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  • [[AI War:Combat Mechanics Overview|Shields are replaced by Armor]]{{TBD}} [[AI War:Economy Overview|Economy -- What's changed]]{{TBD}}
    2 KB (297 words) - 15:40, 1 February 2015
  • ...apturable energy reactors on its planets. This can now throw the player's economy off balance, and it's something that was a minor point of confusion for man ...my, has been completely revamped so that it is now up to date with the new economy.
    48 KB (8,166 words) - 13:40, 1 February 2015
  • ** The DZ Sidekick economy will now work a bit better; a few more resources, and things are a bit chea * Improve the economic overview in the hacking menu
    112 KB (17,757 words) - 15:59, 27 April 2024
  • * Fixed the tooltips so that the "distributed economy" mode notes that it is required for Challenger+ (it said Expert+, but was w ...for quite some time apparently, where if you did not have the distributed economy on, you still got a massive bonus to the astroid mines from economic and ho
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • == Economy == === Economy ===
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ** It now includes tips for a better economy, as well. ...enith Trader costs have changed in light of the new (more powerful) player economy:
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...at losing the most productive would cost. This actively improves the metal economy of the player while also cutting down on the risk of brownouts when more co ..., when compared to V-wings is now something you have to have a more robust economy to support.
    394 KB (67,204 words) - 16:22, 13 April 2021
  • * Nerfed the AI-Allied Sapper economy ...Skeleton Tip (explaining how decay/attrition works), and to the Elderling overview explaining the Madness mechanism in more detail
    126 KB (20,934 words) - 21:28, 22 April 2022