="2"
 
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | Dark Matter  || align="center" | Command-Grade || align="center" | Fusion Cutters    Black Hole Machines    Speed Boosts    Gravity Effects    Tractor Beams Reclamation    Paralysis Attacks    Transport    Swallow    Force Fields    Being Insta-Killed    Repair
 
| align="center" | 8 Ultra-Heavy, 8 Structural
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | I  || align="center" | 5,200 || align="center" | 13,000 || align="center" | 6 sec || align="center" | 30,000,000 || align="center" | 1,500 || align="center" | 36 || align="center" | Inf || align="right" | 867 dmg/sec || align="left" | Tachyon Beam Emission (750 Range)
 
|-
 
| align="center" | II  || align="center" | 8,400 || align="center" | 18,000 || align="center" | 6 sec || align="center" | 50,000,000 || align="center" | 1,500 || align="center" | 36 || align="center" | Inf || align="right" | 1,400 dmg/sec || align="left" | Tachyon Beam Emission (1500 Range)
 
|-
 
| align="center" | III || align="center" | 14,800 || align="center" | 23,000 || align="center" | 6 sec || align="center" | 70,000,000 || align="center" | 1,500 || align="center" | 36 || align="center" | Inf || align="right" | 2,467 dmg/sec || align="left" | Tachyon Beam Emission (2000 Range)
 
|}
 
== How to use in your fleet ==
 
Coming soon
 
== How to counter when in the AI fleet ==
 
Coming soon
 
 
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 

Latest revision as of 22:32, 6 March 2015