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  • ...w the game is running on their computer (and yours), scores, the AI Types, AI dificulty, player colors, and resource flow modifiers. *There are totals for planets and ships belonging to the AI and Human Players
    5 KB (842 words) - 19:50, 1 February 2015
  • ...en any type of entity, and some things are specific to only certain entity types (ships only, or shots only). So we're going to break it out like that, wit ===== AI-Only Ship Stuff =====
    50 KB (8,387 words) - 14:20, 21 May 2018
  • ...nd-the-scenes work and testing (first multi-well play, now VS mode and the AI), and which tend to break a lot of the game until we get them fully back th *Added a new "Vs Garbage" player-versus-player (or player-vs-AI) mode.
    10 KB (1,627 words) - 19:52, 1 February 2015
  • ...ame Setup ''Ships'' tab. When that option is disabled, neither humans nor AI can obtain this ship. <br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]]
    2 KB (324 words) - 13:09, 28 October 2017
  • ...s-Comment-ToDisable" note next to the AI types that you would like to have disabled. [[AI War:AI War]]
    349 bytes (61 words) - 13:59, 1 February 2015
  • ==== Map Types ==== ...s, and areas that are empty. It's trying to evoke the Simple/Realistic map types from AIWC
    19 KB (2,923 words) - 20:21, 22 August 2021
  • This page is for public contributors for the AI War section of the Wiki to coordinate. ...se see this page for page layout guidelines: [[AI_War_Wiki_Page_Guidelines|AI War Wiki Page Guidelines]]
    4 KB (616 words) - 15:33, 1 February 2015
  • #REDIRECT[[AI War:Disabled AI Types]]
    37 bytes (6 words) - 14:31, 4 March 2015
  • Modular ships have come to AI War 2 as of version 3.900! This guide is meant for folks who already under ...This duplicates the concept of things like the Riot Control Cruiser from AI War Classic, whereas the "more module budget over time" is more like champi
    11 KB (1,909 words) - 17:36, 21 February 2022

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