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  • ...Hybrid Hives|Hybrid Hives]] [[AI War:AI Plot|AI Plot]] is enabled, a super-hybrid will spawn that can build a "[[AI War:Dyson Antagonizer|Dyson Antagonizer]]
    5 KB (822 words) - 11:37, 30 October 2018
  • ...ngineering (hybrid between a stronger engineer and a transport), Vanguard (hybrid between a Vanguard and a transport), Tugboat (has small drones accelerating
    394 KB (67,204 words) - 16:22, 13 April 2021
  • *** Most of this was due to Integer Text Boxes being a "hybrid" between an integer and a string input.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * The Dark Spire Ward, a hybrid AI and Dark Spire ship, now has visuals in place that show how it's an AI s
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...re hybrids are now less common for the geneticist. Some nerfs to the Spire Hybrid weapons for the geneticist, and general range nerfs for the geneticist
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ** This is actually a pleasingly sophisticated hybrid new mode that hasn't previously existed in this game or the original game.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • '''Extremely hybrid nature:''' Not using any one particular approach, so the system has highly
    20 KB (3,483 words) - 13:42, 1 February 2015
  • ...emnant is the first expansion to Arcen Games' hit space-based indie RTS/4X hybrid, AI War: Fleet Command. This expansion includes a massive amount of new con
    30 KB (4,946 words) - 14:07, 8 March 2015
  • ...awaited sequel to AI War: Fleet Command. AI War II is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy. The en
    4 KB (657 words) - 10:51, 26 June 2023
  • Other pieces that were added were... kind of a hybrid of approaches. These were things added by both Chris and Keith to say some
    17 KB (3,033 words) - 12:27, 18 September 2020
  • Hybrid Hives
    2 KB (297 words) - 15:40, 1 February 2015
  • * You can even use a hybrid of both, using the mouse cursor for most things, but the keyboard for speci
    17 KB (3,116 words) - 19:53, 1 February 2015
  • ...close to it, and have their speed set to the coordinator's plus 5. Unlike hybrid subfleets, the coordinated ships can be effectively engine-damaged
    11 KB (1,779 words) - 14:03, 1 February 2015
  • Can defeat hybrid fleets with ease.
    4 KB (545 words) - 09:35, 21 July 2016
  • ** Emergent: When you're on a mission deep in AI territory, what happens if a Hybrid fleet has fortified the target planet? Or the Devourer Golem is wandering
    2 KB (421 words) - 15:57, 11 March 2015
  • ...generator (including normal standalone units, shield-emitting guard posts, hybrid shield generator modules, etc).
    3 KB (403 words) - 14:10, 1 February 2015
  • ...release date, but is currently postponed in an indefinite hiatus. It is a hybrid of 4X and city building simulator where players control an alien race arriv
    3 KB (519 words) - 09:05, 23 October 2018
  • * Fixed bug preventing auto-targeting of hybrid facilities.
    3 KB (514 words) - 13:41, 1 February 2015