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- 00:11, 11 January 2013 diff hist +3,083 N AI War:Glossary create with common jargon etc
- 23:53, 10 January 2013 diff hist +2,102 AI War:Ships and Structures add tables for champion modules numbers and module compatibility
- 07:45, 20 December 2012 diff hist +4 m AI War:Cross Planet Attack "command centre" --> "command station" x4
- 15:55, 18 December 2012 diff hist -72 AI War:Cross Planet Attack misc. copyedits, no change in meaning
- 08:51, 30 November 2012 diff hist -38 AI War:Ships and Structures →Starships: re-write Bomber Starship description; the Leech Starship doesn't have to kill enemies itself to reclaim them
- 02:07, 19 November 2012 diff hist +55 Template:AIWarRefNav +Ancient Shadows
- 21:35, 18 November 2012 diff hist +112 AI War:Neinzul Roaming Enclave →How to use in your fleet: lazily linking the patch notes
- 08:48, 18 November 2012 diff hist 0 AI War:Spirecraft Ram →Base Stats: I checked and this was a typo, not a bug
- 00:12, 15 November 2012 diff hist +6 Template:AIWarShips move the triangle ships to the top, and bold (easier to find this way)
- 08:41, 28 October 2012 diff hist +635 AI War:AI Types add quote from Keith about the spawning of Eyes by AI type
- 06:41, 28 October 2012 diff hist -65 AI War:Zenith Electric Bomber →How to use in your fleet: remove bit about ion cannons as they're now immune to insta-kill
- 02:04, 28 October 2012 diff hist -71 AI War:Missile Frigate →How to use in your fleet: Laser and Lightning Guardians now have medium armor -> not especially good targets
- 00:04, 18 September 2012 diff hist -109 AI War:AI Types →Moderate: the 1 ship rule was removed for Mad Bomber
- 22:08, 16 September 2012 diff hist -7 m AI War:AI War →Player-Created Strategy Resources: update link to ship cap data spreadsheet
- 09:29, 14 September 2012 diff hist +17 Energy "Matter Converter", not "Metal Converter"; note Energy Collector scaling in multi-homeworld games; misc. tweaks
- 05:38, 31 August 2012 diff hist +77 AI War:Hull Types various updates - should be up-to-date except that I haven't considered bonus fleet ships from Ancient Shadows
- 05:17, 31 August 2012 diff hist +1 m AI War:Spider Guardian typo
- 05:17, 31 August 2012 diff hist +1 m AI War:Sniper Guardian typo
- 05:12, 31 August 2012 diff hist -1 m AI War:EMP Guardian update hull type and version number
- 05:11, 31 August 2012 diff hist +1 m AI War:Heavy Beam Guardian update hull type and version number
- 05:11, 31 August 2012 diff hist -1 m AI War:Laser Guardian update hull type and version number
- 05:10, 31 August 2012 diff hist -3 m AI War:Lightning Guardian update hull type and version number
- 05:10, 31 August 2012 diff hist +1 m AI War:Special Forces Rally Guardian update hull type and version number
- 05:09, 31 August 2012 diff hist -3 m AI War:Spire Implosion Guardian update hull type and version number
- 05:08, 31 August 2012 diff hist -5 m AI War:Disassembler Guardian update hull type and version number
- 05:08, 31 August 2012 diff hist -4 m AI War:Tachyon Guardian update hull type and version number
- 05:07, 31 August 2012 diff hist -1 m AI War:Tractor Guardian update hull type and version number
- 05:06, 31 August 2012 diff hist +266 N Template:5.074 create - needed for updating guardians, starships, fighter, bomber
- 05:03, 31 August 2012 diff hist -3 m AI War:Vampire Guardian update hull type and version number
- 11:00, 5 August 2012 diff hist +195 AI War:SuperTerminal Add info from Keith
- 12:10, 17 July 2012 diff hist +100 AI War:Sentry Eye →How to counter when in the AI fleet: note ships can be moved into transports to stop the deluge
- 23:49, 12 July 2012 diff hist -96 AI War:Hull Types change to sub-bulleted list - uglier but slightly easier to read I think; add wormhole guard posts and tachyon guardians
- 22:11, 12 July 2012 diff hist +275 AI War:Spire Maw add info on swallow rate, including swallows/minute per cap
- 07:11, 8 July 2012 diff hist +41 m AI War:Eye Bot fix links
- 02:34, 8 July 2012 diff hist -17 AI War:Zenith Polarizer →How to use in your fleet: ambiguity - they're not twice as expensive as bombers; Spire Teleporting Leeches have armor
- 11:18, 2 July 2012 diff hist +649 AI War:Riot Control Starship summarise the rules for allowable configurations - quite proud of this :-)
- 10:43, 2 July 2012 diff hist -532 AI War:Engines and Speed (including Tractor Beams and Gravity Effects) misc. copyedits (incomplete)
- 10:13, 2 July 2012 diff hist -135 AI War:Speed Booster misc. copyedits
- 09:54, 2 July 2012 diff hist -37 AI War:Ship Abilities removed "limitation" from two abilities that don't seem to be limitations
- 09:51, 2 July 2012 diff hist -42 Abilities redirect to Ship Abilities, which I assume supercedes this
- 00:15, 1 July 2012 diff hist +89 AI War:Scouting Best Practices explain the Tachyon Guardians; few wikilinks
- 00:08, 1 July 2012 diff hist +30 AI War:Scouting Best Practices no tachyon guardians adjacent to human homeworlds
- 00:07, 15 June 2012 diff hist -12 m AI War:Spire Frigate fix link
- 10:22, 6 June 2012 diff hist +72 m AI War:Hybrid Hives hatnote: "For detail about the Hives themselves, see AI-Neinzul Hybrid."
- 20:55, 29 May 2012 diff hist +107 AI War:Hull Types distinguish hybrids from their shields; +core starships; correction about Neutron
- 09:55, 29 May 2012 diff hist -30 AI War:Autocannon Minipod misc. copyedits
- 08:25, 29 May 2012 diff hist +242 AI War:Ion Cannons I made a list of insta-kill immune ships for myself ages ago, thought I might as well add it; changed the ships you want to strictly greater than ion cannon mark level; misc. tweaks
- 09:43, 20 May 2012 diff hist +107 AI War:Neinzul Enclave Starship provide link to forum thread under "How to use in your fleet"
- 12:08, 11 May 2012 diff hist -243 AI War:AI Types the acknowledgements are in the expansion pages - I don't think they need to be repeated here
- 11:52, 11 May 2012 diff hist -63 AI War:Mining Golem sensible heading names