Search results

Jump to navigation Jump to search

Page title matches

  • [[AI War 2:Combat Factory]]
    37 bytes (5 words) - 15:56, 8 March 2020
  • [[AI War 2:Human Home Command Station]]
    49 bytes (7 words) - 23:24, 7 March 2020
  • [[AI War 2:Factory]]
    30 bytes (4 words) - 23:20, 7 March 2020
  • #REDIRECT [[AI War 2:Outguard]]
    31 bytes (4 words) - 05:38, 8 March 2020
  • #REDIRECT [[AI War 2:Outguard]]
    31 bytes (4 words) - 05:38, 8 March 2020
  • {{AI War 2 Ship:Forcefield Frigate}} [[Category: AI War 2: Frigates]]
    70 bytes (9 words) - 14:11, 8 March 2020
  • {{AI War 2 Ship:Unarmed Guard Post}} [[Category: AI War 2: Guard Posts]]
    118 bytes (19 words) - 16:20, 8 March 2020
  • {{AI War 2 Ship:Transport Flagship}} [[Category:AI War 2: Flagships]]
    70 bytes (9 words) - 15:43, 8 March 2020
  • {{AI War 2 Ship:Combat Factory}} [[Category:AI War 2: Flagships]]
    66 bytes (9 words) - 15:56, 8 March 2020
  • {{AI War 2 Ship:Combat Sentry Frigate}} [[Category: AI War 2: Frigates]]
    73 bytes (10 words) - 16:58, 8 March 2020
  • {{AI War 2 Ship:Spire Debris}} [[Category:AI War 2: Fallen Spire]]
    106 bytes (16 words) - 19:02, 8 March 2020
  • {{AI War 2 Ship:Vanguard}} [[Category: AI War 2: Human Resistance Fighters]]
    114 bytes (14 words) - 20:15, 21 March 2020
  • {{AI War 2 Ship:Pulsar Tank}} [[Category: AI War 2: Strikecraft]]
    66 bytes (9 words) - 22:29, 11 March 2020
  • {{AI War 2 Ship:Forcefield Guardian}} [[Category: AI War 2: Guardians]]
    72 bytes (9 words) - 22:45, 11 March 2020
  • {{AI War 2 Ship:Turbo Stingray}} [[Category: AI War 2: Strikecraft]]
    157 bytes (24 words) - 20:18, 12 March 2020
  • {{AI War 2 Ship:Velociraptor}} [[Category: AI War 2: Strikecraft]]
    67 bytes (8 words) - 20:28, 12 March 2020
  • {{AI War 2 Ship:Raid Frigate}} [[Category: AI War 2: Frigates]]
    64 bytes (9 words) - 20:43, 12 March 2020
  • {{AI War 2 Ship:Agile Transport Flagship}} [[Category: AI War 2: Flagships]]
    77 bytes (10 words) - 20:47, 12 March 2020
  • {{AI War 2 Ship:Scourge Biotechnology Lab}} [[Category: AI War 2: Scourge]]
    240 bytes (39 words) - 21:15, 12 March 2020
  • {{AI War 2 Ship:Gyrn, the Voidhome}} [[Category: AI War 2: Arks]]
    65 bytes (10 words) - 22:37, 12 March 2020

Page text matches

  • {{AI War 2 Ship:Zenith Forcefield Generator}} [[Category:AI War 2: Non-Turret Defenses]]
    126 bytes (16 words) - 15:52, 16 March 2020
  • {{AI War 2 Ship:Spire Relic}} [[Category: AI War 2: Fallen Spire]]
    107 bytes (16 words) - 22:02, 16 March 2020
  • {{AI War 2 Ship:Tesla Torpedo Frigate}} *Creates a [[AI War 2:Tesla_Torpedo|Tesla Torpedo]] every 4 seconds if an enemy that can be targe
    941 bytes (108 words) - 19:08, 8 November 2020
  • {{AI War 2 Ship:Frenzy Golem}} [[Category: AI War 2: Golems]]
    103 bytes (14 words) - 16:27, 24 April 2022
  • {{AI War 2 Ship:Spire Subspace Receiver}} [[Category: AI War 2: Fallen Spire]]
    119 bytes (17 words) - 12:56, 4 May 2022
  • #redirect [[AI War:Spider Bot]] {| border="1" cellpadding="2"
    3 KB (396 words) - 16:32, 19 February 2015
  • {{AI War 2 Ship:AI Overlord - Phase 2}} |name=AI Overlord - Phase 2
    494 bytes (56 words) - 13:49, 8 February 2019
  • ...ost powerful starships you can get, and they really pack a punch. But the AI is good at defending against just them, so it's very smart to pair them wit ...Basic Turrets (for defense, but this is not a real immediate necessity at AI 5)
    7 KB (1,177 words) - 14:12, 1 February 2015
  • {| border="1" cellpadding="2" One of the most important commands in AI War is the Pause command.<br/>
    2 KB (378 words) - 20:40, 26 April 2015
  • ...ks and feedback on the CON expansion before it officially releases with AI War 4.0 in August. ...cursor and load-item-into-cursor keyboard commands (defaulting to M and 1, 2, 3, 4, and 5, respectively) will now use the mouse cursor's location if the
    15 KB (2,604 words) - 12:25, 31 January 2015
  • #REDIRECT [[AI War:Flagship]] {| border="1" cellpadding="2"
    3 KB (333 words) - 13:37, 2 March 2015
  • {{AI War 2 Ship:Rorqual Hegira}} *Projects a bubble forcefield in a radius of 2,875 with total strength of 1,500,000. Allied ships under the bubble cannot
    2 KB (201 words) - 23:13, 23 April 2022
  • ...e).<br/>This unit is spawned by the Preservation Wardens.<br/>This unit is AI only. == How to counter when in the AI fleet ==
    670 bytes (94 words) - 13:15, 26 February 2015
  • [[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and == How to counter when in the AI fleet ==
    2 KB (300 words) - 12:00, 16 February 2015
  • {{AI War 2 Ship:Human Home Command Station}} ...ters and home. If this station is destroyed, you die, all is lost, and the AI wins. Like other Command Stations, it acts as the Flagship of the Human Hom
    857 bytes (112 words) - 12:45, 4 May 2022
  • ...a reasonably effective tactic (although, there are some ships, such as the AI Home Command Stations, which are missile-proof and thus perfectly immune to ...ying on a suitably low difficulty you can get away with this, but once the AI is harder you'll simply take too many losses for this to be viable (and fri
    1 KB (267 words) - 13:51, 1 February 2015
  • ...ent, here are the guidelines for editing and creating pages relating to AI War on the wiki. 1) All AI War pages must have a category at the top. To parse correctly, categories have
    2 KB (290 words) - 15:34, 1 February 2015
  • {{AI War 2 Ship:Railpod}} | 2,000 || 1,000 || 336 || ? || 0.06
    761 bytes (81 words) - 19:16, 18 November 2020
  • {{AI War 2 Ship:Botnet Golem}} * If the target has mass of at least 2 tX, then the above weapon deals 0x damage to the target.
    1 KB (189 words) - 12:18, 4 May 2022
  • ...ossible to complete Fast Fist, because you can't get to intelligence class 2 yet. ...ay). It uses some psychological tricks I learned from making the AI in AI War seem alive, to keep the story feeling contiguous even when it's not entirel
    18 KB (3,286 words) - 14:40, 27 May 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)