Difference between revisions of "AI War:Attack Multipliers"
Jump to navigation
Jump to search
(Created page with 'Category:AIWar Category:AIWarBase {{5.033}} Most military ships get an Attack Multiplier against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher…') |
m (Dominus Arbitrationis moved page Attack Multipliers to AI War:Attack Multipliers without leaving a redirect: Move to namespace) |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
{{5.033}} | {{5.033}} | ||
− | Most military ships get an [[Attack Multiplier]] against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.<br/> | + | Most military ships get an [[Attack Multipliers|Attack Multiplier]] against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.<br/> |
In-game when looking at the ship description pop-up, the Attack Multipliers are near the middle in green text.<br/> | In-game when looking at the ship description pop-up, the Attack Multipliers are near the middle in green text.<br/> | ||
<br/> | <br/> |
Latest revision as of 21:17, 1 February 2015
This page is up to date for game version 5.033 and should still be correct. |
Most military ships get an Attack Multiplier against 3 or 4 Hull Types. Ships that get no hull bonuses tend to have higher base damage.
In-game when looking at the ship description pop-up, the Attack Multipliers are near the middle in green text.
Because Attack Multipliers are on a per ship basis, see a ship's detail page for its Attack Multipliers.
Attack Multipliers are applied before Armor in the Damage Calculation.