User contributions
Jump to navigation
Jump to search
- 22:09, 6 May 2010 diff hist +257 AI War:Base "Fleet Command" Game Features →Basic Ship Classes
- 22:07, 6 May 2010 diff hist +165 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 22:06, 6 May 2010 diff hist +266 AI War:Base "Fleet Command" Game Features →Human-Only Ships
- 22:03, 6 May 2010 diff hist +630 AI War:Base "Fleet Command" Game Features →General
- 21:59, 6 May 2010 diff hist +706 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 21:53, 6 May 2010 diff hist +244 AI War:Base "Fleet Command" Game Features →AI-Only Ships
- 21:50, 6 May 2010 diff hist +30 AI War:Base "Fleet Command" Game Features →Starships
- 21:49, 6 May 2010 diff hist -6 AI War:The Zenith Remnant →New Bonus Ship Classes
- 21:49, 6 May 2010 diff hist 0 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:49, 6 May 2010 diff hist +48 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:48, 6 May 2010 diff hist +792 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:42, 6 May 2010 diff hist +496 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 21:38, 6 May 2010 diff hist +367 AI War:Base "Fleet Command" Game Features →Starships
- 21:35, 6 May 2010 diff hist -1 AI War:Base "Fleet Command" Game Features →AI- Ships
- 21:34, 6 May 2010 diff hist +788 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 21:26, 6 May 2010 diff hist +233 AI War:Base "Fleet Command" Game Features →Command Stations
- 21:23, 6 May 2010 diff hist +176 AI War:Base "Fleet Command" Game Features →Economic Ships
- 21:22, 6 May 2010 diff hist +543 AI War:Base "Fleet Command" Game Features →Turrets Ships
- 21:17, 6 May 2010 diff hist +34 AI War:Base "Fleet Command" Game Features →Basic Ship Classes
- 21:17, 6 May 2010 diff hist +114 AI War:Base "Fleet Command" Game Features →Basic Ship Classes
- 21:17, 6 May 2010 diff hist +564 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:12, 6 May 2010 diff hist +544 AI War:Fast Facts
- 21:06, 6 May 2010 diff hist +27 AI War:Fast Facts
- 21:04, 6 May 2010 diff hist +4,562 AI War:Base "Fleet Command" Game Features →AI Types
- 19:32, 6 May 2010 diff hist +71 AI War:The Zenith Remnant →New AI Types
- 19:27, 6 May 2010 diff hist +2,061 AI War:Base "Fleet Command" Game Features →AI Types
- 19:18, 6 May 2010 diff hist +6 AI War:Base "Fleet Command" Game Features →AI Plots
- 19:18, 6 May 2010 diff hist +289 AI War:Base "Fleet Command" Game Features →AI Plots
- 19:16, 6 May 2010 diff hist +277 AI War:Base "Fleet Command" Game Features →Miscellaneous
- 19:13, 6 May 2010 diff hist +378 AI War:Base "Fleet Command" Game Features →Music Tracks
- 19:13, 6 May 2010 diff hist +47 AI War:The Zenith Remnant →New Music Tracks
- 19:10, 6 May 2010 diff hist +602 AI War:Base "Fleet Command" Game Features →Minor Factions
- 19:09, 6 May 2010 diff hist +812 AI War:The Zenith Remnant →New Minor Factions
- 19:06, 6 May 2010 diff hist +5 AI War:Expansions Vs Free DLC →Expansions Vs Free DLC -- What's The Difference?
- 19:06, 6 May 2010 diff hist +18 AI War:Expansions Vs Free DLC →Expansions Vs Free DLC -- What's The Difference?
- 19:05, 6 May 2010 diff hist +1,885 N AI War:Expansions Vs Free DLC Created page with '==Expansions Vs Free DLC -- What's The Difference?== '''A:''' The biggest difference is that expansions are paid content whereas our DLC is always free. The next biggest differ…'
- 18:53, 6 May 2010 diff hist +87 AI War:AI War →Expansions
- 18:52, 6 May 2010 diff hist +641 AI War:Base "Fleet Command" Game Features →Map Styles
- 18:49, 6 May 2010 diff hist +1,380 N AI War:Base "Fleet Command" Game Features Created page with '=What exactly are the features in the base game of AI War?= '''A:''' This topic is something of a moving target, as new features are added all the time in terms of free DLC, etc…'
- 18:28, 6 May 2010 diff hist -15 AI War:The Zenith Remnant
- 18:27, 6 May 2010 diff hist +108 AI War:AI War →Expansions
- 18:25, 6 May 2010 diff hist +44 AI War:Cross Planet Attack →What Is The Underlying Calculation For Cross Planet Attack Size?
- 18:25, 6 May 2010 diff hist +986 AI War:Cross Planet Attack
- 18:21, 6 May 2010 diff hist -13 AI War:Getting More Ships
- 18:19, 6 May 2010 diff hist +249 AI War:Ion Cannons
- 18:15, 6 May 2010 diff hist +935 AI War:Ancient Shadows
- 18:04, 6 May 2010 diff hist +289 N AI War:Ancient Shadows Created page with '<big>'''When will the second expansion for AI War be coming out?'''</big> '''A:''' The latest release schedule for all Arcen products can always be found on the left sidebar of …'
- 18:02, 6 May 2010 diff hist +89 AI War:AI War →Expansions
- 18:00, 6 May 2010 diff hist +356 N AI War:Disabled AI Types Created page with '<big>'''How Do I Use disabledaitypes.txt?'''</big> '''A:''' The blacklist for AI types is a file in your game directory named disabledaitypes.txt that you can use to make sure t…'
- 17:58, 6 May 2010 diff hist +67 AI War:AI War →Settings
- 17:55, 6 May 2010 diff hist +784 AI War:Technologies
- 16:45, 6 May 2010 diff hist +1,050 N Tidalis:0.409 Beta Release Created page with '== New & Updated Levels == * Levels 44-49 now exist and are available on the adventure map. * Level 50 has been added and is available in adventure mode. * Level 51 is done an…'
- 16:42, 6 May 2010 diff hist +177 N Tidalis:0.408 Beta Release Created page with '- There was a bug in 0.407 preventing new players from doing much aside from updating the game (this is a beta, but we try not to let stuff like that slip through). Tidalis' current
- 16:41, 6 May 2010 diff hist +5,664 N Tidalis:0.407 Beta Release Created page with ''''Note: 0.406 was not publicly released, so its features are included here.''' -Rebalanced adventure level 26. -A new, more GPU-efficient method is now used for drawing and an…' current
- 16:38, 6 May 2010 diff hist +1,852 N Tidalis:0.405 Beta Release Created page with ' - Initial implementation of usable item system - white blocks no longer allow chains involving multiple colors - if multiple streams hit a non-hit block on the exact frame, al…' current
- 16:37, 6 May 2010 diff hist +953 N Tidalis:0.404 Beta Release Created page with ' -Five more levels have been added to adventure mode. This makes 29 total. -The block styles dropdown in the settings menu now includes all seven of the block colors for each bl…' current
- 16:36, 6 May 2010 diff hist +365 N Tidalis:0.403 Beta Release Created page with ' -Three new levels have been added. This brings the adventure mode level count up to 24. -Phil has added two new segments to the world map. -A new Turnip Block has been added. …' current
- 16:35, 6 May 2010 diff hist +7,970 N Tidalis:0.402 Beta Release Created page with '==This Version Must Be Manually Downloaded == '''The short version'''<br> Basically, if you have already downloaded 0.400 or 0.401 for windows, you need to download and run the …'
- 16:31, 6 May 2010 diff hist +1,221 N Tidalis:0.401 Beta Release Created page with '- restart no longer prompts for confirmation if the player has already lost - fixed bug on QuickGame and CustomGame (and sometimes on LevelProperties) where tooltips for GameSty…' current
- 16:30, 6 May 2010 diff hist +46 N Tidalis:0.400 Beta Release Created page with 'First public release of the game. Tidalis'
- 16:24, 6 May 2010 diff hist +1,095 N Tidalis:Tidalis Created page with 'Tidalis is a fun, block-based puzzle game that will bend your mind! It features a genuinely new "streams" mechanic that makes it about as similar to Bejeweled as Bejeweled is to…'
- 16:10, 6 May 2010 diff hist +14 Main Page →Official Wikis For Our Games
- 15:02, 6 May 2010 diff hist +42,451 N AI War:3.120 Release Created page with 'AI Updates -------------- -added support for AI plots, which are enabled in the new "AI Plots" tab in the new game lobby. -added first AI plot: the avenger space station that s…'
- 15:01, 6 May 2010 diff hist +49 AI War:AI War →Release History
- 01:07, 6 May 2010 diff hist +67,450 N AI War:3.060 Release Created page with 'Co-Op Improvements -------------- -Cross Planet Attacks now scale less severely with number of human players (multiplier is 1 + 0.33 for each additional player now instead of ju…'
- 01:06, 6 May 2010 diff hist +110,016 N AI War:3.000 Release Created page with 'NEW ART -All of the new art is by Philippe Chabot except where here noted. -------------- -The Leech Starship has all-new graphics, and the Raid Starship graphics have been much …'
- 01:06, 6 May 2010 diff hist +47,926 N AI War:2.000 Release Created page with 'NEW ART - Philippe Chabot -------------- All remaining shot effects. ExplosionSmall (shot hit) Updated CrystalHarvester Updated CrystalManufactory Updated Gather Point Flag Updat…'
- 01:06, 6 May 2010 diff hist +29,820 N AI War:1.301 Release Created page with 'NEW ART - Philippe Chabot -------------- Updated Planetary Summary Box Button - Minimap Display Mode Minimap (In Three Sizes) New Build Button Style New Tech Button Style Combat …'
- 01:05, 6 May 2010 diff hist +49,278 N AI War:1.201 Release Created page with 'NEW ART - Philippe Chabot -------------- Planet - GasGiant Planet - Neptune Planet - Exploded Planet - Pluto Planet - Rings Planet - TethysRings Cloaking Circles Selection/Range …'
- 01:05, 6 May 2010 diff hist +14,833 N AI War:1.013 Release Created page with '-Scout starships no longer have the munitions boosting ability. -Fixed some logic oversights with the AI trying to make its ships attack targets that are immune to the attacking…'
- 01:05, 6 May 2010 diff hist +696 N AI War:1.012 Release Created page with '-Fixed a bug with AI ships not properly guarding the command posts they are supposed to reinforce, instead attacking player planets too much. -AI was getting too many engineer d…'
- 01:04, 6 May 2010 diff hist +20,895 N AI War:1.011 Release Created page with '-Electric Shuttle attack strengths have been doubled, and their health has been increased by almost double, too. -Force fields are now a new category of their own, separate from…'
- 01:04, 6 May 2010 diff hist +16,221 N AI War:1.010 Release Created page with '-The game now remembers the screen position and zoom level on each planet for the local player, so when the player is switching around between planets, the zoom level will be cha…'
- 01:04, 6 May 2010 diff hist +18,479 N AI War:1.009 Release Created page with '-In recent releases, long-range shots (such as cruisers) that were targeting a ship under a force field would fail to hit that force field. They would only succeed if the shot w…'
- 01:03, 6 May 2010 diff hist +16,551 N AI War:1.008 Release Created page with '-Capturable ships do not come under player control until a command station is finished being built (previously they came under control as soon as it started being built, which is…'
- 01:03, 6 May 2010 diff hist +14,525 N AI War:1.007 Release Created page with '-A true Directsound-based streaming approach is now used for music. This makes music load much faster, and saves between 70 and 140 MB of RAM compared to previous versions of th…'
- 01:03, 6 May 2010 diff hist +22,222 N AI War:1.006 Release Created page with ' -The in-game scores screens now have interactive graphs of ship counts, income rates and resource totals, and things of that sort. These graphs are only relevant for human play…'
- 01:03, 6 May 2010 diff hist +13,409 N AI War:1.005 Release Created page with '-The game now supports maps with 40, 50, 60, or 70 planets in them. -It is now possible to put constructors (space docks and advanced factories) into attack-move mode or free-ro…'
- 01:02, 6 May 2010 diff hist +3,482 N AI War:1.004 Release Created page with '-Core Starships have now been added. These terrifying ships are only available to the Harder AI Types, and only show up on core and home AI planets, but they are quite a force t…'
- 01:02, 6 May 2010 diff hist +1 AI War:AI War →Release History
- 01:02, 6 May 2010 diff hist +1,276 N AI War:1.003 Release Created page with '-New Lightning Missiles have been added at Missile Silos. -It is now possible for a player to build up to four EMPs at one time. -All missiles now are immune to mines, and have…'
- 01:01, 6 May 2010 diff hist +5,114 N AI War:1.002 Release Created page with '-The metal/crystal produced by ships now scales upward with increased numbers of players. -The "ship level" text that is shown with the far zoom image of ships is now prerendere…'
- 01:01, 6 May 2010 diff hist -25 AI War:AI War →Release History
- 01:01, 6 May 2010 diff hist +123 N AI War:1.001 Release Created page with '-New logo. -For some users, downloading the prior patch did not update the main game executable. AI_War:Fleet_Command'
- 01:00, 6 May 2010 diff hist +2,771 N AI War:1.000 Release Created page with '-The game now minimizes and then goes back to its normal size on startup. This should prevent Windows XP from sometimes leaving the taskbar in front of the game window on start.…'
- 01:00, 6 May 2010 diff hist +26 AI War:0.940 Release
- 01:00, 6 May 2010 diff hist +2,753 N AI War:0.940 Release Created page with '-Starships are no longer immune to sniper shots and missiles. -All core ships now have a 4x bonus against starships. -Mark III starships now take 60 minutes to build instead of…'
- 00:59, 6 May 2010 diff hist +1,454 AI War:AI War
- 23:59, 5 May 2010 diff hist +7 AI War:Choosing A Difficulty Level →Is The Difficulty Really Constant Throughout A Game Of AI War?
- 23:41, 5 May 2010 diff hist +159 AI War:AI War →General Gameplay
- 23:41, 5 May 2010 diff hist +172 AI War:AI War →Starting A New Campaign
- 23:40, 5 May 2010 diff hist +6,669 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 23:15, 5 May 2010 diff hist +2,774 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 23:03, 5 May 2010 diff hist +3,689 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 22:44, 5 May 2010 diff hist +2,981 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 22:32, 5 May 2010 diff hist +4,806 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 22:06, 5 May 2010 diff hist +3,963 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 21:49, 5 May 2010 diff hist +5,630 AI War:Choosing A Difficulty Level →Like Chess, A Game Of AI War Has Three Abstract "Phases"
- 21:27, 5 May 2010 diff hist +3,898 AI War:Choosing A Difficulty Level
- 20:31, 3 May 2010 diff hist +2,407 N AI War:Why Not To Use FRD Mode Offensively Created page with '<big>'''Why Not To Use FRD Mode Offensively'''</big> '''A:''' When I'm attacking enemy planets, often my little ships (like laser gatlings) are running around and getting killed…'
- 20:26, 3 May 2010 diff hist +87 AI War:AI War →Offense
- 20:26, 3 May 2010 diff hist +1,094 N AI War:Lightning Turrets And Electric Shuttles Created page with '<big>'''How Do I Effectively Attack Lightning Turrets And Electric Shuttles?'''</big> '''A:''' When it comes to electric shuttles or lightning turrets, you'll often find them cl…'
- 20:21, 3 May 2010 diff hist +4 AI War:AI War →Ship Strategies & Errata
- 20:21, 3 May 2010 diff hist +212 AI War:AI War →Ship Strategies & Errata
- 20:20, 3 May 2010 diff hist +4,351 N AI War:Preferred Targets Created page with '<big>'''How To Use Preferred Targets To Make Up For Deficiencies In Your Ship Mix'''</big> '''Q:''' Do ships use the strong/weak data when trying to decide which targets to atta…'
- 20:15, 3 May 2010 diff hist +107 AI War:AI War →Interface
- 22:37, 25 April 2010 diff hist +5 AI War:The Zenith Remnant
- 02:42, 25 April 2010 diff hist +15 AI War:The Zenith Remnant →New Capturables
- 02:36, 25 April 2010 diff hist +34 AI War:The Zenith Remnant
- 02:34, 25 April 2010 diff hist +268 AI War:The Zenith Remnant
- 02:32, 25 April 2010 diff hist +358 AI War:The Zenith Remnant
- 02:30, 25 April 2010 diff hist +2,892 AI War:The Zenith Remnant
- 02:23, 25 April 2010 diff hist +6,507 AI War:The Zenith Remnant
- 02:06, 25 April 2010 diff hist +5,101 AI War:The Zenith Remnant
- 01:46, 25 April 2010 diff hist 0 AI War:The Zenith Remnant →New Bonus Ship Classes
- 01:46, 25 April 2010 diff hist +4,701 AI War:The Zenith Remnant
- 01:27, 25 April 2010 diff hist +3,133 AI War:The Zenith Remnant
- 01:15, 25 April 2010 diff hist +4,634 N AI War:The Zenith Remnant Created page with '<big>'''What exactly is added via The Zenith Remnant expansion?'''</big> '''A:''' The short explanation is that the expansion is focused on adding more grand strategic variety t…'
- 00:58, 25 April 2010 diff hist +108 AI War:AI War
- 12:24, 24 April 2010 diff hist +563 AI War:Border Aggression
- 12:18, 24 April 2010 diff hist +124 AI War:Rate Of Expansion →Keeping Ingress Points Low
- 12:16, 24 April 2010 diff hist +52 AI War:Defending Many Fronts
- 12:15, 24 April 2010 diff hist +583 AI War:High Level AI Planets
- 12:11, 24 April 2010 diff hist +1,765 N AI War:Border Aggression Created page with '<big>'''How Does Border Aggression Work?'''</big> '''A:''' As of version 3.107 of the game, there is a new "Border Aggression" feature for the AI. Here's how it works: AI plan…'
- 12:01, 24 April 2010 diff hist +105 AI War:AI War →Defense
- 12:00, 24 April 2010 diff hist +204 AI War:AI War →Offense
- 11:59, 24 April 2010 diff hist +3,274 AI War:AI Reinforcement
- 11:26, 24 April 2010 diff hist -3 AI War:AI War →AI
- 11:26, 24 April 2010 diff hist +88 AI War:AI War →AI
- 11:21, 24 April 2010 diff hist +2,739 N AI War:Alternate Planet Names Created page with '<big>'''How Do I Use altplanetnames.txt?'''</big> '''A:''' In the base AI War directory, you should see an altplanetnames.txt file, with a single line "Murdoch" in it. You can …'
- 11:07, 24 April 2010 diff hist +71 AI War:AI War →Settings
- 22:54, 21 April 2010 diff hist +394 AI War:Cheats
- 18:40, 20 April 2010 diff hist +18 AI War:AI Reinforcement →AI Alert Level
- 11:42, 16 April 2010 diff hist +197 AI War:AI Reinforcement
- 13:29, 13 April 2010 diff hist -201 AI War:AI Reinforcement
- 08:59, 12 April 2010 diff hist +172 AI War:AI War →AI
- 08:58, 12 April 2010 diff hist +1,685 AI War:AI Reinforcement
- 08:52, 12 April 2010 diff hist +96 AI War:AI War →AI
- 08:51, 12 April 2010 diff hist +2,956 AI War:AI Tech
- 22:57, 11 April 2010 diff hist +524 AI War:OLD Mines →PermaMines
- 16:40, 10 April 2010 diff hist +18 AI War:Mark V
- 16:40, 10 April 2010 diff hist +234 AI War:Mark V
- 14:41, 10 April 2010 diff hist +262 AI War:AI War →Defense
- 14:41, 10 April 2010 diff hist +136 AI War:AI War →Offense
- 14:40, 10 April 2010 diff hist +17,749 AI War:Rate Of Expansion
- 14:29, 10 April 2010 diff hist +1,262 N AI War:Choosing An AI Opponent Created page with '<big>'''What are suggestions for a good first AI opponent?'''</big> '''Q:''' What would you call a good "default AI" setting to fight against? '''A:''' The answer to that reall…'
- 14:25, 10 April 2010 diff hist +58 AI War:AI War →Starting A New Campaign
- 14:22, 10 April 2010 diff hist +1,349 AI War:Gate Raids
- 14:20, 10 April 2010 diff hist +101 AI War:AI War →Defense
- 14:18, 10 April 2010 diff hist +2,142 N AI War:Rate Of Expansion Created page with '<big>'''How Fast Should I Be Taking Planets?'''</big> '''Q:''' I was reading that you take a planet on average every 45 minutes. Does this…'
- 14:16, 10 April 2010 diff hist +70 AI War:AI War →Offense
- 14:14, 10 April 2010 diff hist +1 AI War:Choosing A Difficulty Level
- 14:13, 10 April 2010 diff hist +1,717 AI War:Choosing A Difficulty Level
- 14:07, 10 April 2010 diff hist 0 AI War:AI War →Starting A New Campaign
- 14:06, 10 April 2010 diff hist +775 AI War:AI Progress Strategy
- 14:03, 10 April 2010 diff hist +93 AI War:AI War →General Gameplay
- 14:02, 10 April 2010 diff hist +106 AI War:AI War →AI
- 14:01, 10 April 2010 diff hist +84 AI War:AI War →Defense
- 14:01, 10 April 2010 diff hist +98 AI War:AI War →Ship Strategies & Errata
- 13:56, 10 April 2010 diff hist +192 AI War:Counter-Dark-Matter Turrets
- 13:54, 10 April 2010 diff hist -4 AI War:AI War →Ship Strategies & Errata
- 13:52, 10 April 2010 diff hist +29 AI War:AI War →Starting A New Campaign
- 13:51, 10 April 2010 diff hist +40 AI War:AI War
- 09:35, 2 April 2010 diff hist +16 AI War:Formation Movement →Arc Movement
- 19:59, 30 March 2010 diff hist +221 AI War:AI War →Interface
- 22:20, 22 February 2010 diff hist +1 AI War:Design Complexity →Why Does The Game Force Variety On The Player?
- 22:13, 22 February 2010 diff hist +5,267 AI War:Design Complexity →Why Does The Game Force Variety On The Player?
- 21:15, 16 February 2010 diff hist +39 AI War:Minimizing Micromanagement →Ship Selection Filters & Subdivision of Selected Ships
- 11:26, 16 February 2010 diff hist -114 AI War:Engineers
- 00:46, 16 February 2010 diff hist +1,414 AI War:Minimizing Micromanagement →What Tools Are There For Players To Otherwise Eliminate Micromanagement?
- 00:28, 16 February 2010 diff hist +86 AI War:AI War →Design Philosophy
- 00:27, 16 February 2010 diff hist +77 AI War:AI War →General
- 00:25, 16 February 2010 diff hist +79 AI War:Minimizing Micromanagement →First, What Do We Really Mean By "No Painful Micromanagement?"
- 00:24, 16 February 2010 diff hist -10 AI War:Minimizing Micromanagement →First, What Do We Really Mean By "No Painful Micromanagement?"
- 00:23, 16 February 2010 diff hist +87 AI War:Minimizing Micromanagement →First, What Do We Really Mean By "No Painful Micromanagement?"
- 00:22, 16 February 2010 diff hist +2,279 AI War:Minimizing Micromanagement →What Tools Are There For Players To Otherwise Eliminate Micromanagement?
- 00:04, 16 February 2010 diff hist +1,142 AI War:Minimizing Micromanagement →What Tools Are There For Players To Otherwise Eliminate Micromanagement?
- 23:55, 15 February 2010 diff hist +2,566 AI War:Minimizing Micromanagement →What Tools Are There For Players To Otherwise Eliminate Micromanagement?
- 23:42, 15 February 2010 diff hist +2,549 AI War:Minimizing Micromanagement →What Tools Are There For Players To Otherwise Eliminate Micromanagement?
- 23:30, 15 February 2010 diff hist +3,240 AI War:Minimizing Micromanagement
- 23:08, 15 February 2010 diff hist +370 AI War:Galaxy Map Priority Buttons
- 23:04, 15 February 2010 diff hist +4,003 AI War:Minimizing Micromanagement
- 22:45, 15 February 2010 diff hist +4,166 AI War:Minimizing Micromanagement
- 22:26, 15 February 2010 diff hist +4,480 AI War:Minimizing Micromanagement
- 22:05, 15 February 2010 diff hist +2,687 AI War:Minimizing Micromanagement
- 21:44, 15 February 2010 diff hist +89 AI War:Minimizing Micromanagement
- 21:42, 15 February 2010 diff hist +80 AI War:Minimizing Micromanagement
- 21:42, 15 February 2010 diff hist +2,503 AI War:Minimizing Micromanagement
- 21:29, 15 February 2010 diff hist +1,982 AI War:Minimizing Micromanagement
- 21:16, 15 February 2010 diff hist +3,311 N AI War:Minimizing Micromanagement Created page with '<big>'''How Do I Minimize Micromanagement?'''</big> '''Q:''' One of the main features touted on the game marketing blurbs is the lack of "painful micromanagement." From what I …'
- 20:59, 15 February 2010 diff hist +77 AI War:AI War →Interface
- 18:45, 15 February 2010 diff hist +13,856 N AI War:Taking High-Level Planets Created page with '<big>'''How Do I Take A High-Level AI Planet?'''</big> '''Q:''' I have another problem I have had on occasion. I find this planet near my home system near the beginning of the …'
- 17:40, 15 February 2010 diff hist +3,916 N AI War:AI Ships Created page with '<big>'''What Are The General Behaviors That AI Ships Can Have?'''</big> '''Q:''' Various special AI ships have various behaviors -- I understand that -- but outside of anything …'
- 17:20, 15 February 2010 diff hist +101 AI War:AI War →Design Philosophy
- 17:20, 15 February 2010 diff hist -2 AI War:AI Design
- 17:19, 15 February 2010 diff hist +20,627 N AI War:AI Design Created page with '<big>'''What Makes The Design Of This AI Unique From An Under-The-Hood Perspective?'''</big> '''Q:''' So I've heard that the AI here is something new and different, but I'm wond…'
- 17:10, 15 February 2010 diff hist +51 AI War:AI War →AI
- 17:09, 15 February 2010 diff hist +61 AI War:AI War →AI
- 17:07, 15 February 2010 diff hist +98 AI War:AI War →AI
- 17:06, 15 February 2010 diff hist -105 AI War:AI War →Ship-Specific Game Mechanics
- 17:05, 15 February 2010 diff hist +79 AI War:AI War →Offense
- 15:50, 15 February 2010 diff hist +2,353 AI War:Defending Many Fronts
- 13:57, 15 February 2010 diff hist +5,803 N AI War:Defending Many Fronts Created page with '<big>'''How Do I Defend My Ever-Expanding Fronts?'''</big> '''Q:''' As the game progresses, I get more and more "fronts" and it becomes harder and harder to defend. I end up tr…'
- 13:53, 15 February 2010 diff hist +79 AI War:AI War →Defense
- 12:38, 9 February 2010 diff hist +1,396 AI War:OLD Starships
- 12:35, 9 February 2010 diff hist +80 AI War:AI War →Ship Strategies & Errata
- 22:59, 5 February 2010 diff hist +108 AI War:AI War →AI
- 22:58, 5 February 2010 diff hist -4 AI War:AI Reinforcement →AI Alert Level
- 22:57, 5 February 2010 diff hist +1,119 AI War:AI Reinforcement →AI Alert Level
- 16:31, 5 February 2010 diff hist +143 AI War:Lack Of Ship Upgrades
- 16:30, 5 February 2010 diff hist +1 AI War:Lack Of Ship Upgrades
- 16:25, 5 February 2010 diff hist +5,172 N AI War:Lack Of Ship Upgrades Created page with '<big>'''Why Are Ships Not Upgradeable?'''</big> '''Q:''' In a huge number of strategy games, there is some building like an Armory where you can purchase upgrades for units: 20%…'
- 16:02, 5 February 2010 diff hist +68 AI War:AI War →Design Philosophy
- 13:49, 5 February 2010 diff hist +397 AI War:Micromanagement
- 13:46, 5 February 2010 diff hist +52 AI War:Micromanagement
- 13:46, 5 February 2010 diff hist +113 AI War:AI War →Design Philosophy
- 13:45, 5 February 2010 diff hist +8,504 N AI War:Micromanagement Created page with '<big>'''Why Doesn't The Game Automate Scouting or Reactor Management?'''</big> '''Q:''' I can derive a lot of metal/crystal savings by closely monitoring and enabling/disabling …'
- 13:21, 5 February 2010 diff hist +93 AI War:AI War →Design Philosophy
- 23:34, 1 February 2010 diff hist +1,076 AI War:Formation Movement
- 23:13, 1 February 2010 diff hist +3,132 N AI War:Formation Movement Created page with '''This topic applies only to AI War version 3.025 and up'' <big>'''How To Use Formation Move'''</big> * Arrange a group of your ships in the formation you desire. * With those…'
- 23:05, 1 February 2010 diff hist +149 AI War:AI War →Interface
- 13:28, 29 January 2010 diff hist -10 AI War:AI War →Design Philosophy Of AI War
- 13:28, 29 January 2010 diff hist +8 AI War:AI War →Design Explanations
- 13:25, 29 January 2010 diff hist -13 AI War:Design Complexity
- 13:25, 29 January 2010 diff hist +129 AI War:AI War →Design Explanations
- 13:25, 29 January 2010 diff hist +3,991 AI War:Design Complexity
- 13:08, 29 January 2010 diff hist +5,817 N AI War:Design Complexity Created page with '<big>'''Why The Complex Interrelation Of Ship Damage Mechanisms?'''</big> '''Q:''' The game has an enormous number of relationships between all of the various ships, which is im…'
- 13:08, 29 January 2010 diff hist 0 AI War:AI War →Design Explanations
- 12:44, 29 January 2010 diff hist +117 AI War:AI War
- 12:40, 29 January 2010 diff hist +300 AI War:AI War →AI
- 12:39, 29 January 2010 diff hist +3,230 AI War:AI Story
- 11:05, 22 January 2010 diff hist +13 AI War:AI War →Ship Errata
- 23:53, 21 January 2010 diff hist -5 AI War:Supply OLD
- 23:52, 21 January 2010 diff hist -35 AI War:Supply OLD
- 23:49, 21 January 2010 diff hist +705 N AI War:Orbital Mass Drivers Created page with '<big>'''What Are Orbital Mass Drivers?'''</big> '''A:''' Orbital Mass Drivers are a type of ion cannon that was introduced in the expansion The Zenith R…'
- 23:45, 21 January 2010 diff hist +89 AI War:AI War →Ship Errata
- 23:45, 21 January 2010 diff hist -10 AI War:AI War →Story
- 23:45, 21 January 2010 diff hist +57 AI War:AI War →Story
- 23:44, 21 January 2010 diff hist +74 AI War:AI War →AI
- 23:44, 21 January 2010 diff hist +290 AI War:AI War →Ship Errata
- 23:43, 21 January 2010 diff hist -28 AI War:AI War
- 23:40, 21 January 2010 diff hist +590 AI War:OLD Golems
- 23:32, 21 January 2010 diff hist +3,065 AI War:OLD Golems
- 23:24, 21 January 2010 diff hist +5,107 AI War:OLD Golems
- 23:01, 21 January 2010 diff hist +2,348 N AI War:Minor Factions Created page with '<big>'''What Are Minor Factions?'''</big> '''A:''' Minor factions are smaller AI forces that can be enabled in games of AI War starting with AI War 3.0. The most interesting th…'
- 22:47, 21 January 2010 diff hist +2,830 AI War:OLD Golems
- 22:34, 21 January 2010 diff hist +6,732 N AI War:OLD Golems Created page with '<big>'''What Are Golems?'''</big> '''Q:''' The first expansion to AI War, The Zenith Remnant, introduced a new class of ship called golems. What are they? '''A:''' Golems are …'
- 22:00, 21 January 2010 diff hist +3,808 N AI War:Zenith Aliens Created page with '<big>'''Who Are The Zenith Aliens?'''</big> '''Q:''' The first expansion to AI War is named after the Zenith aliens, right? What's the details on them? '''A:''' The Zenith ali…'
- 21:43, 21 January 2010 diff hist +3,257 N AI War:Overall Mission Created page with '<big>'''What Is My Overall Mission?'''</big> '''A:''' Let me be frank with you, commanders. We've lost a war you didn't even know we were fighting. You're collectively the best …'
- 21:42, 21 January 2010 diff hist +128 AI War:AI War →AI War Wiki Topics
- 21:38, 21 January 2010 diff hist +241 AI War:AI War →AI War Wiki Topics
- 22:39, 13 January 2010 diff hist +302 AI War:Fast Facts
- 22:32, 13 January 2010 diff hist -22 AI War:Fast Facts
- 22:31, 13 January 2010 diff hist +84 AI War:Fast Facts
- 13:37, 4 January 2010 diff hist +1,258 AI War:Wormhole Defense
- 12:46, 4 January 2010 diff hist +1,803 AI War:Scouting Best Practices
- 01:00, 4 January 2010 diff hist +684 AI War:Cheats
- 21:58, 3 January 2010 diff hist +106 AI War:AI War →AI War Wiki Topics
- 21:57, 3 January 2010 diff hist +5,062 AI War:AI Progress Strategy
- 01:21, 2 January 2010 diff hist +78 AI War:Cheats
- 23:20, 28 December 2009 diff hist +2,617 AI War:AI Story
- 15:48, 21 December 2009 diff hist +82 AI War:Cheats
- 18:59, 11 December 2009 diff hist +50 AI War:Cheats
- 12:15, 11 December 2009 diff hist +160 AI War:Cheats
- 13:34, 8 November 2009 diff hist +139 AI War:Do Shots Miss
- 12:38, 6 November 2009 diff hist +2,722 AI War:Do Shots Miss
- 11:52, 5 November 2009 diff hist +162 AI War:AI War →AI War Wiki Topics
- 11:51, 5 November 2009 diff hist +3,076 AI War:AI Reinforcement
- 00:05, 2 November 2009 diff hist +314 AI War:Cheats
- 23:39, 1 November 2009 diff hist +164 AI War:Cheats
- 22:47, 27 October 2009 diff hist 0 AI War:Technologies
- 22:44, 27 October 2009 diff hist +237 AI War:Technologies
- 22:41, 27 October 2009 diff hist +406 AI War:Technologies
- 20:05, 27 October 2009 diff hist +21 AI War:Technologies
- 20:04, 27 October 2009 diff hist +3,366 N AI War:Technologies Created page with '<big>'''How Do I Get More Ships?'''</big> '''Q:''' The tutorial mainly just covers mark upgrades, and there's so much more research to get. Early on, should I focus on mark upg…'
- 19:51, 27 October 2009 diff hist +74 AI War:AI War →AI War Wiki Topics
- 19:29, 27 October 2009 diff hist -13 AI War:Cross Planet Attack
- 19:29, 27 October 2009 diff hist +201 AI War:AI War →AI War Wiki Topics
- 19:28, 27 October 2009 diff hist +168 AI War:High Level AI Planets
- 19:25, 27 October 2009 diff hist +2,283 N AI War:High Level AI Planets Created page with '<big>'''What Is The Risk Of Taking A Planet Next To High-Level AI Planets?'''</big> '''Q:''' How do you deal with a high-level planet next to one of your planets? In my current…'
- 19:20, 27 October 2009 diff hist +104 AI War:AI War →AI War Wiki Topics
- 19:19, 27 October 2009 diff hist +126 AI War:AI War →AI War Wiki Topics
- 19:16, 27 October 2009 diff hist +4,181 N AI War:Cross Planet Attack Created page with '<big>'''How Do I Prepare For Cross-Planet Attacks?'''</big> '''Q:''' I just got the message cross-planet attack in 15 minutes (180 or so ships). I don't recall this being cover…'
- 16:46, 27 October 2009 diff hist +79 AI War:AI War →AI War Wiki Topics
- 12:11, 5 October 2009 diff hist +1 AI War:Fast Facts
- 14:02, 23 September 2009 diff hist +8,107 N AI War:Fast Facts Created page with '<big>'''Fast Facts: AI War in 2 pages or less '''</big> Want to get up to speed quickly? This list is aimed to help you do just that (and will be refined over time and probably…'
- 14:00, 23 September 2009 diff hist +75 AI War:AI War →AI War Wiki Topics
- 11:54, 22 September 2009 diff hist +56 MediaWiki:Sidebar
- 11:47, 22 September 2009 diff hist +410 AI War:Beachhead
- 11:45, 22 September 2009 diff hist +2,311 N AI War:Supply OLD Created page with '<big>'''How Does Supply Work?'''</big> '''A:''' Engineers, Mobile Repair Stations, Mobile Builders, Space Docks and other Constructors, Resource Ships, Force Fields, and Turrets…'
- 11:37, 22 September 2009 diff hist +44 AI War:AI War →AI War Wiki Topics
- 11:35, 22 September 2009 diff hist +3 AI War:AI Tech
- 11:35, 22 September 2009 diff hist +307 AI War:AI Tech
- 11:33, 22 September 2009 diff hist 0 AI War:AI War →AI War Wiki Topics
- 11:33, 22 September 2009 diff hist -73 AI War:Missiles
- 11:17, 22 September 2009 diff hist +967 AI War:Force Fields
- 11:09, 22 September 2009 diff hist +11 AI War:AI War →AI War Wiki Topics
- 11:06, 22 September 2009 diff hist 0 AI War:Captive Human Settlements
- 11:05, 22 September 2009 diff hist +49 AI War:Mark V
- 11:04, 22 September 2009 diff hist -4 AI War:AI War →AI War Wiki Topics
- 11:04, 22 September 2009 diff hist +69 AI War:Unable To Repair
- 11:02, 22 September 2009 diff hist +93 AI War:Cloaking
- 10:59, 22 September 2009 diff hist +11 AI War:AI War →AI War Wiki Topics
- 10:56, 22 September 2009 diff hist +1 AI War:Manufactories
- 10:52, 22 September 2009 diff hist 0 AI War:Resource Caps
- 10:52, 22 September 2009 diff hist -783 AI War:Resource Efficiency
- 10:48, 22 September 2009 diff hist +5 AI War:AI War →AI War Wiki Topics
- 10:47, 22 September 2009 diff hist +1,201 AI War:Wormhole Defense
- 10:37, 22 September 2009 diff hist 0 AI War:Wormhole Defense
- 10:37, 22 September 2009 diff hist +474 AI War:AI Progress Strategy
- 10:32, 22 September 2009 diff hist +97 AI War:AI Progress Strategy →When To Worry
- 10:23, 22 September 2009 diff hist +156 AI War:AI War →AI War Wiki Topics
- 10:22, 22 September 2009 diff hist +27 AI War:Multiplayer
- 10:22, 22 September 2009 diff hist +2,720 AI War:Multiplayer
- 10:04, 22 September 2009 diff hist +728 AI War:Starting Out
- 10:02, 22 September 2009 diff hist +2,269 AI War:Starting Out
- 22:06, 5 September 2009 diff hist +105 AI War:AI War →AI War Wiki Topics
- 16:59, 4 September 2009 diff hist +361 AI War:Do Shots Miss
- 16:43, 4 September 2009 diff hist +3,374 AI War:AI Reinforcement
- 16:32, 4 September 2009 diff hist +16 AI War:AI Progress Strategy
- 16:31, 4 September 2009 diff hist -9 AI War:AI Progress Strategy →When To Worry
- 16:29, 4 September 2009 diff hist +4,013 AI War:AI Progress Strategy
- 16:27, 4 September 2009 diff hist +225 AI War:AI War →AI War Wiki Topics
- 16:24, 4 September 2009 diff hist +108 AI War:AI War
- 16:15, 4 September 2009 diff hist +3,612 N AI War:Securing Your Hinterland Created page with '<big>'''How Do I Secure The Area Around My Planets?'''</big> '''Q:''' First, I just don't know how to "leave a planet uncaptured" safely. As soon as I was able to survive all th…'
- 16:03, 4 September 2009 diff hist +84 AI War:AI War →AI War Wiki Topics
- 16:00, 4 September 2009 diff hist +1,386 N AI War:Capturable Locations Created page with '<big>'''Are The Capturable Enemy Ships Always Away From My Starting Position?'''</big> '''Q:''' I'm in a 80 planet game (with 79 unknown planets). There are 18 Data Centers, 5 r…'
- 15:58, 4 September 2009 diff hist +106 AI War:AI War →AI War Wiki Topics
- 15:57, 4 September 2009 diff hist +2,632 N AI War:AI Progress Strategy Created page with '<big>'''What Happens If The AI Progress Is Lowered After Passing A Tech-Up Threshold?'''</big> '''Q:''' If the AI hits 200 and gets a new ship, does this ship somehow disappear …'
- 15:55, 4 September 2009 diff hist +118 AI War:AI War →AI War Wiki Topics
- 15:06, 27 August 2009 diff hist -14 AI War:Gate Raids →Warp Gates
- 15:06, 27 August 2009 diff hist +76 AI War:AI War
- 15:04, 27 August 2009 diff hist +1,468 AI War:Gate Raids
- 14:35, 23 August 2009 diff hist +17 AI War:Cheats
- 14:34, 23 August 2009 diff hist +50 AI War:Cheats
- 14:34, 23 August 2009 diff hist +5,323 N AI War:Multiplayer Created page with '<big>'''What are the differences between solo and multiplayer?'''</big> '''Q:''' Is it really different when you play with more than one person? Also, does it still take as lon…'
- 14:33, 23 August 2009 diff hist +82 AI War:AI War →AI War Wiki Topics
- 14:21, 18 August 2009 diff hist -2 AI War:AI Story
- 14:20, 18 August 2009 diff hist +1,141 N AI War:AI Story Created page with '<big>'''How Do I Get More Ships?'''</big> '''Q:''' From a story sense, if the AI were smart, wouldn't it just kill me immediately with all those ships? I get why the current sy…'
- 14:12, 18 August 2009 diff hist +57 AI War:AI War →AI War Wiki Topics
- 00:04, 29 July 2009 diff hist +131 AI War:AI Reinforcement
- 21:24, 28 July 2009 diff hist +1,545 N AI War:Gifting Ships Created page with '<big>'''What Are The Rules For Gifting Ships Between Players?'''</big> '''Q:''' I'm playing a game, in which I apparently can't give units. My partner tried to gift me some as w…'
- 21:22, 28 July 2009 diff hist +83 AI War:AI War →AI War Wiki Topics
- 00:59, 28 July 2009 diff hist +509 AI War:AI Reinforcement
- 22:49, 26 July 2009 diff hist +413 AI War:AI Reinforcement
- 10:17, 15 July 2009 diff hist +183 AI War:Choosing A Difficulty Level
- 09:59, 15 July 2009 diff hist -2 MediaWiki:Sidebar
- 09:58, 15 July 2009 diff hist +23 MediaWiki:Sidebar
- 09:58, 15 July 2009 diff hist +86 MediaWiki:Sidebar
- 09:58, 15 July 2009 diff hist 0 MediaWiki:Sidebar
- 09:57, 15 July 2009 diff hist +1 MediaWiki:Sidebar
- 09:57, 15 July 2009 diff hist 0 MediaWiki:Sidebar
- 09:55, 15 July 2009 diff hist 0 MediaWiki:Sidebar
- 09:55, 15 July 2009 diff hist +1 MediaWiki:Sidebar
- 09:55, 15 July 2009 diff hist -4 MediaWiki:Sidebar
- 09:55, 15 July 2009 diff hist +36 MediaWiki:Sidebar
- 09:53, 15 July 2009 diff hist +202 AI War:Choosing A Difficulty Level
- 09:51, 15 July 2009 diff hist +32 AI War:Map Size
- 09:49, 15 July 2009 diff hist +3,730 N AI War:Map Size Created page with '<big>'''What Difference Does The Map Size Make?'''</big> '''A:''' Like many other RTS games, the size of the map you choose has more implications than just how long your game wi…'
- 09:26, 15 July 2009 diff hist +83 AI War:AI War
- 09:22, 15 July 2009 diff hist +3,781 N AI War:Choosing A Difficulty Level Created page with '<big>'''How Do I Know What Difficulty Level To Play On?'''</big> '''First Game''' For your first game, choosing a difficulty is mostly based on your experience with other RTS …'
- 09:01, 15 July 2009 diff hist +95 AI War:AI War
- 10:43, 6 July 2009 diff hist 0 AI War:Starting Out →Further Reading
- 10:42, 6 July 2009 diff hist +274 AI War:Starting Out
- 12:31, 4 July 2009 diff hist +9 Main Page
- 12:29, 4 July 2009 diff hist +411 AI War:AI War
- 12:26, 4 July 2009 diff hist +721 Main Page
- 12:22, 4 July 2009 diff hist +55 MediaWiki:Sidebar
- 15:05, 3 July 2009 diff hist +1,488 N AI War:Cheats Created page with '<big>'''Are There Cheats In The Game?'''</big> '''A:''' As of version 1.009 of the game, yes there are. To use cheats, you have to enable these in the lobby (there is an Enable…'
- 14:57, 3 July 2009 diff hist +52 AI War:AI War →AI War Wiki Topics
- 00:27, 29 June 2009 diff hist -4 Main Page
- 00:26, 29 June 2009 diff hist -4 AI War:TBS-Friendly Pause
- 00:25, 29 June 2009 diff hist +1,017 N AI War:TBS-Friendly Pause Created page with '<big>'''What Is TBS-Friendly Pause?'''</big> '''A:''' This mode is particularly to make things easier for Turn Based Strategy (TBS) fans, but it's actually useful for everyone (…'
- 00:17, 29 June 2009 diff hist +78 AI War:AI War →AI War Wiki Topics
- 00:06, 29 June 2009 diff hist -4 AI War:Scouting Best Practices
- 00:06, 29 June 2009 diff hist +314 AI War:Scouting Best Practices
- 00:02, 29 June 2009 diff hist +101 AI War:AI War →AI War Wiki Topics
- 00:01, 29 June 2009 diff hist +1,730 AI War:Cloaking
- 23:55, 28 June 2009 diff hist +1,379 AI War:Cloaking
- 23:42, 28 June 2009 diff hist -115 AI War:AI War →AI War Wiki Topics
- 23:38, 28 June 2009 diff hist +1 AI War:AI War →AI War Wiki Topics
- 23:37, 28 June 2009 diff hist +241 AI War:AI War →AI War Wiki Topics
- 23:35, 28 June 2009 diff hist +3,103 N AI War:AI Reinforcement Created page with '<big>'''How Do Basic AI Reinforcements Work?'''</big> '''A:''' In addition to the incoming waves that the AI players send against the human players, the AI gets occasional reinf…'
- 23:07, 28 June 2009 diff hist +89 AI War:AI War →AI War Wiki Topics
- 23:05, 28 June 2009 diff hist +97 AI War:AI Tech →Tech Display By AI Progress
- 23:05, 28 June 2009 diff hist +107 N AI War:Cloaking Created page with '<big>'''AI War - Cloaking|How Does Cloaking Work?'''</big> '''A:''' More coming. AI_War:Fleet_Command'
- 23:03, 28 June 2009 diff hist +61 AI War:Force Fields →Mobile Force Fields
- 23:02, 28 June 2009 diff hist +120 AI War:AI War →AI War Wiki Topics
- 23:01, 28 June 2009 diff hist +436 N AI War:Range Created page with '<big>'''Why Do Some Ships (Such As The Fortress) Have Two Range Circles?'''</big> '''A:''' The range with a dotted-line border is the attack range of the ship, whereas the (usua…'
- 22:56, 28 June 2009 diff hist +256 AI War:AI Tech
- 22:55, 28 June 2009 diff hist +7 AI War:AI Tech
- 22:49, 28 June 2009 diff hist +99 AI War:AI War →AI War Wiki Topics
- 22:48, 28 June 2009 diff hist +26 AI War:Force Fields
- 22:47, 28 June 2009 diff hist +1,453 AI War:Force Fields
- 22:40, 28 June 2009 diff hist +216 AI War:Force Fields
- 22:38, 28 June 2009 diff hist +286 AI War:AI War →AI War Wiki Topics
- 22:35, 28 June 2009 diff hist +2,145 AI War:Missiles
- 22:24, 28 June 2009 diff hist +1,706 AI War:Missiles
- 22:21, 28 June 2009 diff hist +3,634 AI War:Missiles
- 22:13, 28 June 2009 diff hist +527 N AI War:Missiles Created page with '<big>'''How Do I Get EMPs, Nukes, And Other Missiles?'''</big> '''A:''' All of these can be built at the Missile Silo, a very expensive Constructor unit. Each player can only b…'
- 22:06, 28 June 2009 diff hist +306 AI War:AI War →AI War Wiki Topics
- 10:27, 28 June 2009 diff hist +63 AI War:AI War →AI War Wiki Topics
- 10:26, 28 June 2009 diff hist +1,264 AI War:OLD Mines
- 22:22, 17 June 2009 diff hist +1,138 AI War:OLD Starships
- 22:17, 17 June 2009 diff hist +1,615 N AI War:OLD Starships Created page with '<big>'''How Do I Best Use Starships?'''</big> '''A:''' Starships are very powerful, but they are also harder to use than your main Space-Dock-based military ships. Here are a f…'
- 22:07, 17 June 2009 diff hist +1,477 N AI War:Missile Frigates Created page with '<big>'''Are Cruisers Overpowered?'''</big> '''A:''' A lot of new players tend to favor cruisers, and I can see why -- they have long range, they hit hard, and a huge group of th…'
- 22:01, 17 June 2009 diff hist +57 AI War:AI War →AI War Wiki Topics
- 22:00, 17 June 2009 diff hist +147 AI War:AI War →AI War Wiki Topics
- 21:57, 17 June 2009 diff hist +143 AI War:AI War →AI War Wiki Topics
- 21:57, 17 June 2009 diff hist +857 AI War:AI Tech
- 22:13, 15 June 2009 diff hist +537 N AI War:AI Tech Created page with '<big>'''At What AI Progress Does The AI Tech Level Increase?'''</big> '''A:''' The AI will go up a tech level on the following AI Progress schedule: * Mark II: 300 - ( 10 x Dif…'
- 22:09, 15 June 2009 diff hist +87 AI War:AI War →AI War Wiki Topics
- 10:44, 15 June 2009 diff hist +109 AI War:AI War →AI War Wiki Topics
- 10:43, 15 June 2009 diff hist +1,057 AI War:Keyboard Controls
- 01:17, 14 June 2009 diff hist -1 AI War:Force Fields →Protection Radius
- 01:17, 14 June 2009 diff hist +138 AI War:AI War →AI War Wiki Topics
- 01:16, 14 June 2009 diff hist +365 AI War:Force Fields
- 01:11, 14 June 2009 diff hist +71 AI War:AI War →AI War Wiki Topics
- 01:10, 14 June 2009 diff hist +646 AI War:OLD Mines
- 11:33, 12 June 2009 diff hist +117 AI War:AI War →AI War Wiki Topics
- 11:32, 12 June 2009 diff hist +607 AI War:Engineers
- 12:50, 11 June 2009 diff hist +1,643 N AI War:Manufactories Created page with '<big>'''What To Do With Too Much Of One Resource, But Not Enough Of The Other?'''</big> '''A:''' If you find yourself in a situation where you have a lot of unneeded crystal or …'
- 12:45, 11 June 2009 diff hist -1 AI War:AI War →AI War Wiki Topics
- 12:44, 11 June 2009 diff hist +1,636 N AI War:Resource Efficiency Created page with '<big>'''What Do I Do About Reduced Harvester Efficiency?'''</big> '''A:''' If you're playing a single player game, there's nothing to be done. You can take as many harvester po…'
- 11:48, 11 June 2009 diff hist +696 N AI War:Resource Caps Created page with '<big>'''Are There Resource Caps? What Happens When I Hit Them?'''</big> '''A:''' Yes, there are caps for Metal and Crystal. Each will stop at 300,000 stored. If you are playin…'
- 11:45, 11 June 2009 diff hist +285 AI War:AI War →AI War Wiki Topics
- 11:34, 11 June 2009 diff hist +391 N AI War:Queuing Orders Created page with '<big>'''Can I Queue Multiple Attack Orders And Movement Orders'''</big> '''A:''' Yes and no. Yes, because you can queue a string of attack orders, a string of local movement or…'
- 11:32, 11 June 2009 diff hist +86 AI War:AI War →AI War Wiki Topics
- 11:13, 11 June 2009 diff hist +1,191 N AI War:Minimap Created page with '<big>'''Why Is Clicking The Minimap Imprecise When I Am Zoomed In?'''</big> '''A:''' The individual planetary battlefields in AI War are immense -- the simulate thousands of squ…'
- 11:07, 11 June 2009 diff hist +610 N AI War:Zoom Created page with '<big>'''Is It Possible To Zoom All The Way Out?'''</big> '''Q:''' In games like supreme commander, it lets you zoom even further out. Any chance of having that sort of capabili…'
- 11:04, 11 June 2009 diff hist +281 AI War:Wormhole Defense
- 11:03, 11 June 2009 diff hist +142 AI War:AI War →AI War Wiki Topics
- 11:01, 11 June 2009 diff hist +669 AI War:AI War →AI War Wiki Topics
- 10:58, 11 June 2009 diff hist +2,105 N AI War:Planetary Summary Created page with '<big>'''About The Planetary Summary'''</big> '''Q:''' Can you explain what that planetary summary thing on the right side of the screen does? I get the general idea, but the sp…'
- 10:47, 11 June 2009 diff hist +31 AI War:Quick Buttons
- 10:47, 11 June 2009 diff hist +970 N AI War:Quick Buttons Created page with '<big>'''How Do the Quick Buttons At The Bottom Of The Screen Work?'''</big> '''Q:''' I click those teal buttons at the bottom of the main screen, and nothing happens. What are …'
- 10:43, 11 June 2009 diff hist +1,548 N AI War:Using Older Ships Created page with '<big>'''What Do I Do With My Older Ships?'''</big> '''Q:''' In other RTS games, I am used to only building the highest-level units possible once I can. In other words, once I c…'
- 10:36, 11 June 2009 diff hist +67 AI War:AI War →AI War Wiki Topics
- 10:35, 11 June 2009 diff hist +188 AI War:AI War →AI War Wiki Topics
- 10:29, 11 June 2009 diff hist +248 AI War:AI War →AI War Wiki Topics
- 10:16, 11 June 2009 diff hist +10 AI War:AI War →AI War Wiki Topics
- 09:10, 11 June 2009 diff hist +7 AI War:AI War →Wiki Topics
- 09:09, 11 June 2009 diff hist +212 Main Page
- 09:07, 11 June 2009 diff hist +3 MediaWiki:Sidebar
- 09:07, 11 June 2009 diff hist 0 MediaWiki:Sidebar
- 09:06, 11 June 2009 diff hist -4 MediaWiki:Sidebar
- 09:05, 11 June 2009 diff hist +144 N MediaWiki:Sidebar Created page with '* navigation ** http://www.arcengames.com/ Arcen Games Home ** mainpage|ArcenWiki Home ** recentchanges-url|recentchanges * SEARCH * TOOLBOX'
- 08:47, 11 June 2009 diff hist +824 N AI War:Why Do Enemy Waves Get So Large? Created page with '<big>'''Why Do The Enemy Waves Get So Large So Fast?'''</big> '''Q:''' With AI players of difficulty 8 and up, it seems like they get really huge incoming waves way faster than …'
- 08:47, 11 June 2009 diff hist +98 AI War:AI War →Wiki Topics
- 08:46, 11 June 2009 diff hist +812 N AI War:Counter-Dark-Matter Turrets Created page with '<big>'''What Are Counter-Negative-Energy Turrets Good For?'''</big> '''A:''' Counter-Negative-Energy Turrets give a protective shield against any ships that fire negative-energy…'
- 08:42, 11 June 2009 diff hist +1,760 N AI War:Keeping Astro Trains Away Created page with '<big>'''How Do I Keep Astro Trains Off My Planets?'''</big> '''Q:''' With AI players of difficulty 5 and up, Astro Trains keep coming through my planets and shooting up my stuff…'
- 08:41, 11 June 2009 diff hist +1,365 N AI War:No Warning On Waves? Created page with '<big>'''Why Are Waves Coming In Without Warning?'''</big> '''Q:''' With AI players of difficulty 6 and up, the AIs have sometimes started sending waves to my planets without war…'
- 08:40, 11 June 2009 diff hist +58 AI War:Resource Defense
- 08:39, 11 June 2009 diff hist +1,052 N AI War:Resource Defense Created page with '<big>'''How Do I Defend Against The AI Destroying All My Resources?'''</big> '''Q:''' With AI players of difficulty 6 and up, the AIs frequently send in massive numbers of enemi…'
- 08:38, 11 June 2009 diff hist +528 AI War:OLD Mines
- 08:37, 11 June 2009 diff hist +1,181 N AI War:OLD Mines Created page with '<big>'''Are Ships Supposed To Be Able To Slip Past Mines?'''</big> '''Q:''' Sometimes enemy ships come into my planet and seem to go right over my mines without setting them off…'
- 08:37, 11 June 2009 diff hist +715 N AI War:Tachyon Beams Created page with '<big>'''Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?'''</big> '''Q:''' When I go through wormholes into enemy planets, sometimes I find these yellow beams coming ou…'
- 08:36, 11 June 2009 diff hist +1,790 N AI War:Engineers Created page with '<big>'''How Can I Best Use Engineers?'''</big> '''A:''' Engineers can be used to repair ships, or to accelerate the creation of new ships. When you assign engineers to a space d…'
- 08:35, 11 June 2009 diff hist +1,310 N AI War:Command Posts Created page with '<big>'''What Do Command Posts Do?'''</big> '''A:''' Firstly, they block resource gather points. More importantly, when an AI reinforces a planet, it gets units at each command p…'
- 08:35, 11 June 2009 diff hist +343 N AI War:Mark V Created page with '<big>'''Am I Ever Able To Build Core/Mark V Units?'''</big> '''A:''' No, those are exclusively for the AI. The only way you can ever get them is if you have parasites and use th…'
- 08:34, 11 June 2009 diff hist +345 N AI War:Advanced Research Stations Created page with '<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big> '''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by captu…'
- 08:34, 11 June 2009 diff hist +1,550 N AI War:Captive Human Settlements Created page with '<big>'''Do I Gain Anything From Holding Captive Human Settlements?'''</big> '''Q:''' Captive Human Settlements seem to be more of a penalty than anything else. Is there a reason…'
- 08:32, 11 June 2009 diff hist +553 N AI War:Unable To Repair Created page with '<big>'''Why Can't I Repair Some Ships (Such As Forts/Force Fields)?'''</big> '''A:''' Most ships can be repaired by engineers, but a few, such as Fortresses and Force Fields, ca…'
- 08:32, 11 June 2009 diff hist +1,221 N AI War:Spiders And Weak Ships Created page with '<big>'''What Are Spiders (And Other Weaker Ships) Good For?'''</big> '''A:''' Spiders may seem weak, and to a degree they are -- ships are intentionally unbalanced in AI War, si…'
- 08:31, 11 June 2009 diff hist +816 N AI War:Parasites Created page with '<big>'''What's The Best Way To Use Parasites?'''</big> '''A:''' Parasites are best in homogeneous swarms (just parasites). This means that the entire swarm will be weak against …'
- 08:31, 11 June 2009 diff hist +914 N AI War:Ion Cannons Created page with '<big>'''What Do I Do About Ion Cannons?'''</big> '''A:''' To destroy an ion cannon, you'll need to have ships equal to or greater than the level of the ion cannon, or you'll nee…'
- 08:30, 11 June 2009 diff hist +726 N AI War:SuperFortresses Created page with '<big>'''What Do I Do About SuperFortresses?'''</big> '''A:''' To destroy a Superfortress, you will need a huge number of Mark III and IV bombers and/or space tanks. We're talkin…'
- 08:29, 11 June 2009 diff hist +1,620 N AI War:Force Fields Created page with '<big>'''How Do I Kill Force Fields?'''</big> '''A:''' Bring a lot of bombers and/or space tanks. By a lot, we mean 40-60+, with a technology level equal to or greater than the f…'
- 08:28, 11 June 2009 diff hist +1,605 AI War:AI War →Wiki Topics
- 08:20, 11 June 2009 diff hist -1,197 AI War:AI War
- 00:04, 11 June 2009 diff hist +688 N AI War:Reinforcements Created page with '<big>'''Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?'''</big> '''Q:''' I went into an enemy planet and destroyed the warp gate in order to protect my…'
- 00:03, 11 June 2009 diff hist +2,397 N AI War:Scouting Best Practices Created page with '<big>'''What's The Best Way To Handle Scouting?'''</big> '''Q:''' When I send out scouts, they don't make it very far -- a planet or two away, at most. How am I supposed to figu…'
- 00:02, 11 June 2009 diff hist +1,878 N AI War:Beachhead Created page with '<big>'''How Do I Establish A Beachhead?'''</big> '''Q:''' When I attack an enemy planet, I tend to feel like a raider. I bring in a strike force from one of my planets, try to k…'
- 00:02, 11 June 2009 diff hist +1,546 N AI War:Are Turrets Useful? Created page with '<big>'''Why Would I Unlock Turrets Instead Of Mobile Ships?'''</big> '''Q:''' Turrets don't increase the capacity of my mobile military forces, which seem to be the most useful …'
- 00:00, 11 June 2009 diff hist +1,568 N AI War:Gate Raids Created page with '<big>'''How Do I Prevent Enemies From Sending Waves Against A Planet?'''</big> '''Q:''' Once I have control of several planets, it can be a challenge to keep enough ships on all…'
- 23:59, 10 June 2009 diff hist +1,844 N AI War:Wormhole Defense Created page with '<big>'''How Do I Barricade A Wormhole?'''</big> '''Q:''' It would be really nice if I could prevent enemies from coming through a wormhole and then just spreading all over my pl…'
- 23:58, 10 June 2009 diff hist +507 AI War:AI War →Wiki Topics
- 23:55, 10 June 2009 diff hist +1,469 N AI War:Ships Slowing Down Created page with '<big>'''Some Of My Ships Are Extra Slow, Or Won't Move At All. Why?'''</big> '''Q:''' I've got a group of Mark I Bombers, all identical, and some move quicker than others after …'
- 23:54, 10 June 2009 diff hist +197 N AI War:Flashing In Galaxy Map Created page with '<big>'''What Does Flashing On The Galaxy Map Indicate?'''</big> '''A:''' It means that at least one of your ships has been shot on that planet within the last 30 seconds. [[AI_…'
- 23:53, 10 June 2009 diff hist +2,720 N AI War:Microing Created page with '<big>'''Should I Micromanage Ships In Battle?'''</big> '''Q:''' In most other RTS games I play, the best players are big on "microing" their units in order to get the best possi…'
- 23:52, 10 June 2009 diff hist +3,093 N AI War:Do Shots Miss Created page with '<big>'''Do Shots Miss Sometimes?'''</big> '''Q:''' I notice that a lot of the time, a shot will hit a ship, but no damage will be dealt. This seems to happen a significant amoun…'
- 23:52, 10 June 2009 diff hist +1,316 N AI War:Galaxy Map Priority Buttons Created page with '<big>'''How Do I Use The Priority Buttons In The Galaxy Map?'''</big> '''Q:''' I saw the brief explanation of these in the first in-game tutorial, but I've never really figured …'
- 23:50, 10 June 2009 diff hist +1,052 N AI War:Getting More Knowledge Created page with '<big>'''How Do I Get More Knowledge?'''</big> '''Q:''' I've used up all the knowledge I have. How do I get more? '''A:''' Each individual planet will only give each player a m…'
- 23:48, 10 June 2009 diff hist +1,369 N AI War:Getting More Ships Created page with '<big>'''How Do I Get More Ships?'''</big> '''Q:''' I'm a few hours into the campaign, and I'm at my cap for all of my ship types. I don't have enough ships to defend all my plan…'
- 23:47, 10 June 2009 diff hist +770 N AI War:Keyboard Controls Created page with '<big>'''Where Are The Keyboard Controls For The Game Documented?'''</big> '''A:''' The keyboard controls are in a controls.txt file in the game installation folder. If you look …'
- 23:45, 10 June 2009 diff hist +686 AI War:AI War →Wiki Topics
- 23:41, 10 June 2009 diff hist +26 AI War:Starting Out
- 23:39, 10 June 2009 diff hist +136 AI War:Starting Out
- 23:36, 10 June 2009 diff hist +3,346 N AI War:Starting Out Created page with '<big>'''I'm Just Starting Out -- What Should I Do?'''</big> '''Q:''' I'm a new player, and I don't yet have that great a feel for the game. What should I be doing at the start o…'
- 23:35, 10 June 2009 diff hist +5 AI War:AI War →Wiki Topics
- 23:34, 10 June 2009 diff hist +17 AI War:AI War →Wiki Topics
- 23:32, 10 June 2009 diff hist -40 AI War:AI War
- 23:31, 10 June 2009 diff hist +80 AI War:AI War
- 23:30, 10 June 2009 diff hist +4 AI War:AI War →Wiki Topics
- 23:30, 10 June 2009 diff hist +1,638 N AI War:AI War Created page with '<big>'''AI War: Fleet Command'''</big> AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know …'
- 23:20, 10 June 2009 diff hist -53 Main Page →Wikis For Our Games
- 23:18, 10 June 2009 diff hist +32 Main Page →Wikis For Our Games
- 23:18, 10 June 2009 diff hist -171 Main Page
- 23:11, 10 June 2009 diff hist +6 Main Page
- 23:11, 10 June 2009 diff hist -16 Main Page