Difference between revisions of "Tidalis:1.500 Official Release - Linux Support"

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* Fixed a localization issue in level 42.
 
* Fixed a localization issue in level 42.
 
** Thanks to Ptival and Irandael for reporting.
 
** Thanks to Ptival and Irandael for reporting.
  
 
* The Unity engine (that runs the game) has been updated to version 4.2.  For the most part this has no effect, although it does allow us to create a Linux version of the game for the first time.
 
* The Unity engine (that runs the game) has been updated to version 4.2.  For the most part this has no effect, although it does allow us to create a Linux version of the game for the first time.
 +
** HOWEVER, this does also change the minimum system requirements for the windows and OSX versions of the game:
 +
*** On OSX, an Intel processor is now required; previously, the (by now very old) PowerPC processors were allowed.
 +
*** On Windows, Windows XP SP2 or later is now required.  Previously, you could play on Windows 2000 (which is, of course, now 14 years old).
 +
*** If either of these system requirement increases cause an issue for you, simply using the previous version of Tidalis and not upgrading will not harm your experience in any way.
  
* Since a lot of people have been missing when there are updates are available in the play menu, a message now shows right in the upper left corner of the main menu screen when there are updates available, telling you how many there are and to go into the play menu to see and download them.
+
* The new, faster, cross-OS updater that we first debuted in The Last Federation has now been brought to Tidalis.
 
 
* The new, faster, cross-OS updater that we first debuted in The Last Federation has now been brought to Shattered Haven.
 
  
 
* The OSX build is now universal (32bit or 64bit), rather than just being 32bit.
 
* The OSX build is now universal (32bit or 64bit), rather than just being 32bit.
Line 13: Line 14:
 
* Linux support (32bit and 64bit) has been added!
 
* Linux support (32bit and 64bit) has been added!
  
* A new and more attractive circular game icon has been created for the game.
+
* Unless you use the public demo download, you no longer need to enter a CD key to turn the game from demo mode into full mode.  This is very convenient for Steam, and for the download from our store.
 
 
  
 +
* The animations were not working in the Fishing Village, Lava Flats, or Volcano themes for some reason.  Fixed.
  
 
[[Tidalis]]
 
[[Tidalis]]

Latest revision as of 13:02, 11 July 2014

  • Fixed a localization issue in level 42.
    • Thanks to Ptival and Irandael for reporting.
  • The Unity engine (that runs the game) has been updated to version 4.2. For the most part this has no effect, although it does allow us to create a Linux version of the game for the first time.
    • HOWEVER, this does also change the minimum system requirements for the windows and OSX versions of the game:
      • On OSX, an Intel processor is now required; previously, the (by now very old) PowerPC processors were allowed.
      • On Windows, Windows XP SP2 or later is now required. Previously, you could play on Windows 2000 (which is, of course, now 14 years old).
      • If either of these system requirement increases cause an issue for you, simply using the previous version of Tidalis and not upgrading will not harm your experience in any way.
  • The new, faster, cross-OS updater that we first debuted in The Last Federation has now been brought to Tidalis.
  • The OSX build is now universal (32bit or 64bit), rather than just being 32bit.
  • Linux support (32bit and 64bit) has been added!
  • Unless you use the public demo download, you no longer need to enter a CD key to turn the game from demo mode into full mode. This is very convenient for Steam, and for the download from our store.
  • The animations were not working in the Fishing Village, Lava Flats, or Volcano themes for some reason. Fixed.

Tidalis