Difference between revisions of "User:Zharmad"

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(Beginning a table of AI War 2 Ship types)
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We are gamers.
 
We are gamers.
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 +
Notes for modding, balancing and wiki editing: GameEntityReferenceData.csv is automatically placed in PlayerData after the game is started.
  
 
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Wiki playground below.
 
Wiki playground below.
  
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Here are the basic ship types, according to their unique ship icons in-game.
 
{| {{AIWarTableHeader}}
 
{| {{AIWarTableHeader}}
 
! Fleet Roles !! Sub-types !! Ship list  
 
! Fleet Roles !! Sub-types !! Ship list  
 
|-
 
|-
! scope="row" rowspan="2"  style="background:#f0f0d0;font-size:bigger"  | Strikecraft
+
! scope="row" rowspan="8"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|name=Strikecraft|icon=Fighter|label=yes}}
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| Role: Slowing enemies
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|
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{{AI_War_2_Icon|label=y|name=Spider}}: stronger engine damage.
 +
{{AI_War_2_Icon|label=y|name=V-Wing|icon=Fighter}}: weaker engine damage. Damage bonus against weak engines.
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|-
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| Role: Wormhole attack
 +
|
 +
{{AI_War_2_Icon|label=y|name=Pulsar Tank|icon=SpaceTank}}: damage bonus when exiting wormholes (and fleet?).
 +
{{AI_War_2_Icon|label=y|name=Raider}}: immunity to speed-related maluses.
 +
{{AI_War_2_Icon|label=y|name=Stingray}}: damage bonus against units under bubble forcefields.
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{{AI_War_2_Icon|label=y|name=Vanguard|icon=Armor_Ship}}: damage reduction from enemies when exiting wormholes.
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|-
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| Role: Ambush
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|
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{{AI_War_2_Icon|label=y|name=Raptor}}: damage bonus if the target has recently appeared in the system.
 +
|-
 
| Role: Sniping
 
| Role: Sniping
 
|
 
|
* Sentinel Frigate [[File:AIW2_Ships_SentinelFrigate.png|60px|link=AI_War_2:Sentinel_Frigate|Sentinel Frigate]]
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{{AI_War_2_Icon|label=y|name=Sentinel Frigate|icon=SentinelFrigate}}: cloak reveal. No damage bonus.
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{{AI_War_2_Icon|label=y|name=Stingray}}: damage bonus against very fast targets
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|-
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| Role: TBD
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|
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{{AI_War_2_Icon|label=y|name=Ablative Gatling|icon=AblativeGatling}}: damage bonus against targets with high albedo.
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{{AI_War_2_Icon|label=y|name=Agravic Pod|icon=AgravicPod}}: cloaked. Damage bonus against strong engines.
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{{AI_War_2_Icon|label=y|name=Autocannon Minipod|icon=AutocannonMinipod}}: cloaked. Damage bonus against high armor.
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{{AI_War_2_Icon|label=y|name=Fusion Bomber|icon=Bomber}}: all damage applied directly to hull, ignoring shields. Further damage bonus if enemy shields are still strong.
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{{AI_War_2_Icon|label=y|name=Eyebot}}: cloaked. Damage bonus against enemies with weak reactors (energy use).
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{{AI_War_2_Icon|label=y|name=Parasite}}: enemies that have been damaged by this ship will be raised as an automated ally if it dies.
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{{AI_War_2_Icon|label=y|name=Space Plane|icon=SpacePlane}}: damage reduction from enemies far away.
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|-
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| Role: Melee
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|
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{{AI_War_2_Icon|label=y|name=Vampire Claw}}: cloaked. Leeches life from enemies.
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{{AI_War_2_Icon|label=y|name=Vicious Metabolizing Gangsaw|icon=VorticularCutlass}}: self damaging unit, but converts its damage into metal income
 
|-  
 
|-  
| Role: Raiding
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| Role: Guided bombs
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|
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{{AI_War_2_Icon|label=y|name=Auto Bomb|icon=AutoBomb}}: explodes on contact to deal area damage.
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|-
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| AI only
 
|
 
|
* Space Plane [[File:AIW2_Ships_SpacePlane.png|60px|link=AI_War_2:Space_Plane|Space Plane]]
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{{AI_War_2_Icon|label=y|name=Etherjet|icon=EtherJet}}: cloaked. Carries a tractor to snag enemies.
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|-
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! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|label=y|name=Corvettes|icon=Corvette}}
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| TBF
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|
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* TBF
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|-
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! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|label=y|name=Frigates|icon=Starship}}
 +
| TBF
 +
|
 +
* TBF
 
|}
 
|}

Latest revision as of 01:20, 5 August 2019

We are gamers.

Notes for modding, balancing and wiki editing: GameEntityReferenceData.csv is automatically placed in PlayerData after the game is started.


Wiki playground below.

Here are the basic ship types, according to their unique ship icons in-game.

Fleet Roles Sub-types Ship list

StrikecraftStrikecraft

Role: Slowing enemies

SpiderSpider: stronger engine damage.

V-WingV-Wing: weaker engine damage. Damage bonus against weak engines.

Role: Wormhole attack

Pulsar TankPulsar Tank: damage bonus when exiting wormholes (and fleet?).

RaiderRaider: immunity to speed-related maluses.

StingrayStingray: damage bonus against units under bubble forcefields.

VanguardVanguard: damage reduction from enemies when exiting wormholes.

Role: Ambush

RaptorRaptor: damage bonus if the target has recently appeared in the system.

Role: Sniping

Sentinel FrigateSentinel Frigate: cloak reveal. No damage bonus.

StingrayStingray: damage bonus against very fast targets

Role: TBD

Ablative GatlingAblative Gatling: damage bonus against targets with high albedo.

Agravic PodAgravic Pod: cloaked. Damage bonus against strong engines.

Autocannon MinipodAutocannon Minipod: cloaked. Damage bonus against high armor.

Fusion BomberFusion Bomber: all damage applied directly to hull, ignoring shields. Further damage bonus if enemy shields are still strong.

EyebotEyebot: cloaked. Damage bonus against enemies with weak reactors (energy use).

ParasiteParasite: enemies that have been damaged by this ship will be raised as an automated ally if it dies.

Space PlaneSpace Plane: damage reduction from enemies far away.

Role: Melee

Vampire ClawVampire Claw: cloaked. Leeches life from enemies.

Vicious Metabolizing GangsawVicious Metabolizing Gangsaw: self damaging unit, but converts its damage into metal income

Role: Guided bombs

Auto BombAuto Bomb: explodes on contact to deal area damage.

AI only

EtherjetEtherjet: cloaked. Carries a tractor to snag enemies.

CorvettesCorvettes

TBF
  • TBF

FrigatesFrigates

TBF
  • TBF