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- ...rgets (effectively in 5.029, [[Raid Starship]]s, [[Armored Golem]]s, and [[Spirecraft Siege Tower]]s). Its armor-cancelling bonuses are marginally noticable agai1 KB (204 words) - 22:15, 1 February 2015
- These Mini-rams are much slower than real [[Spirecraft Ram]]s, so they can be kited easily on your systems. Conversely, if you don2 KB (262 words) - 12:15, 16 February 2015
- ...u want to build more [[Raid Starship]]s and [[Plasma Siege Starship]]s, or Spirecraft, then it'll be a good idea to stop production for a while or unlock better2 KB (305 words) - 12:32, 16 February 2015
- The best counters are artillery golems, spirecraft rams/penetrators/implosion artillery, or armor piercing/rotting ships.3 KB (321 words) - 09:32, 21 July 2016
- Standard golem counters apply (artillery golem, spirecraft rams/penetrators/implosion).3 KB (338 words) - 09:38, 21 July 2016
- Standard golem counters apply (artillery golem, spirecraft rams/penetrators/implosion).2 KB (292 words) - 09:34, 21 July 2016
- NB: Regeneration ability with spirecraft is not unknown.3 KB (419 words) - 09:36, 21 July 2016
- ...ip Constructor]] will be tremendously helpful to your campaign. Golems and Spirecraft are immune to attack-boosts.1 KB (190 words) - 23:57, 26 February 2015
- ...ortresses, forcefields, most turrets, and other large ships like golems or spirecraft.<br/> When the plasma projectile explodes upon impact, it also damages seve889 bytes (131 words) - 23:59, 26 February 2015
- Most very powerful ships, including fortresses, golems, and spirecraft, are immune to attack boosts and munitions boosts. A ship cannot be affect1 KB (208 words) - 22:15, 1 February 2015
- ...-speed juggernauts into high-speed killing machines, although all [[AI War:Spirecraft|Spirecrafts]] are immune to speed boosts. Just remember to keep the booster1 KB (223 words) - 13:11, 28 October 2017
- #REDIRECT [[AI War:Spirecraft Jumpship]]40 bytes (5 words) - 12:39, 24 February 2015
- ...ortresses, forcefields, most turrets, and other large ships like golems or spirecraft. When the plasma projectile explodes, it also damages several nearby units9 KB (1,360 words) - 04:49, 23 August 2016
- [[AI War:Spirecraft Mining Enclosure]]48 bytes (6 words) - 11:50, 4 November 2018
- * Updated some code to allow support for the spirecraft fleet leaders from the fallen spire to act as hackers in general. This has563 KB (96,029 words) - 12:31, 14 April 2021
- ...and is going to be wrapped into the main game (with permission) as modular spirecraft are introduced in the next few months. So it's disabled.1.02 MB (175,629 words) - 18:11, 4 March 2022
- **These are based on Classic's spirecraft. Melee ships that explode on contact. They deal extra damage to energy-inte124 KB (19,642 words) - 19:25, 15 June 2024