Difference between revisions of "User:Zharmad"

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(Added all small ship icons that I'm aware of.)
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(One intermediate revision by the same user not shown)
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! Fleet Roles !! Sub-types !! Ship list  
 
! Fleet Roles !! Sub-types !! Ship list  
 
|-
 
|-
! scope="row" rowspan="8"  style="background:#f0f0d0;font-size:bigger"  | Strikecraft [[File:AIW2_Ships_Fighter.png|32px|link=AI_War_2:V-Wing|V-Wing]]
+
! scope="row" rowspan="8"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|name=Strikecraft|icon=Fighter|label=yes}}
 
| Role: Slowing enemies
 
| Role: Slowing enemies
 
|  
 
|  
* Spider [[File:AIW2_Ships_Spider.png|32px|link=AI_War_2:Spider|Spider]]
+
{{AI_War_2_Icon|label=y|name=Spider}}: stronger engine damage.
** engine damage
+
{{AI_War_2_Icon|label=y|name=V-Wing|icon=Fighter}}: weaker engine damage. Damage bonus against weak engines.
* V-Wing [[File:AIW2_Ships_Fighter.png|32px|link=AI_War_2:V-Wing|V-Wing]]
 
** engine damage. Damage bonus against weak engines.
 
 
|-
 
|-
 
| Role: Wormhole attack
 
| Role: Wormhole attack
 
|  
 
|  
* Pulsar Tank [[File:AIW2_Ships_SpaceTank.png|32px|link=AI_War_2:Pulsar_Tank|Pulsar Tank]]
+
{{AI_War_2_Icon|label=y|name=Pulsar Tank|icon=SpaceTank}}: damage bonus when exiting wormholes (and fleet?).
** attack boost when exiting wormholes (or fleet?) (5sec)
+
{{AI_War_2_Icon|label=y|name=Raider}}: immunity to speed-related maluses.
* Raider [[File:AIW2_Ships_Raider.png|32px|link=AI_War_2:Raider|Raider]]
+
{{AI_War_2_Icon|label=y|name=Stingray}}: damage bonus against units under bubble forcefields.
** Immunity to speed-related maluses
+
{{AI_War_2_Icon|label=y|name=Vanguard|icon=Armor_Ship}}: damage reduction from enemies when exiting wormholes.
* Stingray [[File:AIW2_Ships_Stingray.png|32px|link=AI_War_2:Stingray|Stingray]]
 
** damage bonus against units under bubble shield
 
* Vanguard [[File:AIW2_Ships_Armor_Ship.png|32px|link=AI_War_2:Vanguard|Vanguard]]
 
** damage reduction from enemies when exiting wormholes.
 
 
|-
 
|-
 
| Role: Ambush
 
| Role: Ambush
 
|  
 
|  
* Raptor [[File:AIW2_Ships_Raptor.png|32px|link=AI_War_2:Raptor|Raptor]]
+
{{AI_War_2_Icon|label=y|name=Raptor}}: damage bonus if the target has recently appeared in the system.
** damage bonus when the target has recently appeared
 
 
|-
 
|-
 
| Role: Sniping
 
| Role: Sniping
 
|
 
|
* Sentinel Frigate [[File:AIW2_Ships_SentinelFrigate.png|32px|link=AI_War_2:Sentinel_Frigate|Sentinel Frigate]]
+
{{AI_War_2_Icon|label=y|name=Sentinel Frigate|icon=SentinelFrigate}}: cloak reveal. No damage bonus.
** cloak reveal
+
{{AI_War_2_Icon|label=y|name=Stingray}}: damage bonus against very fast targets  
* Sniper [[File:AIW2_Ships_Sniper.png|32px|link=AI_War_2:Sniper|Sniper]]
 
** bonus against fast targets  
 
 
|-  
 
|-  
 
| Role: TBD
 
| Role: TBD
 
|
 
|
* Ablative Gatling [[File:AIW2_Ships_AblativeGatling.png|32px|link=AI_War_2:Ablative Gatling|Ablative Gatling]]
+
{{AI_War_2_Icon|label=y|name=Ablative Gatling|icon=AblativeGatling}}: damage bonus against targets with high albedo.
** Damage bonus against targets with high albedo.
+
{{AI_War_2_Icon|label=y|name=Agravic Pod|icon=AgravicPod}}: cloaked. Damage bonus against strong engines.
* Agravic Pod [[File:AIW2_Ships_AgravicPod.png|32px|link=AI_War_2:Agravic Pod|Agravic Pod]]
+
{{AI_War_2_Icon|label=y|name=Autocannon Minipod|icon=AutocannonMinipod}}: cloaked. Damage bonus against high armor.
** Cloaked. Damage bonus against strong engines.
+
{{AI_War_2_Icon|label=y|name=Fusion Bomber|icon=Bomber}}: all damage applied directly to hull, ignoring shields. Further damage bonus if enemy shields are still strong.
* Autocannon Minipod [[File:AIW2_Ships_AutocannonMinipod.png|32px|link=AI_War_2:Autocannon Minipod|Autocannon Minipod]]
+
{{AI_War_2_Icon|label=y|name=Eyebot}}: cloaked. Damage bonus against enemies with weak reactors (energy use).
** Cloaked. Damage bonus against high armor.
+
{{AI_War_2_Icon|label=y|name=Parasite}}: enemies that have been damaged by this ship will be raised as an automated ally if it dies.
* Fusion Bomber [[File:AIW2_Ships_Bomber.png|32px|link=AI_War_2:Fusion Bomber|Fusion Bomber]]
+
{{AI_War_2_Icon|label=y|name=Space Plane|icon=SpacePlane}}: damage reduction from enemies far away.
** Damage applied directly to hull, ignoring shields. Further damage bonus if enemy shields are still strong.
 
* Eyebot [[File:AIW2_Ships_Eyebot.png|32px|link=AI_War_2:Eyebot|Eyebot]]
 
** Cloaked. Damage bonus against enemies with weak reactors (energy use).
 
* Parasite [[File:AIW2_Ships_Parasite.png|32px|link=AI_War_2:Parasite|Parasite]]
 
** Zombifies enemies that have been damaged by this ship.
 
* Space Plane [[File:AIW2_Ships_SpacePlane.png|32px|link=AI_War_2:Space_Plane|Space Plane]]
 
** damage reduction from far enemies
 
 
|-  
 
|-  
 
| Role: Melee
 
| Role: Melee
 
|
 
|
* Vampire Claw [[File:AIW2_Ships_Vampire_Claw.png|32px|link=AI_War_2:Vampire_Claw|Vampire Claw]]
+
{{AI_War_2_Icon|label=y|name=Vampire Claw}}: cloaked. Leeches life from enemies.
** cloaked, leeches life from enemies
+
{{AI_War_2_Icon|label=y|name=Vicious Metabolizing Gangsaw|icon=VorticularCutlass}}: self damaging unit, but converts its damage into metal income
* Vicious Metabolizing Gangsaw [[File:AIW2_Ships_VorticularCutlass.png|32px|link=AI_War_2:Vicious_Metabolizing_Gangsaw|Vicious Metabolizing Gangsaw]]
 
** self damaging unit, converts its damage into metal income
 
 
|-  
 
|-  
 
| Role: Guided bombs
 
| Role: Guided bombs
 
|
 
|
* Auto Bomb [[File:AIW2_Ships_AutoBomb.png|32px|link=AI_War_2:Auto Bomb|Auto Bomb]]
+
{{AI_War_2_Icon|label=y|name=Auto Bomb|icon=AutoBomb}}: explodes on contact to deal area damage.
** Explodes on contact to deal area damage.
 
 
|-
 
|-
 
| AI only
 
| AI only
 
|
 
|
* Etherjet [[File:AIW2_Ships_EtherJet.png|32px|link=AI_War_2:Etherjet|Etherjet]]
+
{{AI_War_2_Icon|label=y|name=Etherjet|icon=EtherJet}}: cloaked. Carries a tractor to snag enemies.
** Cloaked. Carries a tractor to snag enemies.
 
 
|-
 
|-
! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | Corvettes [[File:AIW2_Ships_Corvette.png|32px|link=AI_War_2:Corvette|Corvette]]
+
! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|label=y|name=Corvettes|icon=Corvette}}
 
| TBF
 
| TBF
 
|  
 
|  
 
* TBF
 
* TBF
 
|-
 
|-
! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | Starships [[File:AIW2_Ships_Starship.png|32px|link=AI_War_2:Starship|Starship]]
+
! scope="row" rowspan="1"  style="background:#f0f0d0;font-size:bigger"  | {{AI_War_2_Icon|label=y|name=Frigates|icon=Starship}}
 
| TBF
 
| TBF
 
|  
 
|  
 
* TBF
 
* TBF
 
|}
 
|}

Latest revision as of 01:20, 5 August 2019

We are gamers.

Notes for modding, balancing and wiki editing: GameEntityReferenceData.csv is automatically placed in PlayerData after the game is started.


Wiki playground below.

Here are the basic ship types, according to their unique ship icons in-game.

Fleet Roles Sub-types Ship list

StrikecraftStrikecraft

Role: Slowing enemies

SpiderSpider: stronger engine damage.

V-WingV-Wing: weaker engine damage. Damage bonus against weak engines.

Role: Wormhole attack

Pulsar TankPulsar Tank: damage bonus when exiting wormholes (and fleet?).

RaiderRaider: immunity to speed-related maluses.

StingrayStingray: damage bonus against units under bubble forcefields.

VanguardVanguard: damage reduction from enemies when exiting wormholes.

Role: Ambush

RaptorRaptor: damage bonus if the target has recently appeared in the system.

Role: Sniping

Sentinel FrigateSentinel Frigate: cloak reveal. No damage bonus.

StingrayStingray: damage bonus against very fast targets

Role: TBD

Ablative GatlingAblative Gatling: damage bonus against targets with high albedo.

Agravic PodAgravic Pod: cloaked. Damage bonus against strong engines.

Autocannon MinipodAutocannon Minipod: cloaked. Damage bonus against high armor.

Fusion BomberFusion Bomber: all damage applied directly to hull, ignoring shields. Further damage bonus if enemy shields are still strong.

EyebotEyebot: cloaked. Damage bonus against enemies with weak reactors (energy use).

ParasiteParasite: enemies that have been damaged by this ship will be raised as an automated ally if it dies.

Space PlaneSpace Plane: damage reduction from enemies far away.

Role: Melee

Vampire ClawVampire Claw: cloaked. Leeches life from enemies.

Vicious Metabolizing GangsawVicious Metabolizing Gangsaw: self damaging unit, but converts its damage into metal income

Role: Guided bombs

Auto BombAuto Bomb: explodes on contact to deal area damage.

AI only

EtherjetEtherjet: cloaked. Carries a tractor to snag enemies.

CorvettesCorvettes

TBF
  • TBF

FrigatesFrigates

TBF
  • TBF