Difference between revisions of "AI War:Rebelling Human Colony"

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[[Category:AIWar]]
 
[[Category:AIWar]]
[[Category:AIWarBase]]
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{{8.024}}<br/>
{{6.010}}<br/>
 
 
{|
 
{|
|[[File:AIWarRebelColony.png|100px|left|Rebelling Human Colony]] || valign="top" | A formerly captive city filled with living humans.  [[AI Progress]] will skyrocket by 100 if this is destroyed.<br/>
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|[[File:AIWarRebelColony.png|100px|left|Rebelling Human Colony]] || valign="top" | A formerly captive city filled with living humans.  AI progress will skyrocket by 100 if this is destroyed.
These civilians have decided to rebel, and have erected a temporary invisibility cloak while they call for aid.<br/>
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These civilians have decided to rebel, and have erected a temporary invisibility cloak while they call for aid.
When the cloak dissipates, they'll be vulnerable to attacks from the AI, and surely won't last long.<br/>
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When the cloak dissipates, they'll be vulnerable to attacks from the AI, and surely won't last long.
When the city is captured by the humans, your entire team can use their facilities to build [[Resistance Fighter/Bomber]] and [[Resistance Frigate]].<br/>
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When the city is captured by the humans, your entire team can use their facilities to build rebel ships.
While you hold the planet on which they are located, their invisibility cloak will remain at full power.<br/>
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While you hold the planet on which they are located, their invisibility cloak will remain at full power.
This structure spawns when the [[Rebelling Human Colonies]] minor faction is enabled.<br/>Increases [[AI Progress]] by 100 when destroyed. Produces 55 [[Metal]] and 55 [[Crystal]] once captured.
 
 
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Produces 110 metal per second.
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Can build [[AI War:Resistance Fighter/Bomber|Resistance Fighter/Bombers]] and [[AI War:Resistance Frigate|Resistance Frigates]].
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This special building is part of the [[AI War:Human Colony Rebellions|Human Colony Rebellions]] [[AI War:Minor Factions|Minor Faction]] and can only spawn if that minor faction is enabled.
  
 
== Base Stats ==
 
== Base Stats ==
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! [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
! [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
|-
| {{AlgCtr}} |  || {{AlgCtr}} | Command-Grade || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attrition, Tractor Beams, Reclamation, Being Scrapped, Transport, Swallow, Force Fields, Being Insta-Killed || {{AlgCtr}} |  
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| {{AlgCtr}} |  || {{AlgCtr}} | Command-Grade || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attrition, Tractor Beams, Reclamation, Being Scrapped || {{AlgCtr}} |  
 
|}<br/>
 
|}<br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]
 
! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]
 
|-
 
|-
| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 5,000,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Captured On Planet Ownership Change, Requires Supply
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| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 50,000 || {{AlgCtr}} | 20 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Captured On Planet Ownership Change, Requires Supply
 
|}
 
|}
 
== How to use in your fleet ==
 
Coming soon
 
 
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 

Latest revision as of 17:17, 20 July 2016


This page is up to date for version 8.024 and should still be correct.



Rebelling Human Colony
A formerly captive city filled with living humans. AI progress will skyrocket by 100 if this is destroyed.

These civilians have decided to rebel, and have erected a temporary invisibility cloak while they call for aid. When the cloak dissipates, they'll be vulnerable to attacks from the AI, and surely won't last long. When the city is captured by the humans, your entire team can use their facilities to build rebel ships. While you hold the planet on which they are located, their invisibility cloak will remain at full power.

Produces 110 metal per second.

Can build Resistance Fighter/Bombers and Resistance Frigates.

This special building is part of the Human Colony Rebellions Minor Faction and can only spawn if that minor faction is enabled.

Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Command-Grade Dark Matter Ammo, Fusion Cutters, Attrition, Tractor Beams, Reclamation, Being Scrapped


Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Abilities
0 0 0 sec 50,000 20 0 Inf 0 dmg/sec Captured On Planet Ownership Change, Requires Supply