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  • ...feature is our free DLC for the next official update, and it's some rather heavy-lifting code-wise, so there's a possibility that might have introduced some
    7 KB (1,251 words) - 12:26, 31 January 2015
  • * AI Core Heavy Beam Guard Post
    27 KB (4,399 words) - 09:07, 23 October 2018
  • *'''Heavy Beam'''
    4 KB (608 words) - 14:22, 16 June 2016
  • *Heavy post-processing on all artwork included in the game.
    18 KB (2,364 words) - 15:17, 18 May 2012
  • Be aware that your close-combat Spirecraft and hardened force fields have heavy hulls, which will take extra damage.
    1 KB (183 words) - 09:22, 9 March 2015
  • * AI Core Heavy Beam Guard Post
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...favour light hulls (anti-[[Fighter]]), [[Neinzul Youngling Tiger]]s favour heavy-hulls (anti-[[Missile Frigate]]), and [[Neinzul Youngling Weasel]] favour r
    2 KB (294 words) - 11:51, 16 February 2015
  • An AI unlock will unavoidably cause some frustrations and heavy losses due to the Drainer's escorts, since most ships engage at 7000 range
    2 KB (278 words) - 12:14, 16 February 2015
  • ...t be too difficult using regular fleet-ships and turrets. They can inflict heavy damage against unsuspecting Golems.
    2 KB (317 words) - 06:00, 29 November 2016
  • ...leet starships in this manner. They are particular well-suited to boosting heavy-hitting ships, as each is limited in the number of allies that it can boost
    2 KB (281 words) - 11:45, 16 February 2015
  • ...favour light hulls (anti-[[Fighter]]), [[Neinzul Youngling Tiger]]s favour heavy-hulls (anti-[[Missile Frigate]]), and [[Neinzul Youngling Weasel]] favour r
    2 KB (270 words) - 11:59, 16 February 2015
  • ...favour light hulls (anti-[[Fighter]]), [[Neinzul Youngling Tiger]]s favour heavy-hulls (anti-[[Missile Frigate]]), and [[Neinzul Youngling Weasel]] favour r
    2 KB (300 words) - 12:00, 16 February 2015
  • ...eponymously designed to make runs at AI guard posts and hound at isolated heavy targets. One might consider them as nimble mid-range [[Bomber]]s, and use t
    1 KB (177 words) - 09:55, 23 October 2018
  • A super-heavy duty [[Force Field]] deployed by the AI to protect its [[Command Station|Ho
    4 KB (605 words) - 00:13, 9 December 2013
  • ...te by unlocking FF-bypassing units or [[Bomber]]-like units that have anti-Heavy bonuses.
    1 KB (198 words) - 12:10, 16 February 2015
  • |[[File:AIWarHeavyBeamTurret.png|left|Heavy Beam Turret]] || valign="top" | Stationary defense platform mounting a mass
    858 bytes (127 words) - 16:16, 24 July 2016
  • | {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Ho
    3 KB (321 words) - 09:32, 21 July 2016
  • | {{AlgCtr}} | Artillery || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Ho
    3 KB (436 words) - 02:34, 17 October 2016
  • | {{AlgCtr}} | Shell || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Ho
    3 KB (338 words) - 09:38, 21 July 2016
  • | {{AlgCtr}} | Energy Burst || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Ho
    3 KB (383 words) - 00:05, 25 October 2018

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