Difference between revisions of "Woe Strategies"

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= Horsepocalypse =
 
= Horsepocalypse =
 
== Facts ==
 
== Facts ==
 +
* Creates 9 level 3 bandit ''Trojan Horses'' on random(?) locations
  
 
== Strategy ==
 
== Strategy ==
  
 
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{{SkywardCollapseNavigation}}

Revision as of 07:22, 26 May 2013

The strategies might be a nobrainer but will still be listed.

Woe Types/States

Coming

X is the number of turns until the woe will appear.
WoeName is the name of the woe.

  • Incoming in X: WoeName / Woe To Strike Everyone

Currently active

X is the number of turns the woe will remain.
WoeName is the name of the woe.

  • Woe Is Us For X: WoeName / Woe To Strike The Red faction
  • Woe Is Us For X: WoeName / Woe To Strike The Blue faction

Flood

Facts

  • Lakes will swallow over every tile but not empty ones (TownCenter?)
  • will spawn lakes on empty tiles until until a total of 8 is reached
  • will turn 2-9(?) tiles adjacent to a lake with a max. distance of 2 into lakes

Strategy

  1. If lakes are near to any city remove or replace them by other tiles.
  2. If no lakes at all/few lakes do exist (number?) place some at various places as far away from cities as possible.

Inside Job

Facts

  • creates 3 level 3 bandit siege weapons in 1 town

Strategy

Persephone's Bounty

Facts

Strategy

Horsepocalypse

Facts

  • Creates 9 level 3 bandit Trojan Horses on random(?) locations

Strategy


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Gamplay Unit resource dependenciesGreek vs NorseWoe StrategiesUnit Movement