Difference between revisions of "AI War:Gifting Ships"
(Created page with '<big>'''What Are The Rules For Gifting Ships Between Players?'''</big> '''Q:''' I'm playing a game, in which I apparently can't give units. My partner tried to gift me some as w…') |
m (clean up, replaced: AI_War:Fleet_Command → AI War:AI War) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
'''Q:''' So would it work in this situation? I have parasites, and they took over a tier 3 Tank. I try to give it to my ally, who started with tanks. Should that work? | '''Q:''' So would it work in this situation? I have parasites, and they took over a tier 3 Tank. I try to give it to my ally, who started with tanks. Should that work? | ||
− | '''A:''' That will work if your buddy has tier 3 tanks unlocked. He has to have tier 3 tanks specifically, not just tanks in general. This prevents people from cheating the pop caps and avoiding knowledge expenditures -- for example, if you and I are playing, and you unlock Anti-Armor Mark II and I unlock Raid Starships, then I could just give you Raid Starships and you could give me Anti-Armors, and we'd be cheating the knowledge unlocks and making everything a lot easier. | + | '''A:''' That will work if your buddy has tier 3 tanks unlocked. He has to have tier 3 tanks specifically, not just tanks in general. This prevents people from cheating the pop caps and avoiding knowledge expenditures -- for example, if you and I are playing, and you unlock Anti-Armor Mark II and I unlock Raid Starships II, then I could just give you Raid Starships and you could give me Anti-Armors, and we'd be cheating the knowledge unlocks and making everything a lot easier. |
− | Parasites let you | + | Parasites let you capture ships that you otherwise could never have, but that ability doesn't transfer to giving captured ships to allies. A ship captured by parasites is no different than a ship built from a dock, and as such as the same gifting restrictions. |
− | [[ | + | [[AI War:AI War]] |
Latest revision as of 13:02, 1 February 2015
What Are The Rules For Gifting Ships Between Players?
Q: I'm playing a game, in which I apparently can't give units. My partner tried to gift me some as well, and that failed too. Is this a bug?
A: The main rule is that you can only give units both of you have access to and which don't go over your unit limits.
Q: So would it work in this situation? I have parasites, and they took over a tier 3 Tank. I try to give it to my ally, who started with tanks. Should that work?
A: That will work if your buddy has tier 3 tanks unlocked. He has to have tier 3 tanks specifically, not just tanks in general. This prevents people from cheating the pop caps and avoiding knowledge expenditures -- for example, if you and I are playing, and you unlock Anti-Armor Mark II and I unlock Raid Starships II, then I could just give you Raid Starships and you could give me Anti-Armors, and we'd be cheating the knowledge unlocks and making everything a lot easier.
Parasites let you capture ships that you otherwise could never have, but that ability doesn't transfer to giving captured ships to allies. A ship captured by parasites is no different than a ship built from a dock, and as such as the same gifting restrictions.