Difference between revisions of "AI War:Player Help Section"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
− | This is the page for player submitted questions where they have gotten stuck. By collection these in one place it will hopefully help players in the future with the roadblocks they encounter. | + | This is the page for player submitted questions where they have gotten stuck. By collection these in one place it will hopefully help players in the future with the roadblocks they encounter. Note that this page will be significantly less structured then other pages. For now, just add each question to the end of the page. |
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__TOC__ | __TOC__ | ||
== Fortress == | == Fortress == | ||
− | Polycrystal and | + | A common stumbling block is the [[Fortress]]. However, note the 0.01 Polycrystal attack modifier. Essentially, anything with a polycrystal hull a fortress is unable to kill so send your [[Bomber]]s and any other ships you have in that game with polycrystal after it and it will eventually die. Note that depending on the Mark of the fortress and what other AI ships are around to help the fortress out you may have to send multiple waves of bombers after it. |
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== No Supply == | == No Supply == | ||
− | Co-Processor and | + | Normally a human command station provides supply to the system it is in and all systems adjacent to it.<br/> |
+ | However, if a [[Co-Processor]] is still alive it will block supply in that system until it dies.<br/> | ||
+ | Also, the "Nuclear Effect" from [[Nuclear Warhead]]s, [[Mining Golem]]s, and similar will permanently render a system out of supply, even if you build a human command station in the system. | ||
+ | |||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Revision as of 10:12, 11 February 2013
This is the page for player submitted questions where they have gotten stuck. By collection these in one place it will hopefully help players in the future with the roadblocks they encounter. Note that this page will be significantly less structured then other pages. For now, just add each question to the end of the page.
Contents
Fortress
A common stumbling block is the Fortress. However, note the 0.01 Polycrystal attack modifier. Essentially, anything with a polycrystal hull a fortress is unable to kill so send your Bombers and any other ships you have in that game with polycrystal after it and it will eventually die. Note that depending on the Mark of the fortress and what other AI ships are around to help the fortress out you may have to send multiple waves of bombers after it.
No Supply
Normally a human command station provides supply to the system it is in and all systems adjacent to it.
However, if a Co-Processor is still alive it will block supply in that system until it dies.
Also, the "Nuclear Effect" from Nuclear Warheads, Mining Golems, and similar will permanently render a system out of supply, even if you build a human command station in the system.