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  • ...ou struggled with the tutorials, you should probably start with difficulty 1 or 2, which will be extremely easy and will give you more time to get used ...ikely to get any harder as you go unless you make a lot of mistakes or the AI does something that really catches you off guard. So you might want to con
    40 KB (7,197 words) - 01:47, 5 October 2016
  • ...completion of any player [[Command Station]], and will '''not''' revert to AI control if this command station is subsequently destroyed. The decision as ...g.'' an [[Ion Cannon]]-I is almost always useless, and becomes so once the AI waves reach mark-II levels. [[Advanced Research Ship]]s are always good to
    6 KB (896 words) - 21:46, 23 July 2012
  • ...a tremendous payload.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] [[Zenith Electric Bomber]]: Big, bad, and rather expensive per ship. Unfortunately,
    2 KB (295 words) - 12:32, 16 February 2015
  • ...can shoot on its own.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] If you choose to use [[Zenith Mirror]]s, be prepared to sink a lot more crystal into rebuilding them inst
    2 KB (305 words) - 12:32, 16 February 2015
  • ...'d rather discover the details yourself but want some info, check out [[AI War:What Is The Fallen Spire Minor Faction|the basic non-spoiler overview]]. ...r phases. It's more of a "showdown" style confrontation with the AI. The AI knows that it needs to stop you _before_ you can build up your true strengt
    30 KB (5,095 words) - 15:36, 22 December 2016
  • ...ery slow reload time.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] Zenith Bombards are the ultimate in long-range fire-support of all the fleet ships
    3 KB (424 words) - 12:29, 16 February 2015
  • ...ble, when not moving.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] [[Zenith Chameleon]] are pseudo-cloaked ships: the description 'appearance of junk'
    1 KB (216 words) - 12:29, 16 February 2015
  • ...can be found in the 3journal.xml file located in your game directory "\AI War Fleet Command\RuntimeData\Language\en". During a recent routine scan for variations in the AI's warp grid, our personnel detected an abnormal subspace signal near our ow
    41 KB (6,782 words) - 12:38, 27 February 2015
  • ...ip has taken damage).<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] ...d so are able to stay alive long enough to provide repair capability while AI forces are present.
    1 KB (181 words) - 12:32, 16 February 2015
  • ...n not reprocess them.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] == How to counter when in the AI fleet ==
    1 KB (157 words) - 12:32, 16 February 2015

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