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- '''A:''' Correct, aside from the special case units (etherjet behavior, for example, or astro trains, or starships, etc), mobile AI ships are all in one of the4 KB (657 words) - 19:47, 1 February 2015
- ...mselves a home court advantage by making the AI come to them to fight, for example.14 KB (2,437 words) - 19:50, 1 February 2015
- ...nsive, you might take fewer planets overall and take them more slowly, for example. And you're right, generally speaking at the start of the game it's best t20 KB (3,556 words) - 19:50, 1 February 2015
- To your example, a ship that has the highest strong/weak numbers for shuttles doesn't neces4 KB (753 words) - 19:49, 1 February 2015
- ...t be gathered from a planet than was actually available at the planet (the example is having 3 too few). Fixed.18 KB (3,048 words) - 19:47, 1 February 2015
- ...r immune to snipers (This makes spider turrets effective against them, for example).29 KB (4,906 words) - 13:40, 1 February 2015
- ...ship of that type is not available, then any ships of that class. For example, if a group of fighters is targeted on a Raid Starship, then those specific47 KB (7,691 words) - 11:53, 16 September 2017
- ...r polishing the rest of the non-direct-gameplay functionality such as (for example) networking, Steamworks support, gamepad support, hopefully Twitter integra13 KB (2,254 words) - 12:25, 31 January 2015
- ...ghlights any block that could impact a stream from the proposed block (for example, stones block streams, and magnets can move them, etc).16 KB (2,663 words) - 12:25, 31 January 2015
- ...ven combine multiple game styles, such as making Water + Zen + Frenzy, for example. Advanced players will usually much prefer custom games over quick ones.15 KB (2,610 words) - 19:53, 1 February 2015
- ...t may have sounded confusing, but it's actually pretty simple -- here's an example:17 KB (3,116 words) - 19:53, 1 February 2015
- ...than is actually visible at any given time. This is like any 3D game, for example, but specifically FPS games, 3D platformers, etc. For those sorts of games9 KB (1,639 words) - 19:53, 1 February 2015
- ...1-hour mark. If you're playing a map with long paths (snake is an extreme example) it may be later, if you're playing a map with very short paths (x-shaped o17 KB (2,871 words) - 11:31, 26 May 2015
- ...The "peek" tool obeys the usual rules for current visible Intel, etc. For example, if you are playing "full fog of war" and have no ships or scouts on a plan2 KB (354 words) - 14:05, 1 February 2015
- ...d Bombers have something like 3x larger waves, but almost no defenses, for example.7 KB (978 words) - 13:46, 1 February 2015
- ** Example: Raid StarShips can attack command stations under force fields and kill the4 KB (674 words) - 19:48, 1 February 2015
- A brief example may help: say you're playing a single-player, single-homeworld difficuly 8.11 KB (1,779 words) - 14:03, 1 February 2015
- ...ith each other the AI always takes whatever would benefit it the most. For example, a Turtle/Mad Bomber will both send large waves and have heavy defenses on24 KB (3,558 words) - 16:52, 18 May 2019
- ...ll give you room for enough shipyards to support a second Dreadnought, for example. Winning this way is the second Fallen Spire achievement.30 KB (5,095 words) - 15:36, 22 December 2016
- ...ective positioning and targeting will greatly minimize your losses. A good example of this is ordering groups of bombers to fly off and attack AI cruisers bef9 KB (1,491 words) - 08:41, 28 May 2016