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  • * When you are constructing a building on rough terrain that is inflating the turn count it takes to construct that building, it no ...ve and slow to build, particularly if you are building them on rich mining terrain such as mountains. But once built, they are powerhouses of income.
    208 KB (34,773 words) - 19:15, 5 June 2015
  • * Fixed a terrain generation bug that was causing glitchy-looking angled grounds with no back ...really rarely be passed (though a combination of slow/busy server, complex terrain, and bad network connection could certainly all conspire to hit that).
    345 KB (59,053 words) - 19:51, 1 February 2015
  • ...Wonders are now limited on what map types they can appear on based on the terrain types. So you no longer get really strange natural wonders showing up on M * The terrain borders in general have been completely redone, and are now a lot more attr
    202 KB (34,152 words) - 15:38, 19 November 2015
  • * Lava flats and the deep are no longer considered hostile terrain in that they no longer suck you into themselves. It was just annoying, and ..., is that suddenly you've got all this new (and possibly quite high-level) terrain available to you.
    192 KB (32,418 words) - 19:50, 1 February 2015
  • ...like banks and temples. They don't want to live next to peasants or ugly terrain, and can't stand being anywhere near slums. ...tend to get raided by vagabonds. The rice crop is sensitive to the nearby terrain for optimum yield.
    150 KB (24,846 words) - 12:25, 31 January 2015
  • ...ade to take advantage of the unique terrain there rather than changing the terrain to be more like the surface or the interiors. All three of these types can * City: The Grass and Dirt city-terrain-types have been implemented, and settlements in non-snow/ice region types w
    109 KB (18,636 words) - 19:51, 1 February 2015
  • * Fixed a terrain generation issue that could put two angled grounds (top and bottom) on top ...(minor cover bonus, better than rubble and significantly better than open terrain) on the tile. The fortifications are not targeted by the overlord or world
    304 KB (51,505 words) - 19:51, 1 February 2015
  • * The terrain of the junkyard flats, ice age, and thawing ice age areas are now substanti ...en going out into the wild. These are now invaluable for certain kinds of terrain where you otherwise can't get up a giant cliff any other way other than mak
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...ke the magma rhino's magma exhaust) were interacting strangely with angled terrain. ** The terrain of this region type lives up to its name, and is based around a lot of the
    278 KB (45,949 words) - 19:51, 1 February 2015
  • * The various bonuses and penalties to logging, mining, and fishing based on terrain types are now more skewed negative. * The Andors now have their own set of terrain types for the first time.
    59 KB (9,843 words) - 15:39, 19 November 2015
  • * Entities that pass through both wall terrain and non-wall terrain (like Ability Point drops) now also pass through anything else that can blo ...at least half a tile along the designated angle before colliding with the terrain.
    108 KB (18,595 words) - 17:35, 25 October 2018
  • === Planet Terrain Overhaul ===
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...ing the jump key (Default spacebar) to get over any small obstacles in the terrain. As you do, you will see a coffer with a Fire Touch spellgem in it. Grabbin ...Storm Dash spellgem. This is a spell that will allow you move quickly over terrain, but it drains mana fairly quickly while it's on. There are also some Upgra
    10 KB (2,021 words) - 16:35, 12 July 2012
  • ...ousands (and growing) of unique enchants, and there are billions of unique terrain/enemy/object combinations. Even the structures of the insides of buildings
    10 KB (1,801 words) - 19:51, 1 February 2015
  • ...t Federation|| Yes ||50% helipad attack strength. One type of terraforming terrain. Poor optimal temperatures. 110% trash production. ...ngle. ||Stars Beyond Reach|| Yes ||Hazmats are less effective. Terraformed terrain scrubs pollution.
    4 KB (620 words) - 22:23, 3 May 2015
  • *Citybuilder – Dirt, Snow, Grass Terrain Icons
    18 KB (2,364 words) - 15:17, 18 May 2012
  • ...r wants to hit enemies in their weak spots, or move their shot around some terrain, they must change their firing position. Depending on the spell, and on th
    2 KB (329 words) - 04:38, 20 July 2012
  • * The amount of terrain you have to traverse to approach a skelebot research facility has been redu
    37 KB (6,308 words) - 19:51, 1 February 2015
  • ...oints." Each movement usually takes one AP unless they are crossing rough terrain. Each attack generally takes multiple AP, but it depends on the unit. The
    132 KB (22,317 words) - 12:25, 31 January 2015
  • * Fixed the lion's den missions to give much more open, difficult terrain, which is what they were supposed to have been doing all along.
    160 KB (26,781 words) - 17:21, 2 February 2015

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