Difference between revisions of "Tidalis:0.853 Beta Release"
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* Fixed a tooltip error on the time limit textbox in the level editor (the level editor is in seconds, whereas the other places that same tooltip was being used are in minutes -- those tooltips have been split out now). | * Fixed a tooltip error on the time limit textbox in the level editor (the level editor is in seconds, whereas the other places that same tooltip was being used are in minutes -- those tooltips have been split out now). | ||
+ | |||
+ | * Previously, there was a bug where on some larger resolutions there was a bit of "dead space" at the top right of the game board for the mouse cursor. Fixed. | ||
== Internal Programming Notes == | == Internal Programming Notes == |
Revision as of 21:36, 14 June 2010
Contents
New & Updated Levels
- Added 2 new sampler levels, one focused on special blocks, one focused on items.
New & Updated Art/Music/Sound
- There are now sound effects for when a hidden level is uncovered, and for when a new achievement is won.
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- There is now a settings option for skipping the automatic check for updates to the game.
- Thanks to BajaBoojum for suggesting.
- Loading an Item-Survival board in the editor no longer adds a can-o-beans item to the pre-populated item stock unless there is not one already there.
- Added loss level text to all sampler levels.
- Made the sampler set accessible via the play->levels menu.
- Added a new FontType.BlackMedium font size.
- Increased the font sizes on the before-level window to aid in readability when there is a fair bit of loose text on that screen, while keeping the aesthetic of the partially-transparent black window background.
Bugfixes
- Fixed some rare (and non-crashing) exceptions in direction-dragging.
- Previously there was a bug where if the server could not be contacted for checking for updates, then a permanent (unless you press F3) message would be left on the screen. Fixed so that the message is temporary.
- Thanks to BajaBoojum for reporting.
- Fixed a tooltip error on the time limit textbox in the level editor (the level editor is in seconds, whereas the other places that same tooltip was being used are in minutes -- those tooltips have been split out now).
- Previously, there was a bug where on some larger resolutions there was a bit of "dead space" at the top right of the game board for the mouse cursor. Fixed.