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  • * [[Lore:Zenith|Zenith]]: eons old alien race only represented by its technological remains and sc * [[AI War:Zenith Remnant|The Zenith Remnant ]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • * Add voice lines for Dark Spire Vengeance Strikes, and when a Dark Spire Locus spawns ...player and minor factions to target AI defensive structures build from the Zenith Trader
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...nt Shadows Nebula|Ancient Shadows Nebula]], this unit mounts can mount the Zenith beam modules. Also mounts an extremely powerful Energy Wave main weapon.<br ! !!Module!!Description!!Human!!Zenith!!Spire!!Neinzul
    59 KB (6,126 words) - 13:37, 30 September 2017
  • ...ight source that is much bluer and also brighter, changing the look of the dark side of ships and objects. * Fixed a number of bugs with the Devourer and the Zenith Trader; mostly in the routing code.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • ...'s immunities can be found in the middle of the ship description pop-up in dark grey text. ...Antimatter Bomb]] ammunition, such as fired by the [[AI War:Zenith Bombard|Zenith Bombard]].
    8 KB (1,287 words) - 12:39, 4 November 2018
  • ...foe. However, this has the unfortunate side effect of making it unusually dark, and of making the boss room look like a regular room on your dungeon map. ...foe. However, this has the unfortunate side effect of making it unusually dark, and of making the boss room look like a regular room on your dungeon map.
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...unity]] can not be targeted and do not take damage from being underneath a Zenith Beam Weapon's path. ...on:</b> || A high power beam weapon. Different versions are mounted by the Zenith, Spire and Heavy Beam Cannon.
    8 KB (1,407 words) - 22:10, 1 February 2015
  • ...d backwater nebulae that are inhabited not by the AI but by various Human, Zenith, Neinzul, and Spire splinter factions. There are also new bonus ship types ...ugh "nebula" wormholes, and interact with the splinter factions of Humans, Zenith, Neinzul, and Spire that are found in those nebulae. Successfully helping
    9 KB (1,324 words) - 20:04, 6 August 2020
  • {{Template:Obsolete|Astro Trains no longer rely on Dark Matter weapons to do damage - see [[Astrotrain]] for full details}} <big>'''What Are Counter-Dark-Matter Turrets Good For?'''</big>
    1 KB (177 words) - 13:50, 1 February 2015
  • **[[Lore:Dark Illari|Dark Illari]] *[[Lore:Zenith|Zenith]]
    2 KB (244 words) - 20:33, 26 October 2018
  • ...tarship]]<br/>A powerful combat starship reverse-engineered from scavenged Zenith technology. Mounts many medium-range missile launchers.<br/><i>The MkI ver ...s normally do not have cloaking. Also provides counter-sniper and counter-dark-matter protection to all ships near it.
    9 KB (1,360 words) - 04:49, 23 August 2016
  • ...kers Get Damage Bonus Against This xXX</b> (Limitation): || Found on the [[Zenith Mirror]], all attacks that deal damage to this ship have the damage dealt m ...Ammunition_Types|Dark Matter]] type in a limited range. [[Ammunition_Types|Dark Matter]] is the ammunition used by [[Astrotrain|Astrotrains]] and the most
    17 KB (2,941 words) - 22:08, 1 February 2015
  • ..., since the fade-in logic was often not working and just drawing it really dark. * The last of the race-specific "roads" for under buildings is now done: the Zenith.
    202 KB (34,152 words) - 15:38, 19 November 2015
  • ** Zenith Starships *** The toughest starship in the game, this relic of the Zenith is a secret controlled only by the AIs. These core starships roam around t
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ** Zenith Starships *** The toughest starship in the game, this relic of the Zenith is a secret controlled only by the AIs. These core starships roam around t
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...pe !!EMP !!EngD !!FFs !!Grav !!Mine !!Para !!Trac !!AMB !!Area !!Dark !!mElc !!FusC !!Lasr*!!Miss !!Shel !!Snip !!Ions !!Recl !! Ammo-type ...a}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Na}}||Dark Matter
    5 KB (641 words) - 20:13, 25 July 2012
  • {{AI War 2 Ship:Zenith Trader}} ...tile Minor Factions, like Nanocaust monstrosities, Macrophages, and even a Dark Spire. The ships and structures bought from the Trader are considered part
    435 bytes (71 words) - 11:30, 16 March 2020
  • -The "Negative Energy" shot type has been renamed to "Dark Matter" to make it more clearly distinct from discussions of "negative ener -The Zinth race has been renamed to Zenith for the sake of clarity.
    47 KB (7,691 words) - 11:53, 16 September 2017
  • Factions: Shattered Pillar (Zenith) vs Neinzul Astrids vs Dark Spire Zenith hull
    511 bytes (71 words) - 15:41, 10 February 2013
  • ...2 || {{AlgCtr}} | Mass Driver || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Radar Dampening, Attrition, Tra Can only be built from the [[AI_War:Minor_Factions#Zenith_Traders|Zenith Traders]]. Generally worth building on chokepoints, as they contribute a lo
    3 KB (397 words) - 00:31, 8 March 2015

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