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  • ...ile keeping the same awesome melody from before). And we've got three new items, the ability to see old cutscenes via a history index in the adventure mode
    5 KB (930 words) - 12:25, 31 January 2015
  • * It is now possible to have puzzle-only (and by extension special-mode-only) items, same as it has been possible to do that for a long while with special bloc
    4 KB (645 words) - 12:25, 31 January 2015
  • ...al blocks or blocks that are part of a chain via the "place block of type" items.
    4 KB (660 words) - 12:05, 6 July 2010
  • ...with the handling of dropdown item tooltips with other tooltip-displaying items under the dropdown.
    15 KB (2,604 words) - 12:25, 31 January 2015
  • ...ay on Tuesday the 15th, since we're trying to pack in a last set of polish items on Monday the 14th, while also making sure we have enough bugtesting time t
    5 KB (882 words) - 12:25, 31 January 2015
  • * The descriptions of the game styles, special blocks, and items have all been improved.
    5 KB (927 words) - 12:14, 6 July 2010
  • * Added 2 new sampler levels, one focused on special blocks, one focused on items.
    2 KB (401 words) - 12:16, 6 July 2010
  • * Added items to the the pre-level display.
    8 KB (1,463 words) - 12:25, 31 January 2015
  • * Fixed bug where defining initial water level and either items-in-stock or custom difficulty would lead to a corrupted level.dat file.
    8 KB (1,365 words) - 12:26, 31 January 2015
  • ...sh on the game in general. The to-do list is down to only maybe two dozen items (down from hundreds), and most of what is left is small!
    8 KB (1,404 words) - 12:26, 31 January 2015
  • * Fixed a bug where block placement items were not working sometimes, particularly in sun or moon mode.
    3 KB (470 words) - 12:26, 31 January 2015
  • ...has been removed. Those are both accessible through the tooltip for those items, and it was both cluttering and causing-of-wrapping-issues to have it inclu
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ...apsed-in on itself). The second thing you want to know is ''where'' those items of interest are, and how to get there the quickest.
    10 KB (1,723 words) - 03:12, 28 August 2012
  • ...here's a health drop from an enemy, only a single player can collect those items. Health drops will automatically go to the player with the lowest current
    9 KB (1,590 words) - 05:22, 28 August 2012
  • *Orange: Loot items such as platforms and scrolls.
    9 KB (1,663 words) - 02:24, 25 April 2012
  • ...ng a few minutes checking things out. Hover your mouse over the different items in the description box and you'll get more information.
    7 KB (1,311 words) - 19:51, 1 February 2015
  • ...rader logic such that there is now an increasing chance of getting awesome items the longer they wind up doing nothing with their accumulated trade value; a
    132 KB (22,317 words) - 12:25, 31 January 2015
  • ...ping in for peace treaties before relations get out of hand. Keeping bribe items on stock to minimise their bloodlust will also be important.
    2 KB (368 words) - 17:46, 13 April 2015
  • | Manufacturing - Creates CP & Weapon items
    5 KB (752 words) - 18:14, 20 April 2015
  • * RuntimeData/Images/Items
    11 KB (1,883 words) - 17:35, 25 October 2018

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